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Prefer standard types like uint32_t over the MacOS-inspired xSE types like UInt32
Continue to use CamelCaseWithInitialCaps class and method names for consistency with Bethesda
xSE class definitions list multiple-inheritance parents as members, but since we're building with MSVC just as Bethesda did, this should not be necessary. For all RE definitions, undo the change and represent classes as Bethesda originally defined them. Use static asserts to guard against future breakage.
The text was updated successfully, but these errors were encountered:
uint32_t
over the MacOS-inspired xSE types likeUInt32
CamelCaseWithInitialCaps
class and method names for consistency with BethesdaThe text was updated successfully, but these errors were encountered: