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[MAYA-103876] refactoring_sandbox : UFE : Translating Prim in objectSpace does not take into account its local rotation changes #76

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BigRoy opened this issue Oct 25, 2019 · 4 comments
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bug Something isn't working pending beta This issue or PR will be testable in next beta release reproduced Issue has been reproduced requires maya This issue requires changes in Maya

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@BigRoy
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BigRoy commented Oct 25, 2019

Issue

Whenever the translate tool is in "object space" it will totally ignore any local scene rotations that were performed on the Prims in the USD scene. It will always move in the original local space direction that was stored in the USD scene prior to any local scene rotation changes to that Prim.

  1. Load USD proxy shape.
  2. Select a transform in it.
  3. Rotate the objects around.
  4. Translate along a single axis in objectSpace.

Note that now the translation is happening as if Step 3 never occurred.

Specs

  • Windows 10
  • Maya 2019.2
  • refactoring_sandbox ( d0bb624 )
  • Pixar USD dev ( b85ddac )

Mentioned in #51

@cfmoore007
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One of our layout artists here also ran into this problem. They use object space manipulation all of the time.

@cfmoore007 cfmoore007 added the bug Something isn't working label Jan 21, 2020
@santosg87 santosg87 added the reproduced Issue has been reproduced label Mar 10, 2020
@kxl-adsk kxl-adsk added the requires maya This issue requires changes in Maya label Mar 11, 2020
@MarcJOuellette MarcJOuellette self-assigned this Mar 11, 2020
@santosg87 santosg87 changed the title refactoring_sandbox : UFE : Translating Prim in objectSpace does not take into account its local rotation changes [MAYA-103876] refactoring_sandbox : UFE : Translating Prim in objectSpace does not take into account its local rotation changes May 7, 2020
@santosg87
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this is now fixed internally and should be available on the next PR :)

@santosg87 santosg87 added the pending beta This issue or PR will be testable in next beta release label May 14, 2020
@cfmoore007
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cfmoore007 commented May 27, 2020

This appears to be addressed in the ( new beta ) with our tests here.

@BigRoy is it also working for you?

@kxl-adsk
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kxl-adsk commented Nov 6, 2020

This is already fixed for a while. @BigRoy please reopen if you find we missed something.

@kxl-adsk kxl-adsk closed this as completed Nov 6, 2020
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