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ROS simulation time for motion is too long. #1

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zmk5 opened this issue Aug 19, 2017 · 1 comment
Open

ROS simulation time for motion is too long. #1

zmk5 opened this issue Aug 19, 2017 · 1 comment
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zmk5 commented Aug 19, 2017

Using ros.Time with a physical pheeno extends motion for longer than what is the pheeno_ros_sim model. For example, the physical pheeno will maintain its angular velocity for 10 seconds and complete 3 revolutions, while the simulator will only turn 90 degrees. This is more of an issue with the simulator than the pheeno, but it needs time adjustment in the obstacle_avoidance.cpp and the random_walk.cpp code.

This issue affects both branches.

@zmk5 zmk5 added the bug label Aug 19, 2017
@zmk5 zmk5 self-assigned this Aug 19, 2017
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zmk5 commented Oct 5, 2017

One thing I have noticed is that the speeds used in the actual Pheeno and the simulated one do not match properly. A speed of 1.2 for angular velocity matches the current pheeno velocity of 0.07. I may need to devise a way for users to be able to do this on the fly. Maybe through an inherited class?

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