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main.go
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main.go
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package main
import (
"bytes"
"errors"
"flag"
"fmt"
"go/scanner"
"go/types"
"io"
"io/ioutil"
"os"
"os/exec"
"os/signal"
"path/filepath"
"regexp"
"runtime"
"runtime/pprof"
"strconv"
"strings"
"sync/atomic"
"time"
"github.com/google/shlex"
"github.com/mattn/go-colorable"
"github.com/tinygo-org/tinygo/builder"
"github.com/tinygo-org/tinygo/compileopts"
"github.com/tinygo-org/tinygo/goenv"
"github.com/tinygo-org/tinygo/interp"
"github.com/tinygo-org/tinygo/loader"
"github.com/tinygo-org/tinygo/transform"
"tinygo.org/x/go-llvm"
"go.bug.st/serial"
"go.bug.st/serial/enumerator"
)
var (
// This variable is set at build time using -ldflags parameters.
// See: https://stackoverflow.com/a/11355611
gitSha1 string
)
// commandError is an error type to wrap os/exec.Command errors. This provides
// some more information regarding what went wrong while running a command.
type commandError struct {
Msg string
File string
Err error
}
func (e *commandError) Error() string {
return e.Msg + " " + e.File + ": " + e.Err.Error()
}
// moveFile renames the file from src to dst. If renaming doesn't work (for
// example, the rename crosses a filesystem boundary), the file is copied and
// the old file is removed.
func moveFile(src, dst string) error {
err := os.Rename(src, dst)
if err == nil {
// Success!
return nil
}
// Failed to move, probably a different filesystem.
// Do a copy + remove.
err = copyFile(src, dst)
if err != nil {
return err
}
return os.Remove(src)
}
// copyFile copies the given file from src to dst. It can copy over
// a possibly already existing file at the destination.
func copyFile(src, dst string) error {
source, err := os.Open(src)
if err != nil {
return err
}
defer source.Close()
st, err := source.Stat()
if err != nil {
return err
}
destination, err := os.OpenFile(dst, os.O_RDWR|os.O_CREATE|os.O_TRUNC, st.Mode())
if err != nil {
return err
}
defer destination.Close()
_, err = io.Copy(destination, source)
return err
}
// executeCommand is a simple wrapper to exec.Cmd
func executeCommand(options *compileopts.Options, name string, arg ...string) *exec.Cmd {
if options.PrintCommands != nil {
options.PrintCommands(name, arg...)
}
return exec.Command(name, arg...)
}
// printCommand prints a command to stdout while formatting it like a real
// command (escaping characters etc). The resulting command should be easy to
// run directly in a shell, although it is not guaranteed to be a safe shell
// escape. That's not a problem as the primary use case is printing the command,
// not running it.
func printCommand(cmd string, args ...string) {
command := append([]string{cmd}, args...)
for i, arg := range command {
// Source: https://www.oreilly.com/library/view/learning-the-bash/1565923472/ch01s09.html
const specialChars = "~`#$&*()\\|[]{};'\"<>?! "
if strings.ContainsAny(arg, specialChars) {
// See: https://stackoverflow.com/questions/15783701/which-characters-need-to-be-escaped-when-using-bash
arg = "'" + strings.ReplaceAll(arg, `'`, `'\''`) + "'"
command[i] = arg
}
}
fmt.Fprintln(os.Stderr, strings.Join(command, " "))
}
// Build compiles and links the given package and writes it to outpath.
func Build(pkgName, outpath string, options *compileopts.Options) error {
config, err := builder.NewConfig(options)
if err != nil {
return err
}
return builder.Build(pkgName, outpath, config, func(result builder.BuildResult) error {
if err := os.Rename(result.Binary, outpath); err != nil {
// Moving failed. Do a file copy.
inf, err := os.Open(result.Binary)
if err != nil {
return err
}
defer inf.Close()
outf, err := os.OpenFile(outpath, os.O_RDWR|os.O_CREATE|os.O_TRUNC, 0777)
if err != nil {
return err
}
// Copy data to output file.
_, err = io.Copy(outf, inf)
if err != nil {
return err
}
// Check whether file writing was successful.
return outf.Close()
} else {
// Move was successful.
return nil
}
})
}
// Test runs the tests in the given package. Returns whether the test passed and
// possibly an error if the test failed to run.
func Test(pkgName string, options *compileopts.Options, testCompileOnly, testVerbose bool, outpath string) (bool, error) {
options.TestConfig.CompileTestBinary = true
config, err := builder.NewConfig(options)
if err != nil {
return false, err
}
passed := true
err = builder.Build(pkgName, outpath, config, func(result builder.BuildResult) error {
if testCompileOnly || outpath != "" {
// Write test binary to the specified file name.
if outpath == "" {
// No -o path was given, so create one now.
// This matches the behavior of go test.
outpath = filepath.Base(result.MainDir) + ".test"
}
copyFile(result.Binary, outpath)
}
if testCompileOnly {
// Do not run the test.
return nil
}
// Run the test.
start := time.Now()
var err error
passed, err = runPackageTest(config, result, testVerbose)
if err != nil {
return err
}
duration := time.Since(start)
// Print the result.
importPath := strings.TrimSuffix(result.ImportPath, ".test")
if passed {
fmt.Printf("ok \t%s\t%.3fs\n", importPath, duration.Seconds())
} else {
fmt.Printf("FAIL\t%s\t%.3fs\n", importPath, duration.Seconds())
}
return nil
})
if err, ok := err.(loader.NoTestFilesError); ok {
fmt.Printf("? \t%s\t[no test files]\n", err.ImportPath)
// Pretend the test passed - it at least didn't fail.
return true, nil
}
return passed, err
}
// runPackageTest runs a test binary that was previously built. The return
// values are whether the test passed and any errors encountered while trying to
// run the binary.
func runPackageTest(config *compileopts.Config, result builder.BuildResult, testVerbose bool) (bool, error) {
if len(config.Target.Emulator) == 0 {
// Run directly.
var flags []string
if testVerbose {
flags = append(flags, "-test.v")
}
cmd := executeCommand(config.Options, result.Binary, flags...)
cmd.Stdout = os.Stdout
cmd.Stderr = os.Stderr
cmd.Dir = result.MainDir
err := cmd.Run()
if err != nil {
if _, ok := err.(*exec.ExitError); ok {
// Binary exited with a non-zero exit code, which means the test
// failed.
return false, nil
}
return false, &commandError{"failed to run compiled binary", result.Binary, err}
}
return true, nil
} else {
// Run in an emulator.
// TODO: pass the -test.v flag if needed.
args := append(config.Target.Emulator[1:], result.Binary)
cmd := executeCommand(config.Options, config.Target.Emulator[0], args...)
buf := &bytes.Buffer{}
w := io.MultiWriter(os.Stdout, buf)
cmd.Stdout = w
cmd.Stderr = os.Stderr
err := cmd.Run()
if err != nil {
if err, ok := err.(*exec.ExitError); !ok || !err.Exited() {
// Workaround for QEMU which always exits with an error.
return false, &commandError{"failed to run emulator with", result.Binary, err}
}
}
testOutput := string(buf.Bytes())
if testOutput == "PASS\n" || strings.HasSuffix(testOutput, "\nPASS\n") {
// Test passed.
return true, nil
} else {
// Test failed, either by ending with the word "FAIL" or with a
// panic of some sort.
return false, nil
}
}
}
// Flash builds and flashes the built binary to the given serial port.
func Flash(pkgName, port string, options *compileopts.Options) error {
config, err := builder.NewConfig(options)
if err != nil {
return err
}
// determine the type of file to compile
var fileExt string
flashMethod, _ := config.Programmer()
switch flashMethod {
case "command", "":
switch {
case strings.Contains(config.Target.FlashCommand, "{hex}"):
fileExt = ".hex"
case strings.Contains(config.Target.FlashCommand, "{elf}"):
fileExt = ".elf"
case strings.Contains(config.Target.FlashCommand, "{bin}"):
fileExt = ".bin"
case strings.Contains(config.Target.FlashCommand, "{uf2}"):
fileExt = ".uf2"
case strings.Contains(config.Target.FlashCommand, "{zip}"):
fileExt = ".zip"
default:
return errors.New("invalid target file - did you forget the {hex} token in the 'flash-command' section?")
}
case "msd":
if config.Target.FlashFilename == "" {
return errors.New("invalid target file: flash-method was set to \"msd\" but no msd-firmware-name was set")
}
fileExt = filepath.Ext(config.Target.FlashFilename)
case "openocd":
fileExt = ".hex"
case "bmp":
fileExt = ".elf"
case "native":
return errors.New("unknown flash method \"native\" - did you miss a -target flag?")
default:
return errors.New("unknown flash method: " + flashMethod)
}
return builder.Build(pkgName, fileExt, config, func(result builder.BuildResult) error {
// do we need port reset to put MCU into bootloader mode?
if config.Target.PortReset == "true" && flashMethod != "openocd" {
port, err := getDefaultPort(port, config.Target.SerialPort)
if err != nil {
return err
}
err = touchSerialPortAt1200bps(port)
if err != nil {
return &commandError{"failed to reset port", result.Binary, err}
}
// give the target MCU a chance to restart into bootloader
time.Sleep(3 * time.Second)
}
// this flashing method copies the binary data to a Mass Storage Device (msd)
switch flashMethod {
case "", "command":
// Create the command.
flashCmd := config.Target.FlashCommand
flashCmdList, err := shlex.Split(flashCmd)
if err != nil {
return fmt.Errorf("could not parse flash command %#v: %w", flashCmd, err)
}
if strings.Contains(flashCmd, "{port}") {
var err error
port, err = getDefaultPort(port, config.Target.SerialPort)
if err != nil {
return err
}
}
// Fill in fields in the command template.
fileToken := "{" + fileExt[1:] + "}"
for i, arg := range flashCmdList {
arg = strings.ReplaceAll(arg, fileToken, result.Binary)
arg = strings.ReplaceAll(arg, "{port}", port)
flashCmdList[i] = arg
}
// Execute the command.
if len(flashCmdList) < 2 {
return fmt.Errorf("invalid flash command: %#v", flashCmd)
}
cmd := executeCommand(config.Options, flashCmdList[0], flashCmdList[1:]...)
cmd.Stdout = os.Stdout
cmd.Stderr = os.Stderr
cmd.Dir = goenv.Get("TINYGOROOT")
err = cmd.Run()
if err != nil {
return &commandError{"failed to flash", result.Binary, err}
}
return nil
case "msd":
switch fileExt {
case ".uf2":
err := flashUF2UsingMSD(config.Target.FlashVolume, result.Binary, config.Options)
if err != nil {
return &commandError{"failed to flash", result.Binary, err}
}
return nil
case ".hex":
err := flashHexUsingMSD(config.Target.FlashVolume, result.Binary, config.Options)
if err != nil {
return &commandError{"failed to flash", result.Binary, err}
}
return nil
default:
return errors.New("mass storage device flashing currently only supports uf2 and hex")
}
case "openocd":
args, err := config.OpenOCDConfiguration()
if err != nil {
return err
}
args = append(args, "-c", "program "+filepath.ToSlash(result.Binary)+" reset exit")
cmd := executeCommand(config.Options, "openocd", args...)
