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Crash when constructing AXrLottieDrawable #16
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Hi @fourlastor , |
Hi! Thank you :) I'm going to have enough data on whether this fixed the initial bug or not in a couple weeks, I'll keep you posted! |
Hi @Aghajari! I'm getting a new crash with
It looks like it's not managing to load the library at runtime, but it doesn't crash, so it crashes whenever I use the animation view. Maybe something similar to Rive's approach might work? Another approach I found looking things up is relinker |
Hello, I'm seeing a crash (from analytics, I haven't been able to reproduce it myself yet) when initializing an
AXrLottieDrawable
:After a bit of investigation, this seems to happen at this line of
DispatchQueue
.I think the source of the NPE could be in the
try/catch
statement a few lines before, my guess is thatsyncLatch.await();
throws anInterruptedException
before being released, which would lead tohandler
being null.The text was updated successfully, but these errors were encountered: