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Consistent AO depending on scene scale #30

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MajorMeerkatThe3rd opened this issue Aug 30, 2023 · 1 comment · May be fixed by #35
Open

Consistent AO depending on scene scale #30

MajorMeerkatThe3rd opened this issue Aug 30, 2023 · 1 comment · May be fixed by #35
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@MajorMeerkatThe3rd
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Hello, I'm having an issue setting up the AO (both HBAO and SSAO) with varying scene sizes.

In this first example, I have a pretty standard setup with the HBAO effect. Everything works as expected.

When I now introduce a scalingFactor that scales all elements in the scene as in this second example, the results of the AO are not consistent. I tried to adjust the distance, thickness and radius by the scalingFactor with no success.

Is there a way to achieve consistent AO results depending on the scene scale?

@MajorMeerkatThe3rd MajorMeerkatThe3rd linked a pull request Sep 26, 2023 that will close this issue
@0beqz
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0beqz commented Apr 5, 2024

Hey, apologies for the delay.
Right now the second version is in the works which is also why I couldn't give you a straight solution.
Right now, HBAO is very basic so things like scene scale aren't taken into account. So there isn't a way at the moment.
I'll check it out, thanks for reporting!

@0beqz 0beqz added the bug Something isn't working label Apr 5, 2024
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