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funcWaveletAnalysisWindow.m
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funcWaveletAnalysisWindow.m
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function funcWaveletAnalysisWindow(cellData, cellPlaylist, dupRTDisplay, dupCVDisplay, quadZRange)
% Author: Daniel J. Peirano
% Initial Date Written: 04Oct2016
% This function will create a window that allows the user to view each
% wavelet bandwidth of a sample and optimize the values, and observe the
% effect it has on the raw data.
% General Notes:
% - At this point, I don't have the ability or time to jump into the Java
% and allow matlab to show two colormaps in one figure, and while there are
% scripts out there that allow for this, and it appears that there are
% answers in subsequent versions of MATLAB, I'm going to go for the idiot
% answer and scale the inputted data to a range of 0 to the standard
% deviation currently shown for the wavelet bandwidths so that they share
% the same colormap.
% - Currently written as a function, but it will read and modify a global
% variable that defines the output, which will also allow for it to
% incorporate previously made changes if being run a second time.
% - funcChangeSample is the god function for this GUI.
% Input:
% - cellData - base cellData from AIMS (though outside it can have its range
% be limited based on selected samples)
% - vecRTDisplay, vecCVDisplay, vecZRange - The ranges currently selected in
% AIMS. Long term, I may add the ability to play with these as well in the
% Output:
% - matWaveletLevelCalculations - Matrix with values for matGG, matHG,
% matGH. NaN means the entire bandwidth is dropped, Value>0 means Hard
% Drop, and Value<0 means Soft Drop.
% - The final row will have the same values as it applies to the constant.
% If it turns out that it is being applied to levels above the constant,
% then all subsequent levels will have the same values as the last level
% applied.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% Global and Local Global Variables
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
global matWaveletLevelCalculations strCopyright
numCurrSample = 1;
numTotalSamples = size(cellData,1);
colorGrey = [204/255 204/255 204/255];
boolEmptyPlot = 1;
cellRawCoeff = cell(0,4);
cellCoeff = cell(0,4);
cellViewingInformation = cell(0,3);
% Each cell should contain a vector of [az, el, boolColorbarPresent].
numCurrDispRow = 1;
objSlotPanel = zeros(9,1);
objSlotAxis = zeros(9,1);
objEntryStd = zeros(9,1);
objCheckboxInclude = zeros(9,1);
objStringLevel = zeros(9,1);
objCheckboxSoft = zeros(9,1);
objSlider = zeros(9,1);
valMaxStdRatioShown = 4;
vecRatioFront = 0;
vecRatioRear = 0;
vecRatioTop = 0;
vecRatioBottom = 0;
boolDrawAllSlots = 1;
boolStoreViews = 1;
strNumbers = '0123456789.';
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% UI Code
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
objWindow = figure('Units', 'normalized',...
'MenuBar', 'none', 'Toolbar', 'figure',...
'Position', [.1 0.1 0.80 0.80],...
'Name', 'Wavelet Standard Deviation Coefficient Identification'); %,...
% 'WindowStyle', 'modal');
%%%%%%%%%%%%%%%%%%%%%
% Current File Title
textCurrFile = uicontrol('Style','text', 'String','[No File Selected]',...
'Units', 'normalized',...
'HorizontalAlignment', 'left',...
'Position',[.03 .96 .44 .03 ]);
objAxis = axes('Position',[.05,.05,.4,.9]);
%%%%%%%%%%%%%%%%%%%%%
% Directional Buttons
% Previous
uicontrol(objWindow, 'Style','pushbutton', 'Units', 'normalized', 'String','<<',...
'Position',[.465 .9 .03 .05],...
'Callback',{@buttChangeSample_Callback, -1});
% Next
uicontrol(objWindow, 'Style','pushbutton', 'Units', 'normalized', 'String','>>',...
'Position',[.505 .9 .03 .05],...
'Callback',{@buttChangeSample_Callback, 1});
function buttChangeSample_Callback(~,~, valDir)
funcChangeSample(valDir);
end
%%%%%%%%%%%%%%%%%%%%%
% Spectra Selection Dropdown
menuSpectraSelection = uicontrol('Style','popupmenu',...
'String',{'Positive Spectra'; 'Negative Spectra'},...
'Value', 1,...
'Units', 'normalized',...
...
'HorizontalAlignment', 'left',...
'Position', [.46 .84 .08 .03 ],...
'Callback', {@menuSpectraSelection_Callback});
function menuSpectraSelection_Callback(~,~)
funcChangeSample()
end
%%%%%%%%%%%%%%%%%%%%%
% Colormap Selection Dropdown
menuColormapSelection = uicontrol('Style','popupmenu',...
'String',{'Jet'; 'Plasma'},...
'Value', 1,...
'Units', 'normalized',...
...
'HorizontalAlignment', 'left',...
'Position',[.46 .75 .08 .03 ],...
'Callback', {@menuColormapSelection_Callback});
function menuColormapSelection_Callback(~,~)
funcChangeSample()
end
%%%%%%%%%%%%%%%%%%%%%
% Colorbar Scaling Dropdown
menuColorbarScaling = uicontrol('Style','popupmenu',...
'String',{'Linear'; 'Exponential'; 'Density (Non-Constant)'},...
'Value', 2,...
'Units', 'normalized',...
...
'HorizontalAlignment', 'left',...
'Position',[.46 .7 .08 .03 ],...
'Callback', {@menuColorbarScaling_Callback});
function menuColorbarScaling_Callback(~,~)
funcChangeSample()
end
%%%%%%%%%%%%%%%
% Scroll Up
uicontrol('Style','pushbutton',...
'Units', 'normalized', 'String', 'up', 'FontSize', 16,...
'Position',[0.46 0.6 .04 .08],...
'Callback',{@buttScroll_Callback, -1});
% Scroll Down
uicontrol('Style','pushbutton',...
'Units', 'normalized', 'String', 'dn', 'FontSize', 16,...
'Position',[0.5 0.6 .04 .08],...
'Callback',{@buttScroll_Callback, 1});
%%%%%%%%%%%%%%%
%Define Maximum Standard Deviation
uicontrol('Style','text', 'String','Maximum StDev Shown:',...
'Units', 'normalized',...
'HorizontalAlignment', 'left',...
'Position',[.46 .5 .08 .03 ]);
objEntryMaxStd = uicontrol('Style','edit',...
'String', 0,...
'Units', 'normalized', 'Max', 1, 'Min', 0,...
'Position',[0.46 0.47 0.08 .03],...
'Callback',{@entryMaxStd_Callback});
function entryMaxStd_Callback(~,~)
if ~all(ismember(get(objEntryMaxStd, 'String'), strNumbers))...
|| str2double(get(objEntryMaxStd, 'String')) <= 0
set(objEntryMaxStd, 'String', num2str(valMaxStdRatioShown))
else
valMaxStdRatioShown = str2double(get(objEntryMaxStd, 'String'));
funcDrawAllSlots;
end
end
%%%%%%%%%%%%%%%%%%%%%
% View Raw Data Button
buttonToggleInputDataButton = uicontrol('Style','togglebutton', 'Value', 0,...
'Visible', 'on', 'Units', 'normalized', 'String','View Inputted Data',...
'Position',[.46 .1 .08 .03 ],...
'Callback',{@buttViewInputData_Callback});
function buttViewInputData_Callback(~,~)
boolDrawAllSlots = 0;
funcChangeSample();
end
%%%%%%%%%%%%%%%%%%%%%
% Copyright
uicontrol('Style','text', 'String',strCopyright,...
'Units', 'normalized',...
'HorizontalAlignment', 'left',...
'Position',[.11 .0 .37 .03 ]);
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% UI Functions in Slots
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
function buttScroll_Callback(~,~,valDir)
funcStoreViews()
boolStoreViews = 0;
numCurrDispRow = numCurrDispRow + valDir;
if numCurrDispRow < 1
numCurrDispRow = 1;
elseif all(size(cellRawCoeff{funcConvertVisualRowToWavelet(3) - 1, 1}) == [1,1])
numCurrDispRow = numCurrDispRow - 1;
else
funcDrawAllSlots();
end
boolStoreViews = 1;
end
function entryStd_Callback(~, ~, valRow, valCol)
numSlot = (valRow-1)*3 + valCol;
strValue = get(objEntryStd(numSlot), 'String');
valTrueWaveletLevel...
= funcConvertVisualRowToWavelet(valRow);
if ~all( ismember(strValue, strNumbers))
strValue = '0';
end
% Cheap trick to let a user click the soft checkbox without having
% entered a non-zero number. However, if they do anything else, the
% checkbox will be reset to empty.
if strcmp(strValue, '0') && get(objCheckboxSoft( numSlot ), 'Value')...
