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ceed - add Ceed[Get,Restore]WorkVector
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jeremylt committed Sep 23, 2024
1 parent 3156c35 commit b3d1d1e
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Showing 3 changed files with 129 additions and 7 deletions.
23 changes: 16 additions & 7 deletions include/ceed-impl.h
Original file line number Diff line number Diff line change
Expand Up @@ -82,6 +82,14 @@ typedef struct {
Ceed delegate;
} ObjDelegate;

// Work vector tracking
typedef struct CeedWorkVectors_private *CeedWorkVectors;
struct CeedWorkVectors_private {
CeedInt num_vecs, max_num_vecs;
bool *is_in_use;
CeedVector *vecs;
};

struct Ceed_private {
const char *resource;
Ceed delegate;
Expand Down Expand Up @@ -113,13 +121,14 @@ struct Ceed_private {
int (*OperatorCreate)(CeedOperator);
int (*OperatorCreateAtPoints)(CeedOperator);
int (*CompositeOperatorCreate)(CeedOperator);
int ref_count;
void *data;
bool is_debug;
bool has_valid_op_fallback_resource;
bool is_deterministic;
char err_msg[CEED_MAX_RESOURCE_LEN];
FOffset *f_offsets;
int ref_count;
void *data;
bool is_debug;
bool has_valid_op_fallback_resource;
bool is_deterministic;
char err_msg[CEED_MAX_RESOURCE_LEN];
FOffset *f_offsets;
CeedWorkVectors work_vectors;
};

struct CeedVector_private {
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2 changes: 2 additions & 0 deletions include/ceed/backend.h
Original file line number Diff line number Diff line change
Expand Up @@ -252,6 +252,8 @@ CEED_EXTERN int CeedSetBackendFunctionImpl(Ceed ceed, const char *type, void *ob
CEED_EXTERN int CeedGetData(Ceed ceed, void *data);
CEED_EXTERN int CeedSetData(Ceed ceed, void *data);
CEED_EXTERN int CeedReference(Ceed ceed);
CEED_EXTERN int CeedGetWorkVector(Ceed ceed, CeedSize len, CeedVector *vec);
CEED_EXTERN int CeedRestoreWorkVector(Ceed ceed, CeedVector *vec);

CEED_EXTERN int CeedVectorHasValidArray(CeedVector vec, bool *has_valid_array);
CEED_EXTERN int CeedVectorHasBorrowedArrayOfType(CeedVector vec, CeedMemType mem_type, bool *has_borrowed_array_of_type);
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111 changes: 111 additions & 0 deletions interface/ceed.c
Original file line number Diff line number Diff line change
Expand Up @@ -138,6 +138,41 @@ int CeedRegisterImpl(const char *prefix, int (*init)(const char *, Ceed), unsign
return CEED_ERROR_SUCCESS;
}

/**
@brief Create a work vector space for a `ceed`
@param[in,out] ceed `Ceed` to create work vector space for
@return An error code: 0 - success, otherwise - failure
@ref Developer
**/
static int CeedWorkVectorsCreate(Ceed ceed) {
CeedCall(CeedCalloc(1, &ceed->work_vectors));
return CEED_ERROR_SUCCESS;
}

/**
@brief Destroy a work vector space for a `ceed`
@param[in,out] ceed `Ceed` to destroy work vector space for
@return An error code: 0 - success, otherwise - failure
@ref Developer
**/
static int CeedWorkVectorsDestroy(Ceed ceed) {
if (!ceed->work_vectors) return CEED_ERROR_SUCCESS;
for (CeedSize i = 0; i < ceed->work_vectors->num_vecs; i++) {
CeedCheck(!ceed->work_vectors->is_in_use[i], ceed, CEED_ERROR_ACCESS, "Work vector %" CeedSize_FMT " checked out but not returned");
ceed->ref_count += 2; // Note: increase ref_count to prevent Ceed destructor from triggering again
CeedCall(CeedVectorDestroy(&ceed->work_vectors->vecs[i]));
ceed->ref_count -= 1; // Note: restore ref_count
}
CeedCall(CeedFree(&ceed->work_vectors));
return CEED_ERROR_SUCCESS;
}

