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Demo04_WaitAndRetryForever.cs
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Demo04_WaitAndRetryForever.cs
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using PollyDemos.Helpers;
using PollyDemos.OutputHelpers;
namespace PollyDemos;
/// <summary>
/// <para>
/// Demonstrates the Retry strategy with delays between retry attempts. <br/>
/// Loops through a series of HTTP requests, keeping track of each requested <br/>
/// item and reporting server failures when encountering exceptions.
/// </para>
/// <para>
/// Observations:
/// <list type="bullet">
/// <item>We no longer have to guess how many retries are enough.</item>
/// <item>All calls still succeed! Yay!</item>
/// <item>But we're still hammering that underlying server with retries.</item>
/// <item>Imagine if lots of clients were doing that simultaneously...<br/>
/// could just increase load on an already-struggling server!</item>
/// </list>
/// </para>
/// <para>
/// How to read the demo logs:
/// <list type="bullet">
/// <item>"Response: ... request #N(...)": Response received on time.</item>
/// </list>
/// </para>
/// </summary>
public class Demo04_WaitAndRetryForever : DemoBase
{
public override string Description =>
"This demo also retries enough to always ensure success. But we haven't had to 'guess' how many retries were necessary. We just said: wait-and-retry-forever.";
public override async Task ExecuteAsync(CancellationToken cancellationToken, IProgress<DemoProgress> progress)
{
ArgumentNullException.ThrowIfNull(progress);
EventualSuccesses = 0;
Retries = 0;
EventualFailures = 0;
TotalRequests = 0;
PrintHeader(progress);
var strategy = new ResiliencePipelineBuilder().AddRetry(new()
{
ShouldHandle = new PredicateBuilder().Handle<Exception>(),
MaxRetryAttempts = int.MaxValue, // Retry indefinitely
Delay = TimeSpan.FromMilliseconds(200),
OnRetry = args =>
{
var exception = args.Outcome.Exception!;
progress.Report(ProgressWithMessage($"Strategy logging: {exception.Message}", Color.Yellow));
Retries++;
return default;
}
}).Build();
var client = new HttpClient();
var internalCancel = false;
while (!(internalCancel || cancellationToken.IsCancellationRequested))
{
TotalRequests++;
try
{
await strategy.ExecuteAsync(async token =>
{
var responseBody = await IssueRequestAndProcessResponseAsync(client, token);
progress.Report(ProgressWithMessage($"Response : {responseBody}", Color.Green));
EventualSuccesses++;
}, cancellationToken);
}
catch (Exception e)
{
progress.Report(ProgressWithMessage($"Request {TotalRequests} eventually failed with: {e.Message}", Color.Red));
EventualFailures++;
}
await Task.Delay(TimeSpan.FromSeconds(0.5), cancellationToken);
internalCancel = ShouldTerminateByKeyPress();
}
}
public override Statistic[] LatestStatistics => new Statistic[]
{
new("Total requests made", TotalRequests),
new("Requests which eventually succeeded", EventualSuccesses, Color.Green),
new("Retries made to help achieve success", Retries, Color.Yellow),
new("Requests which eventually failed", EventualFailures, Color.Red),
};
}