&& matWaveletLevelCalculations(valTrueWaveletLevel, valCol) == 0
return
end
if ~get(objCheckboxSoft( numSlot ), 'Value')
matWaveletLevelCalculations(valTrueWaveletLevel, valCol)...
= str2double(strValue);
else
matWaveletLevelCalculations(valTrueWaveletLevel, valCol)...
= -str2double(strValue);
end
boolDrawAllSlots = 0;
set(buttonToggleInputDataButton, 'Value', 0);
funcChangeSample();
funcDrawSlot(valRow, valCol)
end
function checkboxSlot_Callback(valHandle,~,valRow, valCol)
valRowOut = funcConvertVisualRowToWavelet(valRow);
if get(valHandle, 'Value')
matWaveletLevelCalculations(valRowOut, valCol) = 0;
else
matWaveletLevelCalculations(valRowOut, valCol) = NaN;
end
boolDrawAllSlots = 0;
set(buttonToggleInputDataButton, 'Value', 0);
funcChangeSample();
funcDrawSlot(valRow, valCol)
end
function sliderSlot_Callback(~,~, numRow,numCol)
numCurrAxis = (numRow-1)*3 + numCol;
valSlider = get(objSlider(numCurrAxis), 'Value');
valStd = (valMaxStdRatioShown+1)^valSlider - 1;
set(objEntryStd(numCurrAxis), 'String', sprintf('%.2f', valStd));
entryStd_Callback(numRow,numCol, numRow,numCol);
end
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% Initial Execution After GUI Setup
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
if isempty(matWaveletLevelCalculations)
matWaveletLevelCalculations = zeros(3);
end
set(objEntryMaxStd, 'String', valMaxStdRatioShown)
funcInitializeSlots();
funcChangeSample();
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% Code
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
function valRowOut = funcConvertVisualRowToCoeff(valRow)
valRowOut = size(cellCoeff,1) - valRow -numCurrDispRow+2;
end
function valRowOut = funcConvertVisualRowToWavelet(valRow)
valRowOut = size(matWaveletLevelCalculations,1) - valRow -numCurrDispRow+2;
end
function funcInitializeSlots()
%%%%%%%%%%%%%%%%%%%%%
% Build Slots
numCurrSlot = 0;
for m = 1:3
for n=1:3
numCurrSlot = numCurrSlot + 1;
vecLocCurr = [.405+n*.145, .02+.32*(3-m), .145, .32];
objSlotPanel(numCurrSlot) = uipanel(...
'Position', vecLocCurr);
objSlotAxis(numCurrSlot) = axes('Position', [0 0.15 1 0.85],...
'Parent', objSlotPanel(numCurrSlot));
objCheckboxInclude(numCurrSlot) = uicontrol(objSlotPanel(numCurrSlot),...
'Style', 'checkbox',...
'Visible', 'on',...
'Units', 'normalized',...
'Value', 1,...
'Position', [0.01 0.08 0.08 .07],...
'Callback', {@checkboxSlot_Callback, m, n});
uicontrol(objSlotPanel(numCurrSlot), 'Style','text',...
'String', 'Include',...
'Units', 'normalized',...
'HorizontalAlignment', 'left',...
'Position',[0.09 0.08 0.2 .07]);
objCheckboxSoft(numCurrSlot) = uicontrol(objSlotPanel(numCurrSlot),...
'Style', 'checkbox',...
'Visible', 'on',...
'Units', 'normalized',...
'Value', 0,...
'Position', [0.29 0.08 0.08 .07],...
'Callback', {@entryStd_Callback, m, n});
uicontrol(objSlotPanel(numCurrSlot), 'Style','text',...
'String', 'Soft',...
'Units', 'normalized',...
'HorizontalAlignment', 'left',...
'Position',[0.37 0.08 0.15 .07]);
objEntryStd(numCurrSlot) = uicontrol(objSlotPanel(numCurrSlot), 'Style','edit',...
'String', 0,...
'Units', 'normalized', 'Max', 1, 'Min', 0,...
'Position',[0.52 0.08 0.15 .07],...
'Callback',{@entryStd_Callback, m, n});
uicontrol(objSlotPanel(numCurrSlot), 'Style','text',...
'String', 'StD',...
'Units', 'normalized',...
'HorizontalAlignment', 'left',...
'Position',[0.67 0.08 0.10 .07]);
objStringLevel(numCurrSlot) = uicontrol(objSlotPanel(numCurrSlot), 'Style','text',...
'String', '',...
'Units', 'normalized',...
'HorizontalAlignment', 'left',...
'Position',[0.77 0.08 0.23 .07]);
objSlider(numCurrSlot) = uicontrol(objSlotPanel(numCurrSlot),...
'Style', 'slider',...
'Units', 'normalized', 'Max', 1, 'Min', 0,...
'Position',[0 0.005 1 .07],...
'Callback',{@sliderSlot_Callback, m, n});
end
end
end
function funcDrawSlot(numRow, numCol)
numCurrAxis = (numRow-1)*3 + numCol;
valTrueWaveletLevel = funcConvertVisualRowToWavelet(numRow);
valTrueCoeffLevel = funcConvertVisualRowToCoeff(numRow);
if boolStoreViews
funcStoreView(numRow, numCol)
end
% TESTING
% disp('In funcDrawSlot');
% display(numCurrAxis)
% disp(size(objSlotAxis))
% valRowOut = funcConvertVisualRowToCoeff(numRow);
% display(valRowOut)
valCurrWaveletThreshold = matWaveletLevelCalculations(valTrueWaveletLevel, numCol);
% Set UI Objects in Slot
set(objEntryStd(numCurrAxis), 'String',...
num2str(abs(valCurrWaveletThreshold)));
set(objCheckboxInclude(numCurrAxis), 'Value',...
~isnan(valCurrWaveletThreshold) );
set(objStringLevel(numCurrAxis), 'String',...
sprintf('Level %d', valTrueCoeffLevel-1));
set(objCheckboxSoft(numCurrAxis), 'Value', logical(valCurrWaveletThreshold < 0));
set(objSlider(numCurrAxis), 'Value',...
min(log(abs(valCurrWaveletThreshold)+1)/log(valMaxStdRatioShown+1),1));
boolColorbar = false;
if ~isnan(valCurrWaveletThreshold)
axes(objSlotAxis(numCurrAxis))
% % Calculate Matrix to display
% matCurr = cellCoeff{end - (numCurrDispRow + numRow - 2), numCol};
% valMean = mean(matCurr(:));
% valStd = std(matCurr(:));
matCurr = cellRawCoeff{valTrueCoeffLevel - 1, numCol};
%Modified from 2 to 1 because Raw Coefficient doesn't have the row
%connected to constant.
valMean = mean(matCurr(:));
valStd = std(matCurr(:));
matCurr = abs( (matCurr - valMean) / valStd );
matCurr(logical(matCurr < abs(valCurrWaveletThreshold))) = 0;
if valCurrWaveletThreshold < 0
matCurr(logical(matCurr > 0)) = matCurr(logical(matCurr > 0))...
+ valCurrWaveletThreshold; %valCurrWaveletThreshold is negative in this situation
end
% Identify which area of matrix to display to mimic CV and RT set in
% large image.
sizeCurr = size(matCurr);
vecIndx1 = max(1, floor(vecRatioTop*sizeCurr(1)))...
:min(ceil(vecRatioBottom*sizeCurr(1)), sizeCurr(1));
vecIndx2 = max(1, floor(vecRatioFront*sizeCurr(2)))...
:min(ceil(vecRatioRear*sizeCurr(2)), sizeCurr(1));
matCurr = matCurr(vecIndx1, vecIndx2);
matCurr(logical(matCurr>valMaxStdRatioShown)) = valMaxStdRatioShown;
surf(vecIndx2, vecIndx1, matCurr)
% Set Viewing Angle
if isempty(cellViewingInformation{valTrueWaveletLevel, numCol})
view(0,90)
else
vecCurr = cellViewingInformation{valTrueWaveletLevel, numCol};
view(vecCurr(1:2))
if vecCurr(3)
boolColorbar = true;
end
end
shading interp
xlim([vecIndx2(1) vecIndx2(end)]);
ylim([vecIndx1(1) vecIndx1(end)]);
zlim([0 valMaxStdRatioShown]);
caxis([0 valMaxStdRatioShown]);
axis off
else % This is when the coefficient is set to NaN meaning remove bandwidth
axes(objSlotAxis(numCurrAxis))
axis off
cla(objSlotAxis(numCurrAxis))
% Set Viewing Angle
if isempty(cellViewingInformation{valTrueWaveletLevel, numCol})
view(0,90)
colorbar('off')
else
vecCurr = cellViewingInformation{valTrueWaveletLevel, numCol};
view(vecCurr(1:2))
if vecCurr(3)
boolColorbar = true;
else
colorbar('off')
end
end
end
if boolColorbar
colorbar();
end
drawnow
end
function funcStoreView(i,j)
% For each slot, store the current view and the presence of a colorbar
% to be applied when redrawing the slots.
if size(cellViewingInformation,1) ~= size(matWaveletLevelCalculations,1)
cellViewingInformation...