cmd.Stdout = os.Stdout
cmd.Stderr = os.Stderr
err = cmd.Run()
if err != nil {
return &commandError{"failed to flash", result.Binary, err}
}
return nil
case "bmp":
gdb, err := config.Target.LookupGDB()
if err != nil {
return err
}
var bmpGDBPort string
bmpGDBPort, _, err = getBMPPorts()
if err != nil {
return err
}
args := []string{"-ex", "target extended-remote " + bmpGDBPort, "-ex", "monitor swdp_scan", "-ex", "attach 1", "-ex", "load", filepath.ToSlash(result.Binary)}
cmd := executeCommand(config.Options, gdb, args...)
cmd.Stdout = os.Stdout
cmd.Stderr = os.Stderr
err = cmd.Run()
if err != nil {
return &commandError{"failed to flash", result.Binary, err}
}
return nil
default:
return fmt.Errorf("unknown flash method: %s", flashMethod)
}
})
}
// FlashGDB compiles and flashes a program to a microcontroller (just like
// Flash) but instead of resetting the target, it will drop into a GDB shell.
// You can then set breakpoints, run the GDB `continue` command to start, hit
// Ctrl+C to break the running program, etc.
//
// Note: this command is expected to execute just before exiting, as it
// modifies global state.
func FlashGDB(pkgName string, ocdOutput bool, options *compileopts.Options) error {
config, err := builder.NewConfig(options)
if err != nil {
return err
}
gdb, err := config.Target.LookupGDB()
if err != nil {
return err
}
return builder.Build(pkgName, "", config, func(result builder.BuildResult) error {
// Find a good way to run GDB.
gdbInterface, openocdInterface := config.Programmer()
switch gdbInterface {
case "msd", "command", "":
if len(config.Target.Emulator) != 0 {
if config.Target.Emulator[0] == "mgba" {
gdbInterface = "mgba"
} else if config.Target.Emulator[0] == "simavr" {
gdbInterface = "simavr"
} else if strings.HasPrefix(config.Target.Emulator[0], "qemu-system-") {
gdbInterface = "qemu"
} else {
// Assume QEMU as an emulator.
gdbInterface = "qemu-user"
}
} else if openocdInterface != "" && config.Target.OpenOCDTarget != "" {
gdbInterface = "openocd"
} else if config.Target.JLinkDevice != "" {
gdbInterface = "jlink"
} else {
gdbInterface = "native"
}
}
// Run the GDB server, if necessary.
var gdbCommands []string
var daemon *exec.Cmd
switch gdbInterface {
case "native":
// Run GDB directly.
case "bmp":
var bmpGDBPort string
bmpGDBPort, _, err = getBMPPorts()
if err != nil {
return err
}
gdbCommands = append(gdbCommands, "target extended-remote "+bmpGDBPort, "monitor swdp_scan", "compare-sections", "attach 1", "load")
case "openocd":
gdbCommands = append(gdbCommands, "target extended-remote :3333", "monitor halt", "load", "monitor reset halt")
// We need a separate debugging daemon for on-chip debugging.
args, err := config.OpenOCDConfiguration()
if err != nil {
return err
}
daemon = executeCommand(config.Options, "openocd", args...)
if ocdOutput {
// Make it clear which output is from the daemon.
w := &ColorWriter{
Out: colorable.NewColorableStderr(),
Prefix: "openocd: ",
Color: TermColorYellow,
}
daemon.Stdout = w
daemon.Stderr = w
}
case "jlink":
gdbCommands = append(gdbCommands, "target extended-remote :2331", "load", "monitor reset halt")
// We need a separate debugging daemon for on-chip debugging.
daemon = executeCommand(config.Options, "JLinkGDBServer", "-device", config.Target.JLinkDevice)
if ocdOutput {
// Make it clear which output is from the daemon.
w := &ColorWriter{
Out: colorable.NewColorableStderr(),
Prefix: "jlink: ",
Color: TermColorYellow,
}
daemon.Stdout = w
daemon.Stderr = w
}
case "qemu":
gdbCommands = append(gdbCommands, "target extended-remote :1234")
// Run in an emulator.
args := append(config.Target.Emulator[1:], result.Binary, "-s", "-S")
daemon = executeCommand(config.Options, config.Target.Emulator[0], args...)
daemon.Stdout = os.Stdout
daemon.Stderr = os.Stderr
case "qemu-user":
gdbCommands = append(gdbCommands, "target extended-remote :1234")
// Run in an emulator.
args := append(config.Target.Emulator[1:], "-g", "1234", result.Binary)
daemon = executeCommand(config.Options, config.Target.Emulator[0], args...)
daemon.Stdout = os.Stdout
daemon.Stderr = os.Stderr
case "mgba":
gdbCommands = append(gdbCommands, "target extended-remote :2345")
// Run in an emulator.
args := append(config.Target.Emulator[1:], result.Binary, "-g")
daemon = executeCommand(config.Options, config.Target.Emulator[0], args...)
daemon.Stdout = os.Stdout
daemon.Stderr = os.Stderr
case "simavr":
gdbCommands = append(gdbCommands, "target extended-remote :1234")
// Run in an emulator.
args := append(config.Target.Emulator[1:], "-g", result.Binary)
daemon = executeCommand(config.Options, config.Target.Emulator[0], args...)
daemon.Stdout = os.Stdout
daemon.Stderr = os.Stderr
case "msd":
return errors.New("gdb is not supported for drag-and-drop programmable devices")
default:
return fmt.Errorf("gdb is not supported with interface %#v", gdbInterface)
}
if daemon != nil {
// Make sure the daemon doesn't receive Ctrl-C that is intended for
// GDB (to break the currently executing program).
setCommandAsDaemon(daemon)
// Start now, and kill it on exit.
err = daemon.Start()
if err != nil {
return &commandError{"failed to run", daemon.Path, err}
}
defer func() {
daemon.Process.Signal(os.Interrupt)
var stopped uint32
go func() {
time.Sleep(time.Millisecond * 100)
if atomic.LoadUint32(&stopped) == 0 {
daemon.Process.Kill()
}
}()
daemon.Wait()
atomic.StoreUint32(&stopped, 1)
}()
}
// Ignore Ctrl-C, it must be passed on to GDB.
c := make(chan os.Signal, 1)
signal.Notify(c, os.Interrupt)
go func() {
for range c {
}
}()
// Construct and execute a gdb command.
// By default: gdb -ex run <binary>
// Exit GDB with Ctrl-D.
params := []string{result.Binary}
for _, cmd := range gdbCommands {
params = append(params, "-ex", cmd)
}
cmd := executeCommand(config.Options, gdb, params...)
cmd.Stdin = os.Stdin
cmd.Stdout = os.Stdout
cmd.Stderr = os.Stderr
err := cmd.Run()
if err != nil {
return &commandError{"failed to run gdb with", result.Binary, err}
}
return nil
})
}
// Run compiles and runs the given program. Depending on the target provided in
// the options, it will run the program directly on the host or will run it in
// an emulator. For example, -target=wasm will cause the binary to be run inside
// of a WebAssembly VM.
func Run(pkgName string, options *compileopts.Options) error {
config, err := builder.NewConfig(options)
if err != nil {
return err
}
return builder.Build(pkgName, ".elf", config, func(result builder.BuildResult) error {
if len(config.Target.Emulator) == 0 {
// Run directly.
cmd := executeCommand(config.Options, result.Binary)
cmd.Stdout = os.Stdout
cmd.Stderr = os.Stderr
err := cmd.Run()
if err != nil {
if err, ok := err.(*exec.ExitError); ok && err.Exited() {
// Workaround for QEMU which always exits with an error.
return nil
}
return &commandError{"failed to run compiled binary", result.Binary, err}
}
return nil
} else {
// Run in an emulator.
args := append(config.Target.Emulator[1:], result.Binary)
cmd := executeCommand(config.Options, config.Target.Emulator[0], args...)
cmd.Stdout = os.Stdout
cmd.Stderr = os.Stderr
err := cmd.Run()
if err != nil {
if err, ok := err.(*exec.ExitError); ok && err.Exited() {
// Workaround for QEMU which always exits with an error.
return nil
}
return &commandError{"failed to run emulator with", result.Binary, err}
}
return nil
}
})
}
func touchSerialPortAt1200bps(port string) (err error) {
retryCount := 3
for i := 0; i < retryCount; i++ {
// Open port
p, e := serial.Open(port, &serial.Mode{BaudRate: 1200})
if e != nil {
if runtime.GOOS == `windows` {
se, ok := e.(*serial.PortError)
if ok && se.Code() == serial.InvalidSerialPort {
// InvalidSerialPort error occurs when transitioning to boot
return nil
}
}
time.Sleep(1 * time.Second)
err = e
continue
}
defer p.Close()
p.SetDTR(false)
return nil
}
return fmt.Errorf("opening port: %s", err)
}
const maxMSDRetries = 10
func flashUF2UsingMSD(volume, tmppath string, options *compileopts.Options) error {
// find standard UF2 info path
var infoPath string
switch runtime.GOOS {
case "linux", "freebsd":
infoPath = "/media/*/" + volume + "/INFO_UF2.TXT"
case "darwin":
infoPath = "/Volumes/" + volume + "/INFO_UF2.TXT"
case "windows":
path, err := windowsFindUSBDrive(volume, options)
if err != nil {
return err
}
infoPath = path + "/INFO_UF2.TXT"
}
d, err := locateDevice(volume, infoPath)
if err != nil {
return err
}
return moveFile(tmppath, filepath.Dir(d)+"/flash.uf2")
}
func flashHexUsingMSD(volume, tmppath string, options *compileopts.Options) error {
// find expected volume path
var destPath string
switch runtime.GOOS {
case "linux", "freebsd":
destPath = "/media/*/" + volume
case "darwin":
destPath = "/Volumes/" + volume
case "windows":
path, err := windowsFindUSBDrive(volume, options)
if err != nil {
return err
}
destPath = path + "/"
}
d, err := locateDevice(volume, destPath)
if err != nil {
return err
}
return moveFile(tmppath, d+"/flash.hex")
}
func locateDevice(volume, path string) (string, error) {
var d []string
var err error
for i := 0; i < maxMSDRetries; i++ {
d, err = filepath.Glob(path)
if err != nil {
return "", err
}
if d != nil {
break
}
time.Sleep(500 * time.Millisecond)
}
if d == nil {
return "", errors.New("unable to locate device: " + volume)
}
return d[0], nil
}
func windowsFindUSBDrive(volume string, options *compileopts.Options) (string, error) {
cmd := executeCommand(options, "wmic",
"PATH", "Win32_LogicalDisk", "WHERE", "VolumeName = '"+volume+"'",
"get", "DeviceID,VolumeName,FileSystem,DriveType")
var out bytes.Buffer
cmd.Stdout = &out
err := cmd.Run()
if err != nil {
return "", err
}
for _, line := range strings.Split(out.String(), "\n") {
words := strings.Fields(line)
if len(words) >= 3 {
if words[1] == "2" && words[2] == "FAT" {
return words[0], nil
}
}
}
return "", errors.New("unable to locate a USB device to be flashed")
}
// getDefaultPort returns the default serial port depending on the operating system.
func getDefaultPort(portFlag string, usbInterfaces []string) (port string, err error) {
portCandidates := strings.FieldsFunc(portFlag, func(c rune) bool { return c == ',' })
if len(portCandidates) == 1 {
return portCandidates[0], nil
}
var ports []string
switch runtime.GOOS {
case "freebsd":
ports, err = filepath.Glob("/dev/cuaU*")
case "darwin", "linux", "windows":
var portsList []*enumerator.PortDetails
portsList, err = enumerator.GetDetailedPortsList()
if err != nil {
return "", err
}
var preferredPortIDs [][2]uint16
for _, s := range usbInterfaces {
parts := strings.Split(s, ":")
if len(parts) != 3 || (parts[0] != "acm" && parts[0] == "usb") {
// acm and usb are the two types of serial ports recognized
// under Linux (ttyACM*, ttyUSB*). Other operating systems don't
// generally make this distinction. If this is not one of the
// given USB devices, don't try to parse the USB IDs.
