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<html lang="us">
<link rel="shortcut icon" type="image/png" href="customicon.ico"/>
<script>
(function(i,s,o,g,r,a,m){i['GoogleAnalyticsObject']=r;i[r]=i[r]||function(){
(i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();a=s.createElement(o),
m=s.getElementsByTagName(o)[0];a.async=1;a.src=g;m.parentNode.insertBefore(a,m)
})(window,document,'script','//www.google-analytics.com/analytics.js','ga');
ga('create', 'UA-71936684-1', 'auto');
ga('send', 'pageview');
</script>
<head>
<meta charset="UTF-8" />
<title>BSS calc by cant say</title>
<link href='http://fonts.googleapis.com/css?family=Open+Sans' rel='stylesheet' type='text/css'>
<link type="text/css" rel="stylesheet" href="script_res/select2.css" />
<link type="text/css" rel="stylesheet" href="script_res/ap_calc.css" />
<link type="text/css" rel="stylesheet" href="script_res/nb_calc.css" />
</head>
<body>
<div class="header"><div class="wrapper">
<span class="header-logo"><a href="http://www.smogon.com/forums/members/cant-say.158401/"><img src="battlespotheader.png" alt="cant say" height="50px" /></a></span><span class="nav"><a href="http://www.smogon.com/forums/forums/battle-spot.265/">Battle Spot Forum</a> | <a href="http://www.smogon.com/dex/xy/formats/battle_spot_singles/">Info Hub</a> | <a href="http://play.pokemonshowdown.com/battlespot">PS! Room</a> | <a href="http://3ds.pokemon-gl.com/battle/oras/#single">PSL stats</a> | <a href="http://www.smogon.com/forums/threads/singles-viability-rankings.3554616/">Viability Rankings</a></span>
<div style="clear:both"></div>
</div></div>
<div class="wrapper">
<div>
<span class="title-text">Battle Spot Singles Calculator</span>
<span title="Select the generation.">
<input class="gen btn-input" type="radio" name="gen" value="6" id="gen6" checked="checked" /><label class="btn btn-small btn-right" for="gen6">ORAS</label>
</span>
<div class="move-result-group" title="Select a move to show detailed results.">
<div class="move-result-subgroup">
<div class="result-move-header"><span id="resultHeaderL">Pokemon 1's Moves (select one to show detailed results)</span></div>
<div><input class="result-move btn-input" type="radio" name="resultMove" id="resultMoveL1" checked="checked" /><label class="btn btn-xxxwide btn-top" for="resultMoveL1">Hi Jump Kick</label> <span id="resultDamageL1">??? - ???%</span></div>
<div><input class="result-move btn-input" type="radio" name="resultMove" id="resultMoveL2" /><label class="btn btn-xxxwide btn-mid" for="resultMoveL2">Falcon Punch</label> <span id="resultDamageL2">??? - ???%</span></div>
<div><input class="result-move btn-input" type="radio" name="resultMove" id="resultMoveL3" /><label class="btn btn-xxxwide btn-mid" for="resultMoveL3">Suspicious Odor</label> <span id="resultDamageL3">??? - ???%</span></div>
<div><input class="result-move btn-input" type="radio" name="resultMove" id="resultMoveL4" /><label class="btn btn-xxxwide btn-bottom" for="resultMoveL4">Tombstoner</label> <span id="resultDamageL4">??? - ???%</span></div>
</div>
<div class="move-result-subgroup">
<div class="result-move-header"><span id="resultHeaderR">Pokemon 2's Moves (select one to show detailed results)</span></div>
<div><input class="result-move btn-input" type="radio" name="resultMove" id="resultMoveR1" /><label class="btn btn-xxxwide btn-top" for="resultMoveR1">Hi Jump Kick</label> <span id="resultDamageR1">??? - ???%</span></div>
<div><input class="result-move btn-input" type="radio" name="resultMove" id="resultMoveR2" /><label class="btn btn-xxxwide btn-mid" for="resultMoveR2">Falcon Punch</label> <span id="resultDamageR2">??? - ???%</span></div>
<div><input class="result-move btn-input" type="radio" name="resultMove" id="resultMoveR3" /><label class="btn btn-xxxwide btn-mid" for="resultMoveR3">Suspicious Odor</label> <span id="resultDamageR3">??? - ???%</span></div>
<div><input class="result-move btn-input" type="radio" name="resultMove" id="resultMoveR4" /><label class="btn btn-xxxwide btn-bottom" for="resultMoveR4">Tombstoner</label> <span id="resultDamageR4">??? - ???%</span></div>
</div>
</div>
<div class="main-result-group">
<div class="big-text"><span id="mainResult">Loading...</span></div>
