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TS upgrades do not apply if completed in flight scene #94

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siimav opened this issue Aug 26, 2023 · 1 comment
Open

TS upgrades do not apply if completed in flight scene #94

siimav opened this issue Aug 26, 2023 · 1 comment

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@siimav
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siimav commented Aug 26, 2023

The use case is RP-1 simulations that happen in far future where a facility upgrade will get completed.

RP-1 will call UpgradeableFacility.SetLevel() which in turn will fire the following events:

  • GameEvents.OnKSCFacilityUpgrading
  • GameEvents.OnUpgradeableObjLevelChange
  • In a coroutine GameEvents.OnKSCFacilityUpgraded

Ref: https://discord.com/channels/319857228905447436/512556346869284864/1144421956649758872

@siimav
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siimav commented Sep 28, 2023

Actually it looks like they do not apply in space center scene either. At least Kerbalism will report wrong data rates until a scene change is done.

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