continue
}
vid, err := strconv.ParseUint(parts[1], 16, 16)
if err != nil {
return "", fmt.Errorf("could not parse USB vendor ID %q: %w", parts[1], err)
}
pid, err := strconv.ParseUint(parts[2], 16, 16)
if err != nil {
return "", fmt.Errorf("could not parse USB product ID %q: %w", parts[1], err)
}
preferredPortIDs = append(preferredPortIDs, [2]uint16{uint16(vid), uint16(pid)})
}
var primaryPorts []string // ports picked from preferred USB VID/PID
var secondaryPorts []string // other ports (as a fallback)
for _, p := range portsList {
if !p.IsUSB {
continue
}
if p.VID != "" && p.PID != "" {
foundPort := false
vid, vidErr := strconv.ParseUint(p.VID, 16, 16)
pid, pidErr := strconv.ParseUint(p.PID, 16, 16)
if vidErr == nil && pidErr == nil {
for _, id := range preferredPortIDs {
if uint16(vid) == id[0] && uint16(pid) == id[1] {
primaryPorts = append(primaryPorts, p.Name)
foundPort = true
continue
}
}
}
if foundPort {
continue
}
}
secondaryPorts = append(secondaryPorts, p.Name)
}
if len(primaryPorts) == 1 {
// There is exactly one match in the set of preferred ports. Use
// this port, even if there may be others available. This allows
// flashing a specific board even if there are multiple available.
return primaryPorts[0], nil
} else if len(primaryPorts) > 1 {
// There are multiple preferred ports, probably because more than
// one device of the same type are connected (e.g. two Arduino
// Unos).
ports = primaryPorts
} else {
// No preferred ports found. Fall back to other serial ports
// available in the system.
ports = secondaryPorts
}
if len(ports) == 0 {
// fallback
switch runtime.GOOS {
case "darwin":
ports, err = filepath.Glob("/dev/cu.usb*")
case "linux":
ports, err = filepath.Glob("/dev/ttyACM*")
case "windows":
ports, err = serial.GetPortsList()
}
}
default:
return "", errors.New("unable to search for a default USB device to be flashed on this OS")
}
if err != nil {
return "", err
} else if ports == nil {
return "", errors.New("unable to locate a serial port")
} else if len(ports) == 0 {
return "", errors.New("no serial ports available")
}
if len(portCandidates) == 0 {
if len(ports) == 1 {
return ports[0], nil
} else {
return "", errors.New("multiple serial ports available - use -port flag, available ports are " + strings.Join(ports, ", "))
}
}
for _, ps := range portCandidates {
for _, p := range ports {
if p == ps {
return p, nil
}
}
}
return "", errors.New("port you specified '" + strings.Join(portCandidates, ",") + "' does not exist, available ports are " + strings.Join(ports, ", "))
}
// getBMPPorts returns BlackMagicProbe's serial ports if any
func getBMPPorts() (gdbPort, uartPort string, err error) {
var portsList []*enumerator.PortDetails
portsList, err = enumerator.GetDetailedPortsList()
if err != nil {
return "", "", err
}
var ports []string
for _, p := range portsList {
if !p.IsUSB {
continue
}
if p.VID != "" && p.PID != "" {
vid, vidErr := strconv.ParseUint(p.VID, 16, 16)
pid, pidErr := strconv.ParseUint(p.PID, 16, 16)
if vidErr == nil && pidErr == nil && vid == 0x1d50 && pid == 0x6018 {
ports = append(ports, p.Name)
}
}
}
if len(ports) == 2 {
return ports[0], ports[1], nil
} else if len(ports) == 0 {
return "", "", errors.New("no BMP detected")
} else {
return "", "", fmt.Errorf("expected 2 BMP serial ports, found %d - did you perhaps connect more than one BMP?", len(ports))
}
}
func usage() {
fmt.Fprintln(os.Stderr, "TinyGo is a Go compiler for small places.")
