From a1494bf2e181e9b1cbf72c8e398b0955425ef95e Mon Sep 17 00:00:00 2001 From: Asval Date: Sun, 27 Aug 2023 19:03:46 +0200 Subject: [PATCH] FModel v4.4.3.3 --- CUE4Parse | 2 +- FModel/FModel.csproj | 6 +++--- FModel/Settings/UserSettings.cs | 1 + FModel/ViewModels/ApplicationViewModel.cs | 2 -- FModel/Views/DirectorySelector.xaml | 2 +- FModel/Views/Snooper/Shading/Material.cs | 5 +++-- 6 files changed, 9 insertions(+), 9 deletions(-) diff --git a/CUE4Parse b/CUE4Parse index 03adf9bf..86d95053 160000 --- a/CUE4Parse +++ b/CUE4Parse @@ -1 +1 @@ -Subproject commit 03adf9bfeddeda725cbbdfa7951e51ff61f0801d +Subproject commit 86d95053f04184fe7fb36ab57bf0c967221ef7d3 diff --git a/FModel/FModel.csproj b/FModel/FModel.csproj index 5be43802..064d87aa 100644 --- a/FModel/FModel.csproj +++ b/FModel/FModel.csproj @@ -5,9 +5,9 @@ net6.0-windows true FModel.ico - 4.4.3.2 - 4.4.3.2 - 4.4.3.2 + 4.4.3.3 + 4.4.3.3 + 4.4.3.3 false true win-x64 diff --git a/FModel/Settings/UserSettings.cs b/FModel/Settings/UserSettings.cs index fe4cb7e9..0ef243fa 100644 --- a/FModel/Settings/UserSettings.cs +++ b/FModel/Settings/UserSettings.cs @@ -31,6 +31,7 @@ static UserSettings() public static void Save() { + if (Default == null) return; Default.PerDirectory[Default.CurrentDir.GameDirectory] = Default.CurrentDir; File.WriteAllText(FilePath, JsonConvert.SerializeObject(Default, Formatting.Indented)); } diff --git a/FModel/ViewModels/ApplicationViewModel.cs b/FModel/ViewModels/ApplicationViewModel.cs index 729324fb..dd044e67 100644 --- a/FModel/ViewModels/ApplicationViewModel.cs +++ b/FModel/ViewModels/ApplicationViewModel.cs @@ -56,7 +56,6 @@ public FStatus Status public SettingsViewModel SettingsView { get; } public AesManagerViewModel AesManager { get; } public AudioPlayerViewModel AudioPlayer { get; } - public MapViewerViewModel MapViewer { get; } private OodleCompressor _oodle; public ApplicationViewModel() @@ -83,7 +82,6 @@ public ApplicationViewModel() CustomDirectories = new CustomDirectoriesViewModel(); SettingsView = new SettingsViewModel(); AesManager = new AesManagerViewModel(CUE4Parse); - MapViewer = new MapViewerViewModel(CUE4Parse); AudioPlayer = new AudioPlayerViewModel(); Status.SetStatus(EStatusKind.Ready); diff --git a/FModel/Views/DirectorySelector.xaml b/FModel/Views/DirectorySelector.xaml index b54fc840..cf3d3c1a 100644 --- a/FModel/Views/DirectorySelector.xaml +++ b/FModel/Views/DirectorySelector.xaml @@ -36,7 +36,7 @@ - + diff --git a/FModel/Views/Snooper/Shading/Material.cs b/FModel/Views/Snooper/Shading/Material.cs index c9f5b38b..2540ecf5 100644 --- a/FModel/Views/Snooper/Shading/Material.cs +++ b/FModel/Views/Snooper/Shading/Material.cs @@ -98,7 +98,7 @@ public void Setup(Options options, int uvCount) } { // ambient occlusion + color boost - if (Parameters.TryGetTexture2d(out var original, "M", "AEM", "AO") && + if (Parameters.TryGetTexture2d(out var original, "M", "AEM", "AO", "Mask") && !original.Name.Equals("T_BlackMask") && options.TryGetTexture(original, false, out var transformed)) { HasAo = true; @@ -133,7 +133,8 @@ public void Setup(Options options, int uvCount) "EmissiveUVPositioning (RG)UpperLeft (BA)LowerRight")) EmissiveRegion = new Vector4(EmissiveUVs.R, EmissiveUVs.G, EmissiveUVs.B, EmissiveUVs.A); - if (Parameters.TryGetSwitch(out var swizzleRoughnessToGreen, "SwizzleRoughnessToGreen") && swizzleRoughnessToGreen) + if ((Parameters.TryGetSwitch(out var swizzleRoughnessToGreen, "SwizzleRoughnessToGreen") && swizzleRoughnessToGreen) || + Parameters.Textures.ContainsKey("SRM")) { foreach (var specMask in SpecularMasks) {