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Removing objects from scene #806

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copyme opened this issue Apr 27, 2014 · 3 comments
Closed

Removing objects from scene #806

copyme opened this issue Apr 27, 2014 · 3 comments

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@copyme
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copyme commented Apr 27, 2014

Recently I have integrated my project written in Qt with DGtal to display in row several different images, and I discovered lack of interface to remove previous data from scene displayed by Viewer3D. I have added by myself proper code into the class Display3D but I think it will be nice to have something like this by default in DGtal.

@dcoeurjo
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hi @copyme , good suggestion, and pretty easy to implement (e.g. a clear()method in Display3D --Viewer3D inherits from it as others-- which resets all internal data structure --e.g. myCubeSetList..--).

This is the perfect occasion for you to join the dev team ;-)

Would you like to edit the file and send you first pull-request to DGTal ? (http://libdgtal.org/doc/nightly/moduleFAQGit.html)

Otherwise, I could do it, no problem...

@dcoeurjo dcoeurjo added this to the 0.8 milestone Apr 28, 2014
@dcoeurjo dcoeurjo self-assigned this Apr 28, 2014
@copyme
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copyme commented Apr 28, 2014

hi @dcoeurjo Sure, I am interested. Thank you so much for this proposition!

@dcoeurjo
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dcoeurjo commented May 7, 2014

fixed in #807

@dcoeurjo dcoeurjo closed this as completed May 7, 2014
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