-
Notifications
You must be signed in to change notification settings - Fork 0
/
client.lua
51 lines (37 loc) · 1.1 KB
/
client.lua
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
local requestedModels = {}
local npcsSpawned = {}
Citizen.CreateThread(function()
for key, values in pairs(Config.NPCs) do
local model = GetHashKey(values.model)
if requestedModels[model] == nil then
RequestModel(model)
while not HasModelLoaded(model) do
Wait(1)
end
requestedModels[model] = true
end
local npc = CreatePed(4, model, values.x, values.y, values.z, values.heading, false, true)
table.insert(npcsSpawned, npc)
SetEntityHeading(npc, values.heading)
if values.freezePos then
FreezeEntityPosition(npc, true)
end
if values.canDie == false then
SetEntityInvincible(npc, true)
end
if values.reactToSurrounding == false then
SetBlockingOfNonTemporaryEvents(npc, true)
end
end
end)
AddEventHandler('onResourceStop', function(resourceName)
if (GetCurrentResourceName() ~= resourceName) then
--print("not "..tostring(resourceName))
return
end
for key, npc in pairs(npcsSpawned) do
DeletePed(npc)
end
npcsSpawned = {}
print('The resource ' .. resourceName .. ' was stopped.')
end)