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Anti-Flag for Overwatch

Anti-Flag is a simply Console Application written in modern C++. It prevents Chainban's by clearing common Directories and Registry Keys, which Blizzard and Cheat Developers use to Flag your Device if you either were a Bad Boy >:( or downloaded malware disguised as Overwatch Cheats.

Why ?

As Blizzard keeps getting more aggressive with Bans, we have decide to make this Public in an effort to stop them from blindly flailing a shotgun around and taking out every Account that may just show the slightest signs of being either Cheated on or being Botted by a Levelling Script.

Please Note !

After reverse engineering parts of Overwatch (including the "Device-Identification"-Function), these are the things that affect Blizzards Device Fingerprints:

Generally you are fine with just using Anti-Flag, as Blizzard generates one large "string" by chaining all the above listed calls together, so even the smallest change (in our case the Device Name) will change this Fingerprint/Device-Hash.

How to Use ?

Just run it, thats it really.

How to Build ?

Simple, Clone the Repository and open the Solution, you may need some SDK's as we are using C++ Version 17. To actually Build the Project all you have to do is select the Release Configuration and... well... build it.

Credits

  • Jayy from Kaizen BST for originally coming up with the Idea.
  • Dword and Sixmax for doing more research on the topic and adding more stuff to the original Idea.

License

We have decided to put this Project under Public Domain!

Other Versions

Anti-Flag C# Version