fmt.Fprintln(os.Stderr, "version:", goenv.Version)
fmt.Fprintf(os.Stderr, "usage: %s command [-printir] [-target=<target>] -o <output> <input>\n", os.Args[0])
fmt.Fprintln(os.Stderr, "\ncommands:")
fmt.Fprintln(os.Stderr, " build: compile packages and dependencies")
fmt.Fprintln(os.Stderr, " run: compile and run immediately")
fmt.Fprintln(os.Stderr, " test: test packages")
fmt.Fprintln(os.Stderr, " flash: compile and flash to the device")
fmt.Fprintln(os.Stderr, " gdb: run/flash and immediately enter GDB")
fmt.Fprintln(os.Stderr, " env: list environment variables used during build")
fmt.Fprintln(os.Stderr, " list: run go list using the TinyGo root")
fmt.Fprintln(os.Stderr, " clean: empty cache directory ("+goenv.Get("GOCACHE")+")")
fmt.Fprintln(os.Stderr, " help: print this help text")
fmt.Fprintln(os.Stderr, "\nflags:")
flag.PrintDefaults()
}
// try to make the path relative to the current working directory. If any error
// occurs, this error is ignored and the absolute path is returned instead.
func tryToMakePathRelative(dir string) string {
wd, err := os.Getwd()
if err != nil {
return dir
}
relpath, err := filepath.Rel(wd, dir)
if err != nil {
return dir
}
return relpath
}
// printCompilerError prints compiler errors using the provided logger function
// (similar to fmt.Println).
//
// There is one exception: interp errors may print to stderr unconditionally due
// to limitations in the LLVM bindings.
func printCompilerError(logln func(...interface{}), err error) {
switch err := err.(type) {
case types.Error:
printCompilerError(logln, scanner.Error{
Pos: err.Fset.Position(err.Pos),
Msg: err.Msg,
})
case scanner.Error:
if !strings.HasPrefix(err.Pos.Filename, filepath.Join(goenv.Get("GOROOT"), "src")) && !strings.HasPrefix(err.Pos.Filename, filepath.Join(goenv.Get("TINYGOROOT"), "src")) {
// This file is not from the standard library (either the GOROOT or
// the TINYGOROOT). Make the path relative, for easier reading.
// Ignore any errors in the process (falling back to the absolute
// path).
err.Pos.Filename = tryToMakePathRelative(err.Pos.Filename)
}
logln(err)
case scanner.ErrorList:
for _, scannerErr := range err {
printCompilerError(logln, *scannerErr)
}
case *interp.Error:
logln("#", err.ImportPath)
logln(err.Error())
if !err.Inst.IsNil() {
err.Inst.Dump()
logln()
}
if len(err.Traceback) > 0 {
logln("\ntraceback:")
for _, line := range err.Traceback {
logln(line.Pos.String() + ":")
line.Inst.Dump()
logln()
}
}
case transform.CoroutinesError:
logln(err.Pos.String() + ": " + err.Msg)
logln("\ntraceback:")
for _, line := range err.Traceback {
logln(line.Name)
if line.Position.IsValid() {
logln("\t" + line.Position.String())
}
}
case loader.Errors:
logln("#", err.Pkg.ImportPath)
for _, err := range err.Errs {
printCompilerError(logln, err)
}
case loader.Error:
logln(err.Err.Error())
logln("package", err.ImportStack[0])
for _, pkgPath := range err.ImportStack[1:] {
logln("\timports", pkgPath)
}
case *builder.MultiError:
for _, err := range err.Errs {