<div class="small-text"><span id="damageValues">(If you see this message for more than a few seconds, try enabling JavaScript. If that doesn't fix it, I'm probably in the middle of updating the calculator, so check back later.)</span></div>
</div>
<div class="panel poke-info" id="p1">
<div class="panel-heading"><h4 class="panel-title">Pokémon 1</h4></div>
<div class="panel-body">
<input type="text" class="set-selector calc-trigger" />
<div class="info-group">
<div>
<label>Type</label>
<select class="type1 terrain-trigger calc-trigger"></select>
<select class="type2 terrain-trigger calc-trigger"></select>
</div>
<div class="hide">
<label>Forme</label>
<select class="forme calc-trigger"></select>
</div>
<div>
<label>Level</label>
<input class="level calc-trigger" value="100" />
</div>
<div class="hide">
<label>Weight (kg)</label>
<input class="weight calc-trigger" value="10.0" />
</div>
</div>
<div class="info-group">
<table>
<tr><th></th><th>Base</th><th class="gen-specific g3 g4 g5 g6">IVs</th><th class="gen-specific g3 g4 g5 g6">EVs</th><th class="gen-specific g1 g2 hide">DVs</th><th></th><th></th></tr>
<tr class="hp"><td><label>HP</label></td><td><input class="base calc-trigger" value="100" /></td><td class="gen-specific g3 g4 g5 g6"><input class="ivs calc-trigger" value="31" /></td><td class="gen-specific g3 g4 g5 g6"><input class="evs calc-trigger" type="number" min="0" max="252" step="4" value="0" /></td><td class="gen-specific g1 g2 hide"><input class="dvs calc-trigger" value="15" disabled="disabled" /></td><td><span class="total">341</span></td><td></td></tr>
<tr class="at"><td><label>Attack</label></td><td><input class="base calc-trigger" value="100" /></td><td class="gen-specific g3 g4 g5 g6"><input class="ivs calc-trigger" value="31" /></td><td class="gen-specific g3 g4 g5 g6"><input class="evs calc-trigger" type="number" min="0" max="252" step="4" value="0" /></td><td class="gen-specific g1 g2 hide"><input class="dvs calc-trigger" value="15" /></td><td><span class="total">236</span></td><td><select class="boost calc-trigger"><option value="6">+6</option><option value="5">+5</option><option value="4">+4</option><option value="3">+3</option><option value="2">+2</option><option value="1">+1</option><option value="0" selected="selected">--</option><option value="-1">-1</option><option value="-2">-2</option><option value="-3">-3</option><option value="-4">-4</option><option value="-5">-5</option><option value="-6">-6</option></select></td></tr>
<tr class="df"><td><label>Defense</label></td><td><input class="base calc-trigger" value="100" /></td><td class="gen-specific g3 g4 g5 g6"><input class="ivs calc-trigger" value="31" /></td><td class="gen-specific g3 g4 g5 g6"><input class="evs calc-trigger" type="number" min="0" max="252" step="4" value="0" /></td><td class="gen-specific g1 g2 hide"><input class="dvs calc-trigger" value="15" /></td><td><span class="total">236</span></td><td><select class="boost calc-trigger"><option value="6">+6</option><option value="5">+5</option><option value="4">+4</option><option value="3">+3</option><option value="2">+2</option><option value="1">+1</option><option value="0" selected="selected">--</option><option value="-1">-1</option><option value="-2">-2</option><option value="-3">-3</option><option value="-4">-4</option><option value="-5">-5</option><option value="-6">-6</option></select></td></tr>
<tr class="sa gen-specific g2 g3 g4 g5 g6"><td><label>Sp. Atk</label></td><td><input class="base calc-trigger" value="100" /></td><td class="gen-specific g3 g4 g5 g6"><input class="ivs calc-trigger" value="31" /></td><td class="gen-specific g3 g4 g5 g6"><input class="evs calc-trigger" type="number" min="0" max="252" step="4" value="0" /></td><td class="gen-specific g1 g2 hide"><input class="dvs calc-trigger" value="15" /></td><td><span class="total">236</span></td><td><select class="boost calc-trigger"><option value="6">+6</option><option value="5">+5</option><option value="4">+4</option><option value="3">+3</option><option value="2">+2</option><option value="1">+1</option><option value="0" selected="selected">--</option><option value="-1">-1</option><option value="-2">-2</option><option value="-3">-3</option><option value="-4">-4</option><option value="-5">-5</option><option value="-6">-6</option></select></td></tr>
<tr class="sd gen-specific g2 g3 g4 g5 g6"><td><label>Sp. Def</label></td><td><input class="base calc-trigger" value="100" /></td><td class="gen-specific g3 g4 g5 g6"><input class="ivs calc-trigger" value="31" /></td><td class="gen-specific g3 g4 g5 g6"><input class="evs calc-trigger" type="number" min="0" max="252" step="4" value="0" /></td><td class="gen-specific g1 g2 hide"><input class="dvs calc-trigger" value="15" disabled="disabled" /></td><td><span class="total">236</span></td><td><select class="boost calc-trigger"><option value="6">+6</option><option value="5">+5</option><option value="4">+4</option><option value="3">+3</option><option value="2">+2</option><option value="1">+1</option><option value="0" selected="selected">--</option><option value="-1">-1</option><option value="-2">-2</option><option value="-3">-3</option><option value="-4">-4</option><option value="-5">-5</option><option value="-6">-6</option></select></td></tr>
<tr class="sl gen-specific g1 hide"><td><label>Special</label></td><td><input class="base calc-trigger" value="100" /></td><td><input class="dvs calc-trigger" value="15" /></td><td><span class="total">236</span></td><td><select class="boost calc-trigger"><option value="6">+6</option><option value="5">+5</option><option value="4">+4</option><option value="3">+3</option><option value="2">+2</option><option value="1">+1</option><option value="0" selected="selected">--</option><option value="-1">-1</option><option value="-2">-2</option><option value="-3">-3</option><option value="-4">-4</option><option value="-5">-5</option><option value="-6">-6</option></select></td></tr>
<tr class="sp"><td><label>Speed</label></td><td><input class="base calc-trigger" value="100" /></td><td class="gen-specific g3 g4 g5 g6"><input class="ivs calc-trigger" value="31" /></td><td class="gen-specific g3 g4 g5 g6"><input class="evs calc-trigger" type="number" min="0" max="252" step="4" value="0" /></td><td class="gen-specific g1 g2 hide"><input class="dvs calc-trigger" value="15" /></td><td><span class="total">236</span></td><td><select class="boost calc-trigger"><option value="6">+6</option><option value="5">+5</option><option value="4">+4</option><option value="3">+3</option><option value="2">+2</option><option value="1">+1</option><option value="0" selected="selected">--</option><option value="-1">-1</option><option value="-2">-2</option><option value="-3">-3</option><option value="-4">-4</option><option value="-5">-5</option><option value="-6">-6</option></select></td></tr>
<tr><td></td><td></td><td></td><td class='ev-total'> </td><td></td><td></td><td></td></tr>
</table>
</div>
<div class="info-group info-selectors">
<div class="gen-specific g3 g4 g5 g6">
<label>Nature</label>
<select class="nature calc-trigger"><option value="Adamant">Adamant (+Atk, -SpA)</option><option value="Bashful">Bashful</option><option value="Bold">Bold (+Def, -Atk)</option><option value="Brave">Brave (+Atk, -Spe)</option><option value="Calm">Calm (+SpD, -Atk)</option><option value="Careful">Careful (+SpD, -SpA)</option><option value="Docile">Docile</option><option value="Gentle">Gentle (+SpD, -Def)</option><option value="Hardy" selected="selected">Hardy</option><option value="Hasty">Hasty (+Spe, -Def)</option><option value="Impish">Impish (+Def, -SpA)</option><option value="Jolly">Jolly (+Spe, -SpA)</option><option value="Lax">Lax (+Def, -SpD)</option><option value="Lonely">Lonely (+Atk, -Def)</option><option value="Mild">Mild (+SpA, -Def)</option><option value="Modest">Modest (+SpA, -Atk)</option><option value="Naive">Naive (+Spe, -SpD)</option><option value="Naughty">Naughty (+Atk, -SpD)</option><option value="Quiet">Quiet (+SpA, -Spe)</option><option value="Quirky">Quirky</option><option value="Rash">Rash (+SpA, -SpD)</option><option value="Relaxed">Relaxed (+Def, -Spe)</option><option value="Sassy">Sassy (+SpD, -Spe)</option><option value="Serious">Serious</option><option value="Timid">Timid (+Spe, -Atk)</option></select>
</div>
<div class="gen-specific g3 g4 g5 g6">
<label>Ability</label>
<select class="ability terrain-trigger calc-trigger"></select>
</div>
<div class="gen-specific g2 g3 g4 g5 g6">
<label>Item</label>
<select class="item terrain-trigger calc-trigger"></select>
</div>
<div>
<label>Status</label>
