diff --git a/src/d3d9/meson.build b/src/d3d9/meson.build index 4236e016a3e..dd6b23164da 100644 --- a/src/d3d9/meson.build +++ b/src/d3d9/meson.build @@ -71,4 +71,3 @@ d3d9_dep = declare_dependency( link_with : [ d3d9_dll ], include_directories : [ dxvk_include_path ], ) - diff --git a/src/util/config/config.cpp b/src/util/config/config.cpp index 15c63a52188..87291b78b2d 100644 --- a/src/util/config/config.cpp +++ b/src/util/config/config.cpp @@ -846,7 +846,7 @@ namespace dxvk { * This game reads from undeclared vs inputs * * but somehow works on native. Let's just * * change its declaration to make them work. */ - { R"(\\Pure Pinball 2.0 REDUX\.exe$)", {{ + { R"(\\Pure Pinball 2\.0 REDUX\.exe$)", {{ { "d3d8.forceVsDecl", "0:2,4:2,7:4,9:1,8:1" }, }} }, /* Supreme Ruler 2010 *