You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
When I run urcheon from within map-parpax_src.dpkdir (with PATH="$PATH:/opt/netradiant" urcheon build to work around #28), then q3map2 does not locate any of the shared texture packages:
The map then looks like this:
Note that the only light comes from shaders that are inside map-parpax_src.dpkdir, as all other light shaders could not be loaded. The weird tiling is a result of q3map2 not finding the texture files.
How do I make Urcheon pass additional paths to q3map2?
The text was updated successfully, but these errors were encountered:
When I run urcheon from within
map-parpax_src.dpkdir
(withPATH="$PATH:/opt/netradiant" urcheon build
to work around #28), then q3map2 does not locate any of the shared texture packages:The map then looks like this:
Note that the only light comes from shaders that are inside
map-parpax_src.dpkdir
, as all other light shaders could not be loaded. The weird tiling is a result of q3map2 not finding the texture files.How do I make Urcheon pass additional paths to q3map2?
The text was updated successfully, but these errors were encountered: