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LLincpp.cpp
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LLincpp.cpp
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#include <iostream>
using namespace std;
class Node{
public : int data;
Node *next;
Node(int data)
{
this->data=data;
this->next=next;
}
~Node(){
int value = this->data;
if(this->next != NULL){
delete next;
this->next = NULL;
}
cout<<"Memory is free"<<endl;
}
};
void AddFirst(Node* &head, int d){
Node* temp = new Node(d);
temp->next = head;
head = temp;
}
void AddLast(Node* &tail, int d){
Node* temp = new Node(d);
tail->next = temp;
tail = tail->next;
}
void AddAtIndex(Node* &tail, Node* & head,int position, int d){
//insert at start
if(position ==1){
AddFirst(head,d);
return;
}
Node* temp = head;
int c=1;
while(c<position-1){
temp = temp->next;
c++;
}
//end tail
if(temp->next == NULL){
AddLast(tail,d);
return;
}
Node* nodetoinsert = new Node(d);
nodetoinsert->next = temp->next;
temp->next = nodetoinsert;
}
void deleteNode(int position, Node* &head){
if(position == 1){
Node* temp = head;
head = head->next;
temp->next = NULL;
delete temp;
}
else{
Node* curr = head;
Node* prev = NULL;
int c=1;
while(c< position){
prev = curr;
curr = curr->next;
c++;
}
prev->next = curr->next;
curr->next = NULL;
delete curr;
}
}
void print(Node* &head){
Node* temp = head;
while(temp != NULL){
cout<<temp->data<< " ";
temp = temp->next;
}
cout<<endl;
}
int main() {
Node* node1 = new Node(12);
cout<< node1->data <<endl;
// head pointedd to node1
Node* head = node1;
Node* tail = node1;
AddFirst(head,11);
print(head);
AddFirst(head,10);
print(head);
AddFirst(head,9);
print(head);
AddLast(tail,14);
print(head);
AddLast(tail,15);
print(head);
AddAtIndex(tail,head,5,13);
print(head);
cout<<"Head "<<head->data <<endl;
cout<<"Tail "<<tail->data <<endl;
deleteNode(1,head);
print(head);
deleteNode(3,head);
print(head);
cout<<"Head "<<head->data <<endl;
cout<<"Tail "<<tail->data <<endl;
return 0;
}