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Releases: BiscuitCookies/pdxparse

pdxparse 0.8.6.1

19 Nov 23:17
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localization now checks subfolders (1 level deep)
small fix for focus imagelinks
opening and closing quotation marks in game files are read
empty trigger options now don't create trigger conditions in event template

pdxparse 0.8.6

15 Nov 01:07
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National focus table no longer sorts on alphabet and uses the order in the gamefiles
several numbers that were negative that were missing a - now properly have one
more modifiers and statement handled

pdxparse 0.8.5

04 Nov 14:50
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Added missed scope control statement for bba.
Changed message wording of original_tag like statements.
Added new war support malus checks.
added new war support bonus modifiers.

pdxparse 0.8.4

27 Oct 15:44
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Handles more of the power balance statements

pdxparse 0.8.3

28 Sep 01:55
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quick fixes for the by blood alone update (1.12.1)

pdxparse 0.8.2

25 Sep 20:38
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More scope logic added
random_owned_controlled_state is now the correct scope
got rid of more eu4 specific scope message stuff
now deals with .scope stuff on the left hand side and recognizes .scope stuff on the right hand side

pdxparse 0.8.1

04 Sep 23:19
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icon template for radar fixed

pdxparse 0.8

01 Sep 22:52
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various bug fixes and additional statements being parsed

pdxparse

15 Aug 15:38
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Edit the settings.yml if you have a non-steam installation directory or non standard steam installation directory.
In case of parsing a mod place the path to the mod and the name of the mod in correct field and uncomment the fields

pdxparse

14 Aug 20:33
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first release of exe of pdxparse

Edit the settings.yml if you have a non-steam installation directory.
In case of parsing a mod place the path to the mod and the name of the mod in correct field and uncomment the fields

NOTICE: for parsing the base HoI4 game you need to add an closing curly bracket "}" at the end of SOV.txt in common/ideas for it to be parsed

Full Changelog: 0.6.1.1...0.7