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BitmapPicture.h
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BitmapPicture.h
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#if !defined(AFX_BITMAPPICTURE_H__A4BE2021_689E_11D1_ABBA_00A0243D1382__INCLUDED_)
#define AFX_BITMAPPICTURE_H__A4BE2021_689E_11D1_ABBA_00A0243D1382__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// BitmapPicture.h : header file
//
// Copyright (c) Chris Maunder ([email protected])
// Written 1 December, 1997
/////////////////////////////////////////////////////////////////////////////
// CBitmapPicture window
class CBitmapPicture : public CStatic
{
// Construction
public:
CBitmapPicture();
// Operations
public:
BOOL SetBitmap(HBITMAP hBitmap); // Not recommended
BOOL SetBitmap(UINT nIDResource);
BOOL SetBitmap(LPCTSTR lpszResourceName);
BOOL ReloadBitmap();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CBitmapPicture)
protected:
virtual void PreSubclassWindow();
virtual void DrawItem( LPDRAWITEMSTRUCT lpDrawItemStruct );
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CBitmapPicture();
// Attributes
protected:
HBITMAP m_hBitmap;
BITMAP m_bmInfo;
private:
int m_nResourceID;
CString m_strResourceName;
// Generated message map functions
protected:
//{{AFX_MSG(CBitmapPicture)
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
afx_msg void OnSysColorChange();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_BITMAPPICTURE_H__A4BE2021_689E_11D1_ABBA_00A0243D1382__INCLUDED_)