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Alexandre-Xavier Labonté-Lamoureux edited this page Apr 25, 2017 · 12 revisions
  • Can run any version of the Doom IWADs without crashes
  • Will play demo4 if found but will not crash if it's missing
  • You can specify the IWAD you want using -iwad
  • The READ THIS menu or F1 won't crash The Ultimate Doom
  • Can load maps from MAP35 to MAP40 (no music index error)
  • Sound fixed on Doom II MAP08
  • No joystick support
  • Better floor and ceiling rendering
  • Don't lockup when too much lumps are loaded
  • SSG firing frame fixed
  • The chaingun making two sounds firing a single bullet fixed
  • Respawn fog at wrong location fixed
  • Unknown mapthings are ignored so maps with invalid things can be loaded
  • Crash when trying to open a single-sided "door" linedef was fixed
  • "Picked up a medikit that you REALLY need!" fixed
  • Dead players don't make the 'oof' sound after falling
  • Arch-Vile fire spawned at the wrong location fixed
  • Sound pitch is now working and can be activated with -sndpitch
  • Support for newschool deathmatch (Deathmatch 3.0) using -dm3
  • Hide par times in Final Doom because they are irrelevant
  • Display an error message when there are too many scrolling walls
  • Fix I_Error messages not being displayed and locking up the game
  • Alternative Final Doom compatibility using -alt
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