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[d3d8] Remove render state tracking stuff
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AlpyneDreams committed Jul 3, 2023
1 parent e0da1a6 commit cb3d288
Showing 1 changed file with 0 additions and 2 deletions.
2 changes: 0 additions & 2 deletions src/d3d8/d3d8_device.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -168,7 +168,6 @@ namespace dxvk {
case D3DRS_LINEPATTERN: {
[[maybe_unused]]
D3DLINEPATTERN pattern = bit::cast<D3DLINEPATTERN>(Value);
m_bridge->RenderStateNotSupported(D3DRS_LINEPATTERN);
stateChange = false;
} break;

Expand Down Expand Up @@ -200,7 +199,6 @@ namespace dxvk {

// TODO: D3DRS_PATCHSEGMENTS
case D3DRS_PATCHSEGMENTS:
m_bridge->RenderStateNotSupported(D3DRS_PATCHSEGMENTS);
stateChange = false;
break;
}
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