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Flippable Effects #636
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I suggest to provide a file download for an example of your effects usage so the developers have an easy reference to test |
Yepyep, here's the character files that was used for this post, I'll also append the original message w/ it. |
Seems better suited for #490 than the effects system |
Actually now I slept on it is there even any harm to giving an option to flip effects, there's like no downsides and it's easy enough to add |
How would one specify that an effect should not be flipped when the emote is set to flip? |
In the .ini, |
Is your feature request related to a problem? Please describe.
Not really a problem, but it would be nice to have a way to tell the client that certain effects should be affected by "Flip" being checked and others shouldn't be. Some people do use the Effects system as a "Character Overlay" system to help cut down on custom content filesize, so having this would exponentially assist them in keeping the sizes down.
Describe the solution you'd like
We currently have effects.ini that keeps track of if the effect should be stretched and if it should be rendered over or under the chatbox. Perhaps another variable could be added to this for if the effect should be flipped, with the default setting as that effects will not flip.\
Additional context
What currently happens when a character w/ an effect is flipped (the effect layer is the visor):
Mockup of intended behavior:
Sample Files:
Black Heart w/ Effects
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