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I originaly thought the game segfaults because i try to teleport to closed door. but it looks like the tile is occupied by exodii worker.
just tested it, closed door wil segfault too
it does take some time to crash though.
Expected behavior
either prevent use of gateway, or teleport to nearest viable space
Describe the bug
When i attempt to use gateway to get to the Exodi, my game segfaults
Attach save file
DinoWorld-trimmed.tar.gz
Steps to reproduce
I originaly thought the game segfaults because i try to teleport to closed door. but it looks like the tile is occupied by exodii worker.
just tested it, closed door wil segfault too
it does take some time to crash though.
Expected behavior
either prevent use of gateway, or teleport to nearest viable space
Screenshots
No response
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Portal Storms Ignore NPCs [personal_portal_storms],
Slowdown Fungal Growth [no_fungal_growth],
SpeedyDex [speedydex],
Stats Through Kills [stats_through_kills],
Stats Through Skills [StatsThroughSkills],
Tamable Wildlife [Tamable_Wildlife],
No Bionic Slots [no_cbm_slots],
Magiclysm [magiclysm],
Mind Over Matter [mindovermatter],
Mythical Martial Arts [MMA],
<color_yellow>Mythical Martial Arts - Mods Extension [MMA_Mods_Extension],
Bombastic Perks [bombastic_perks],
Extra Mutated Scenarios [extra_mut_scens],
Magiclysm Revamp and Additions [magicrevamp],
Miscellaneous Magiclysm Expansions [demon_spider_a],
Work in Progress Limb Stuff [limb_wip],
Translate Complex Dialogue [translate_dialogue],
Bionic Professions [package_bionic_professions],
DinoMod [DinoMod],
Martial Mastery [perk_melee_system]
]
Additional context
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