= [cell(size(matWaveletLevelCalculations,1)...
-size(cellViewingInformation,1), 3); cellViewingInformation];
end
valTrueWaveletLevel = funcConvertVisualRowToWavelet(i);
% View
numCurrAxis = (i-1)*3 + j;
[az, el] = view(objSlotAxis(numCurrAxis));
% Colorbar (Note that it is usually in the figure, but here it
% is in the Panel.
objColorbar = findall(objSlotPanel(numCurrAxis), 'tag', 'Colorbar');
boolColorbar = 0;
if ~isempty(objColorbar)
boolColorbar = 1;
end
vecCurr = [az, el, boolColorbar];
% Store for later
cellViewingInformation{valTrueWaveletLevel, j} = vecCurr;
end
function funcStoreViews()
for i=1:3
for j=1:3
funcStoreView(i,j)
end
end
end
function funcDrawAllSlots()
for i=1:3
for j=1:3
funcDrawSlot(i, j)
end
end
end
function funcChangeSample(valDir)
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% Correctly Identify Current Sample
if nargin == 1
numCurrSample = numCurrSample + valDir;
end
if numCurrSample > numTotalSamples
numCurrSample = 1;
elseif numCurrSample < 1
numCurrSample = numTotalSamples;
end
currData = cellData(numCurrSample,:);
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% General Check of Settings
if ~isempty(currData{4})
set(menuSpectraSelection, 'Visible', 'on');
else
set(menuSpectraSelection, 'Visible', 'off');
set(menuSpectraSelection, 'Value',...
find(strcmp(get(menuSpectraSelection, 'String'),...
'Positive Spectra')))
end
strCurrSpectra = get(menuSpectraSelection, 'String');
strCurrSpectra = strCurrSpectra{get(menuSpectraSelection, 'Value')};
if strcmp(strCurrSpectra, 'Positive Spectra')
valLocDataInCurrData = 3;
dupZRange = quadZRange(1,:);
else
valLocDataInCurrData = 4;
dupZRange = quadZRange(2,:);
end
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% Calculate recreation of sample based on desired wavelet settings
[matDisplay, cellCoeff, cellRawCoeff, matRecreate,...
matWaveletLevelCalculations]...
= funcHaarWaveletCompleteFilterApplication(currData{valLocDataInCurrData},...
matWaveletLevelCalculations);
if get(buttonToggleInputDataButton, 'Value')
matDisplay = matRecreate;
end
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% Display the Result
axes(objAxis)
indxMinCV = find(currData{1}>dupCVDisplay(1), 1, 'first');
indxMaxCV = find(currData{1}<dupCVDisplay(2), 1, 'last');
indxMinRT = find(currData{2}>dupRTDisplay(1), 1, 'first');
indxMaxRT = find(currData{2}<dupRTDisplay(2), 1, 'last');
%Set CV and RT Limits
currData{1} = currData{1}(indxMinCV:indxMaxCV);
currData{2} = currData{2}(indxMinRT:indxMaxRT);
matDisplay = matDisplay(indxMinRT:indxMaxRT, indxMinCV:indxMaxCV);
%Set Z Limits
matDisplay(matDisplay>dupZRange(2)) = dupZRange(2);
matDisplay(matDisplay<dupZRange(1)) = dupZRange(1);
currSize = size(currData{valLocDataInCurrData});
currBase2Size = 2*size(cellCoeff{end,1});
vecRatioFront = ((currBase2Size(2) - currSize(2)) / 2 + indxMinCV)...
/ currBase2Size(2);
vecRatioRear = ((currBase2Size(2) - currSize(2)) / 2 + indxMaxCV)...
/ currBase2Size(2);
vecRatioTop = ((currBase2Size(1) - currSize(1)) / 2 + indxMinRT)...
/ currBase2Size(1);
vecRatioBottom = ((currBase2Size(1) - currSize(1)) / 2 + indxMaxRT)...
/ currBase2Size(1);
objColorbar = findall(objWindow, 'tag', 'Colorbar');
boolColorbar = false;
if ~isempty(objColorbar)
boolColorbar = true;
end
if boolEmptyPlot
surf(currData{1}, currData{2}, matDisplay);
else
[az, el] = view;
surf(currData{1}, currData{2}, matDisplay);
view(az, el);
end
boolEmptyPlot = false;
shading interp
xlim([dupCVDisplay(1) dupCVDisplay(2)]);
ylim([dupRTDisplay(1) dupRTDisplay(2)]);
zlim([dupZRange(1) dupZRange(2)]);
caxis([dupZRange(1), dupZRange(2)]);
%%%%
% Apply desired colormap
strCurrColormap = get(menuColormapSelection, 'String');
strCurrColormap...
= strCurrColormap{get(menuColormapSelection, 'Value')};
switch strCurrColormap
case 'Jet'
matColormap = colormap('jet');
case 'Plasma'
matColormap = funcColorMap('plasma');
end
%%%%
% Apply desired scaling
strCurrColorScaling = get(menuColorbarScaling, 'String');
strCurrColorScaling...
= strCurrColorScaling{get(menuColorbarScaling, 'Value')};
% if strcmp(strCurrColorScaling, 'Exponential')
% % Create an exponential vector from min = 1 to max =
% % length(map).
% numEntries = size(matColormap,1);
% valInc = numEntries^(1/numEntries);
% vecCipher = log(1:numEntries)/log(valInc);
% vecCipher(1) = 1;
% matColormap = interp1((1:numEntries)', matColormap,...
% vecCipher, 'pchip');
% end
%%%%%%%%%%%%%%%%%%%%
switch strCurrColorScaling
case 'Linear'
% Do Nothing
colormap(matColormap);
case 'Exponential'
% Create an exponential vector from min = 1 to max =
% length(map).
numEntries = size(matColormap,1);
valInc = numEntries^(1/numEntries);
vecCipher = log(1:numEntries)/log(valInc);
vecCipher(1) = 1;
matColormap = interp1((1:numEntries)', matColormap,...
vecCipher, 'pchip');
colormap(matColormap);
case 'Density (Non-Constant)'
numEntries = size(matColormap,1);
vecData = currData{3};
vecData = sort(vecData(:));
vecBase = linspace(vecData(1), vecData(end), numEntries);
vecIndx = linspace(1, length(vecData), numEntries);
vecBaseVals = interp1((1:length(vecData)), vecData, vecIndx,...
'pchip');
% To address that vecVals must be monotonically increasing:
% 1) Identify the smallest non-zero delta and define a
% trivial delta that is 1/100 * that delta/length(vecData)
% 2) Set all zero changes to that trivial delta and
% calculate the cumulative sum of those deltas. Set the
% cumulative sum vector to zero where the true delta was
% not equal to zero, and then add that cumulative sum
% vector to the original data to ensure non-zero positive
% changes at all locations while having very little true
% impact. (end value should be equal to original end value
% and largest difference should less than 1/100 * true
% smallest non-zero delta)
vecDiff = diff(vecBaseVals);
vecBoolZero = logical(vecDiff==0);
valMinDelta = min(vecDiff(~vecBoolZero));
valTrivialDelta = valMinDelta / length(vecData) / 100;
vecFakeDiff = zeros(size(vecBoolZero));
vecFakeDiff(vecBoolZero) = valTrivialDelta;
vecCumSum = cumsum(vecFakeDiff);
vecCumSum(~vecBoolZero) = 0;
vecVals = vecBaseVals;
vecVals(2:end) = vecVals(2:end) + vecCumSum;
matColormap = interp1(vecVals, matColormap, vecBase);
colormap(matColormap);
caxis([vecData(1), vecData(end)]); %Needs to be executed after colormap call
end
%%%%%%%%%%%%%%%%%%%%
colormap(matColormap);
strTitle = sprintf('%s', cellPlaylist{numCurrSample,2});
set(textCurrFile, 'String', strTitle);
if boolColorbar
colorbar;
end
if boolDrawAllSlots
funcDrawAllSlots();
end
boolDrawAllSlots = 1;
drawnow
end
end
% AnalyzeIMS is the proprietary property of The Regents of the University
% of California (The Regents.)
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% Copyright © 2014-20 The Regents of the University of California, Davis
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