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SIGSEGV while trying to finish cutting door with acetylene torch after tank reload #76679

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maniak1349 opened this issue Sep 26, 2024 · 0 comments
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@maniak1349
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maniak1349 commented Sep 26, 2024

Describe the bug

If you start cutting metal door with acetylene torch with a small tank, it will run out of charges midway, you reload it with big tank which will cause it to not fit into pocket and ask you to wield it instead, then try to finish the cutting - game will crash to desktop.

Attach save file

tmp-trimmed.tar.gz

Steps to reproduce

  1. Spawn and wear hiking backpack (should work with others with similar pockets)
  2. Spawn acetylene torch, one small welding tank, one big welding tank, welding goggles, and some stuff to fill the rest of the free space except carabiner pockets (couple hundreds cottonwood tree bolls for example)
  3. Put big tank and goggles into the backpack, fill the rest of the space with padding stuff
  4. Load torch with a small tank and put it into inventory (it should go into a carabiner pocket)
  5. Cut 3 closed metal doors which should bring small tank to 14/350
  6. Start cutting another door, torch will run out of charges on 6/350
  7. Reload with a big tank, torch will not fit into pocket so game will ask you to either wield or drop. Wield it.
  8. Try to finish cutting the door - it will cause a crash

Expected behavior

Door is cut and no crash.

Screenshots

No response

Versions and configuration

  • OS: Windows
    • OS Version: 6.1 7601
  • Game Version: 39eabf6 [64-bit]
  • Graphics Version: Tiles
  • Game Language: English [en]
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    Portal Storms Ignore NPCs [personal_portal_storms],
    Slowdown Fungal Growth [no_fungal_growth]
    ]

Additional context

config.zip

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