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Object reference not set to an instance of an object #816

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MrGlitchWasTaken opened this issue Oct 1, 2024 · 3 comments
Open

Object reference not set to an instance of an object #816

MrGlitchWasTaken opened this issue Oct 1, 2024 · 3 comments

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@MrGlitchWasTaken
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Type: NullReferenceException
Source: MCGalaxy_
Message: Object reference not set to an instance of an object
Trace: at MCGalaxy.Player.LoadCpeData () [0x00000] in :0
at MCGalaxy.Player.CompleteLoginProcess () [0x0011b] in :0
at MCGalaxy.Network.ClassicProtocol.CheckReadAllExtensions () [0x00011] in :0
at MCGalaxy.Network.ClassicProtocol.HandleExtEntry (System.Byte[] buffer, System.Int32 offset, System.Int32 left) [0x0004d] in :0
at MCGalaxy.Network.ClassicProtocol.HandlePacket (System.Byte[] buffer, System.Int32 offset, System.Int32 left) [0x00096] in :0
at MCGalaxy.Network.IGameSession.ProcessReceived (System.Byte[] buffer, System.Int32 bufferLen) [0x00004] in :0

@Goodlyay
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Goodlyay commented Oct 1, 2024

It would be helpful if you could describe in what context this happens. Is it any time someone logs in? Are they joining with ClassiCube or BetaCraft? What OS are you running MCGalaxy on, and is it MCGalaxyCLI or MCGalaxy?

@MrGlitchWasTaken
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It would be helpful if you could describe in what context this happens. Is it any time someone logs in? Are they joining with ClassiCube or BetaCraft? What OS are you running MCGalaxy on, and is it MCGalaxyCLI or MCGalaxy?

It happens when someone tries to join on classicube. Im running macOS 10.21 sequoia and MCGalaxyCLI since i dont have a 32 bit mac

@UnknownShadow200
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Are you seeing any errors logged on server startup?

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3 participants