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event.h
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event.h
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/*
* Copyright 2020 Andrei Pangin
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _EVENT_H
#define _EVENT_H
#include <cstring>
#include <memory>
#include <stdint.h>
#include "context.h"
#include "os.h"
#include "threadState.h"
using namespace std;
#define MAX_STRING_LEN 8191
class Event {
public:
u32 _id;
Event() : _id(0) {}
};
class ExecutionEvent : public Event {
public:
ThreadState _thread_state;
ExecutionMode _execution_mode;
u64 _weight;
u32 _call_trace_id;
ExecutionEvent() : Event(), _thread_state(ThreadState::RUNNABLE), _weight(1), _execution_mode(ExecutionMode::UNKNOWN), _call_trace_id(0) {}
};
class AllocEvent : public Event {
public:
u64 _size;
float _weight;
AllocEvent() : _size(0), _weight(1) {}
};
class LockEvent : public Event {
public:
u64 _start_time;
u64 _end_time;
uintptr_t _address;
long long _timeout;
};
class ObjectLivenessEvent : public Event {
public:
AllocEvent _alloc;
u64 _start_time;
u64 _age;
Context _ctx;
};
class WallClockEpochEvent {
public:
bool _dirty;
u64 _start_time;
u64 _duration_millis;
u32 _num_samplable_threads;
u32 _num_successful_samples;
u32 _num_failed_samples;
u32 _num_exited_threads;
u32 _num_permission_denied;
WallClockEpochEvent(u64 start_time) :
_dirty(false),
_start_time(start_time),
_duration_millis(0),
_num_samplable_threads(0),
_num_successful_samples(0),
_num_failed_samples(0),
_num_exited_threads(0),
_num_permission_denied(0) {}
bool hasChanged() {
return _dirty;
}
void updateNumSamplableThreads(u32 num_samplable_threads) {
if (_num_samplable_threads != num_samplable_threads) {
_dirty = true;
_num_samplable_threads = num_samplable_threads;
}
}
void updateNumSuccessfulSamples(u32 num_successful_samples) {
if (_num_successful_samples != num_successful_samples) {
_dirty = true;
_num_successful_samples = num_successful_samples;
}
}
void updateNumFailedSamples(u32 num_failed_samples) {
if (_num_failed_samples != num_failed_samples) {
_dirty = true;
_num_failed_samples = num_failed_samples;
}
}
void updateNumExitedThreads(u32 num_exited_threads) {
if (_num_exited_threads != num_exited_threads) {
_dirty = true;
_num_exited_threads = num_exited_threads;
}
}
void updateNumPermissionDenied(u32 num_permission_denied) {
if (_num_permission_denied != num_permission_denied) {
_dirty = true;
_num_permission_denied = num_permission_denied;
}
}
void endEpoch(u64 millis) {
_duration_millis = millis;
}
void clean() {
_dirty = false;
}
void newEpoch(u64 start_time) {
_dirty = false;
_start_time = start_time;
}
};
class TraceRootEvent {
public:
u64 _local_root_span_id;
u32 _label;
u32 _operation;
TraceRootEvent(u64 local_root_span_id, u32 label, u32 operation) :
_local_root_span_id(local_root_span_id), _label(label), _operation(operation) {};
};
typedef struct QueueTimeEvent {
u64 _start;
u64 _end;
u32 _task;
u32 _scheduler;
u32 _origin;
} QueueTimeEvent;
#endif // _EVENT_H