From 3b851ac1c0301661664d311ece0dcdba142c3feb Mon Sep 17 00:00:00 2001 From: Arin <110873051+RadiantArin@users.noreply.github.com> Date: Sun, 28 Jan 2024 13:44:32 -0600 Subject: [PATCH] Update ModChange.txt Update for 1.1.1 --- Borderlands 2 mods/RadiantArin/ModChange.txt | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/Borderlands 2 mods/RadiantArin/ModChange.txt b/Borderlands 2 mods/RadiantArin/ModChange.txt index 79b91a089..a59745227 100644 --- a/Borderlands 2 mods/RadiantArin/ModChange.txt +++ b/Borderlands 2 mods/RadiantArin/ModChange.txt @@ -11,6 +11,16 @@ | _ < (_| | (_| | | (_| | | | | (_| __/ |_| \_\__,_|\__,_|_|\__,_|_| |_|\___\___| ______________________________________________________________________________ +Version 1.1.1: + +• Changed a few enemies to make them a bit more challenging. Be on the lookout for BA Goliaths and Hyperion Turrets! + +• Reworked weapon parts so that weapon sights also contribute to the stats of a weapon. Additionally, Hyperion and Tediore sights on guns provide bonus benefits. + +• Added the Viper to Hellquist as it did not have a source before and could only World Drop. + +• Axton's Expertise skill was changed slightly due to the sight changes of weapons. + Version 1.1.0: • The level scaling of loot is now changed back so that you can get OP level gear. This should make the endgame a little bit easier to deal with.