/// @}

/// ----------------------------------------------------------------------------
Expand Down Expand Up @@ -751,6 +786,81 @@ int CeedReference(Ceed ceed) {
return CEED_ERROR_SUCCESS;
}

/**
@brief Get a `CeedVector` for scratch work from a `Ceed` context.
Note: This vector must be restored with @ref CeedRestoreWorkVector().
@param[in] ceed `Ceed` context
@param[in] len Minimum length of work vector
@param[out] vec Address of the variable where `CeedVector` will be stored
@return An error code: 0 - success, otherwise - failure
@ref Backend
**/
int CeedGetWorkVector(Ceed ceed, CeedSize len, CeedVector *vec) {
CeedInt i = 0;

if (!ceed->work_vectors) CeedCall(CeedWorkVectorsCreate(ceed));

// Search for big enough work vector
for (i = 0; i < ceed->work_vectors->num_vecs; i++) {
if (!ceed->work_vectors->is_in_use[i]) {
CeedSize work_len;

CeedCall(CeedVectorGetLength(ceed->work_vectors->vecs[i], &work_len));
if (work_len >= len) break;
}
}
// Long enough vector was not found
if (i == ceed->work_vectors->num_vecs) {
if (ceed->work_vectors->max_num_vecs == 0) {
ceed->work_vectors->max_num_vecs = 1;
CeedCall(CeedCalloc(ceed->work_vectors->max_num_vecs, &ceed->work_vectors->vecs));
CeedCall(CeedCalloc(ceed->work_vectors->max_num_vecs, &ceed->work_vectors->is_in_use));
} else if (ceed->work_vectors->max_num_vecs == i) {
ceed->work_vectors->max_num_vecs *= 2;
CeedCall(CeedRealloc(ceed->work_vectors->max_num_vecs, &ceed->work_vectors->vecs));
CeedCall(CeedRealloc(ceed->work_vectors->max_num_vecs, &ceed->work_vectors->is_in_use));
}
ceed->work_vectors->num_vecs++;
CeedCallBackend(CeedVectorCreate(ceed, len, &ceed->work_vectors->vecs[i]));
ceed->ref_count--; // Note: ref_count manipulation to prevent a ref-loop
}
// Return pointer to work vector
ceed->work_vectors->is_in_use[i] = true;
*vec = NULL;
CeedCall(CeedVectorReferenceCopy(ceed->work_vectors->vecs[i], vec));
ceed->ref_count++; // Note: bump ref_count to account for external access
return CEED_ERROR_SUCCESS;
}

/**
@brief Restore a `CeedVector` for scratch work from a `Ceed` context from @ref CeedGetWorkVector()
@param[in] ceed `Ceed` context
@param[out] vec `CeedVector` to restore
@return An error code: 0 - success, otherwise - failure
@ref Backend
**/
int CeedRestoreWorkVector(Ceed ceed, CeedVector *vec) {
for (CeedInt i = 0; i < ceed->work_vectors->num_vecs; i++) {
if (*vec == ceed->work_vectors->vecs[i]) {
CeedCheck(ceed->work_vectors->is_in_use[i], ceed, CEED_ERROR_ACCESS, "Work vector %" CeedSize_FMT " was not checked out but is being returned");
CeedCall(CeedVectorDestroy(vec));
ceed->work_vectors->is_in_use[i] = false;
ceed->ref_count--; // Note: reduce ref_count again to prevent a ref-loop
return CEED_ERROR_SUCCESS;
}
}
// LCOV_EXCL_START
return CeedError(ceed, CEED_ERROR_MAJOR, "vec was not checked out via CeedGetWorkVector()");
// LCOV_EXCL_STOP
}

/// @}

/// ----------------------------------------------------------------------------
Expand Down Expand Up @@ -1200,6 +1310,7 @@ int CeedDestroy(Ceed *ceed) {
CeedCall(CeedFree(&(*ceed)->resource));
CeedCall(CeedDestroy(&(*ceed)->op_fallback_ceed));
CeedCall(CeedFree(&(*ceed)->op_fallback_resource));
CeedCall(CeedWorkVectorsDestroy(*ceed));
CeedCall(CeedFree(ceed));
return CEED_ERROR_SUCCESS;
}
Expand Down

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