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Makefile
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Makefile
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#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITARM)),)
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
endif
export TARGET := $(shell basename $(CURDIR))
export TOPDIR := $(CURDIR)
# GMAE_ICON is the image used to create the game icon, leave blank to use default rule
GAME_ICON := icon.bmp
# specify a directory which contains the nitro filesystem
# this is relative to the Makefile
NITRO_FILES :=
# These set the information text in the nds file
GAME_TITLE := dsbf_dump
GAME_SUBTITLE := NDS BIOS / FW dumper
GAME_AUTHOR := cory1492 & DS-Homebrew
include $(DEVKITARM)/ds_rules
.PHONY: checkarm7 checkarm9 clean
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
all: checkarm7 checkarm9 $(TARGET).nds
#---------------------------------------------------------------------------------
checkarm7:
$(MAKE) -C arm7
#---------------------------------------------------------------------------------
checkarm9:
$(MAKE) -C arm9
#---------------------------------------------------------------------------------
$(TARGET).nds : $(NITRO_FILES) arm7/$(TARGET).elf arm9/$(TARGET).elf
ndstool -c $(TARGET).nds -7 arm7/$(TARGET).elf -9 arm9/$(TARGET).elf \
-b $(GAME_ICON) "$(GAME_TITLE);$(GAME_SUBTITLE1);$(GAME_SUBTITLE2)" \
$(_ADDFILES)
#---------------------------------------------------------------------------------
arm7/$(TARGET).elf:
$(MAKE) -C arm7
#---------------------------------------------------------------------------------
arm9/$(TARGET).elf:
$(MAKE) -C arm9
#---------------------------------------------------------------------------------
clean:
$(MAKE) -C arm9 clean
$(MAKE) -C arm7 clean
rm -f $(TARGET).nds