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An error occurred while rendering. Rendering has stopped #8647
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same error occurred when i upgrade to version 1.67 , |
@sweerwen are you also using AngularJS? If so, it might be related to #8673. |
i haven't using anglurjs ,just vuejs. |
i'm sorry! |
Thanks for confirming @sweerwen . @qq617564112 I'm going to close this since I've unable to reproduce your original issue. If it's an Angular-specific issue, check out the possible solution recommended here: #8673 (comment) If you're still having an issue please add a minimal code example with instructions on how you're setting up your project so we can reproduce (including what version of Angular and CesiumJS). |
I've currently use cesium with angular, the model is loaded successfully but when I try to change view this error occurred:
DeveloperError: compressed is required, actual value was undefined Error at new DeveloperError (http://localhost:8080/bundle.js:21790:19) at Object../node_modules/cesium/Source/Core/Check.js.Check.defined (http://localhost:8080/bundle.js:13572:19) at Object../node_modules/cesium/Source/Core/AttributeCompression.js.AttributeCompression.decompressTextureCoordinates (http://localhost:8080/bundle.js:5642:59) at TerrainEncoding../node_modules/cesium/Source/Core/TerrainEncoding.js.TerrainEncoding.decodePosition (http://localhost:8080/bundle.js:72960:87) at getPosition (http://localhost:8080/bundle.js:168299:18) at GlobeSurfaceTile../node_modules/cesium/Source/Scene/GlobeSurfaceTile.js.GlobeSurfaceTile.pick (http://localhost:8080/bundle.js:168335:22) at Globe../node_modules/cesium/Source/Scene/Globe.js.Globe.getHeight (http://localhost:8080/bundle.js:167057:38) at adjustHeightForTerrain (http://localhost:8080/bundle.js:220533:32) at tilt3DOnTerrain (http://localhost:8080/bundle.js:220345:13) at tilt3D (http://localhost:8080/bundle.js:220162:13)
but when I turn scene.globe = false, the error won't occur.
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