<select class="status calc-trigger"><option value="Healthy">Healthy</option><option value="Poisoned">Poisoned</option><option value="Badly Poisoned">Badly Poisoned</option><option value="Burned">Burned</option><option value="Paralyzed">Paralyzed</option><option value="Asleep">Asleep</option><option value="Frozen">Frozen</option></select>
<select class="toxic-counter calc-trigger hide"><option value="1">1/16</option><option value="2">2/16</option><option value="3">3/16</option><option value="4">4/16</option><option value="5">5/16</option><option value="6">6/16</option><option value="7">7/16</option><option value="8">8/16</option><option value="9">9/16</option><option value="10">10/16</option><option value="11">11/16</option><option value="12">12/16</option><option value="13">13/16</option><option value="14">14/16</option><option value="15">15/16</option></select>
</div>
</div>
<div class="info-group">
<label>Current HP</label>
<input class="current-hp calc-trigger" value="341" />/<span class="max-hp">341</span> (<input class="percent-hp calc-trigger" value="100" />%)
</div>
<div class="move1">
<select class="move-selector calc-trigger small-select"></select>
<input class="move-bp calc-trigger" value="50" />
<select class="move-type calc-trigger"></select>
<select class="move-cat calc-trigger gen-specific g4 g5 g6"><option value="Physical">Physical</option><option value="Special">Special</option></select>
<input class="move-crit calc-trigger btn-input" type="checkbox" id="critL1" /><label class="btn crit-btn" for="critL1" title="Force this attack to be a critical hit?">Crit</label>
<select class="move-hits calc-trigger hide"><option value="2">2 hits</option><option value="3">3 hits</option><option value="4">4 hits</option><option value="5">5 hits</option></select>
</div>
<div class="move2">
<select class="move-selector calc-trigger small-select"></select>
<input class="move-bp calc-trigger" value="0" />
<select class="move-type calc-trigger"></select>
<select class="move-cat calc-trigger gen-specific g4 g5 g6"><option value="Physical">Physical</option><option value="Special">Special</option></select>
<input class="move-crit calc-trigger btn-input" type="checkbox" id="critL2" /><label class="btn crit-btn" for="critL2" title="Force this attack to be a critical hit?">Crit</label>
<select class="move-hits calc-trigger hide"><option value="2">2 hits</option><option value="3">3 hits</option><option value="4">4 hits</option><option value="5">5 hits</option></select>
</div>
<div class="move3">
<select class="move-selector calc-trigger small-select"></select>
<input class="move-bp calc-trigger" value="0" />
<select class="move-type calc-trigger"></select>
<select class="move-cat calc-trigger gen-specific g4 g5 g6"><option value="Physical">Physical</option><option value="Special">Special</option></select>
<input class="move-crit calc-trigger btn-input" type="checkbox" id="critL3" /><label class="btn crit-btn" for="critL3" title="Force this attack to be a critical hit?">Crit</label>
<select class="move-hits calc-trigger hide"><option value="2">2 hits</option><option value="3">3 hits</option><option value="4">4 hits</option><option value="5">5 hits</option></select>
</div>
<div class="move4">
<select class="move-selector calc-trigger small-select"></select>
<input class="move-bp calc-trigger" value="0" />
<select class="move-type calc-trigger"></select>
<select class="move-cat calc-trigger gen-specific g4 g5 g6"><option value="Physical">Physical</option><option value="Special">Special</option></select>
<input class="move-crit calc-trigger btn-input" type="checkbox" id="critL4" /><label class="btn crit-btn" for="critL4" title="Force this attack to be a critical hit?">Crit</label>
<select class="move-hits calc-trigger hide"><option value="2">2 hits</option><option value="3">3 hits</option><option value="4">4 hits</option><option value="5">5 hits</option></select>
</div>
<!--squirrelboy1225's HTML additions are right here-->
<p>Please enter your custom set here.</p>
Spread Name: <input type = "text" id = "spreadName" style = "width: 60%">
<textarea rows="9" cols="40" id = "customMon"></textarea>
<br>
<script type="text/javascript" src="script_res/setdex_custom.js"></script>
<button type = "button" onclick = "savecustom()">Save</button> <button type = "button" onclick = "deletecustom()">Delete Custom Sets</button>
<p>You may need to refresh the page after deleting your custom sets. If you encounter a bug, please try deleting your cookies or reporting it!</p>
</div>
</div>
<div class="panel field-info">
<div class="panel-heading"><h4 class="panel-title">Field</h4></div>
<div class="panel-body">
<div class="gen-specific g3 g4 g5 g6" style="width: 10.6em; margin: 0 auto 5px;" title="Select the battle format.">
<input class="btn-input calc-trigger" type="radio" name="format" value="Singles" id="singles" /><label class="btn btn-left" for="singles">Singles</label>
<input class="btn-input calc-trigger" type="radio" name="format" value="Doubles" id="doubles" /><label class="btn btn-right" for="doubles">Doubles</label>
</div>
<div class="gen-specific g6" style="width: 24.3em; margin: 5px auto;" title="Select the current terrain.">
<input class="btn-input terrain-trigger calc-trigger" type="checkbox" name="terrain" value="Electric" id="electric" /><label class="btn btn-xxwide btn-left" for="electric">Electric Terrain</label>
<input class="btn-input terrain-trigger calc-trigger" type="checkbox" name="terrain" value="Grassy" id="grassy" /><label class="btn btn-xxwide btn-mid" for="grassy">Grassy Terrain</label>
<input class="btn-input terrain-trigger calc-trigger" type="checkbox" name="terrain" value="Misty" id="misty" /><label class="btn btn-xwide btn-right" for="misty">Misty Terrain</label>
</div>
<hr class="gen-specific g6" />
<div class="gen-specific g3 g4 g5 g6" style="width: 22.2em; margin: 5px auto;" title="Select the current weather condition.">
<input class="btn-input calc-trigger" type="radio" name="weather" value="" id="clear" checked="checked" /><label class="btn btn-small btn-left" for="clear">None</label>
<input class="btn-input calc-trigger" type="radio" name="weather" value="Sun" id="sun" /><label class="btn btn-small btn-mid" for="sun">Sun</label>
<input class="btn-input calc-trigger" type="radio" name="weather" value="Rain" id="rain" /><label class="btn btn-small btn-mid" for="rain">Rain</label>
<input class="btn-input calc-trigger" type="radio" name="weather" value="Sand" id="sand" /><label class="btn btn-small btn-mid" for="sand">Sand</label>
<input class="btn-input calc-trigger" type="radio" name="weather" value="Hail" id="hail" /><label class="btn btn-small btn-right" for="hail">Hail</label>
</div>
<div class="gen-specific g6" style="width: 21.1em; margin: 5px auto;" title="Select the current weather condition.">
<input class="btn-input calc-trigger" type="radio" name="weather" value="Harsh Sun" id="harsh-sun"/><label class="btn btn-wide btn-left" for="harsh-sun">Harsh Sun</label>
<input class="btn-input calc-trigger" type="radio" name="weather" value="Heavy Rain" id="heavy-rain"/><label class="btn btn-wide btn-mid" for="heavy-rain">Heavy Rain</label>
<input class="btn-input calc-trigger" type="radio" name="weather" value="Strong Winds" id="strong-winds"/><label class="btn btn-xwide btn-right" for="strong-winds">Strong Winds</label>
</div>
<div class="gen-specific g2 hide" style="width: 17.8em; margin: 0 auto 5px;" title="Select the current weather condition.">
<input class="btn-input calc-trigger" type="radio" name="gscWeather" value="" id="gscClear" checked="checked" /><label class="btn btn-small btn-left" for="gscClear">None</label>
<input class="btn-input calc-trigger" type="radio" name="gscWeather" value="Sun" id="gscSun" /><label class="btn btn-small btn-mid" for="gscSun">Sun</label>
<input class="btn-input calc-trigger" type="radio" name="gscWeather" value="Rain" id="gscRain" /><label class="btn btn-small btn-mid" for="gscRain">Rain</label>
<input class="btn-input calc-trigger" type="radio" name="gscWeather" value="Sand" id="gscSand" /><label class="btn btn-small btn-right" for="gscSand">Sand</label>
</div>
<div class="gen-specific g6" style="width: 21.1em; margin: 5px auto;" title="Select the current radiating aura.">
<input class="btn-input calc-trigger" type="checkbox" name="aura" value="Aura Break" id="aura-break"/><label class="btn btn-wide btn-left" for="aura-break">Aura Break</label>
<input class="btn-input calc-trigger" type="checkbox" name="aura" value="Fairy Aura" id="fairy-aura"/><label class="btn btn-wide btn-mid" for="fairy-aura">Fairy Aura</label>
<input class="btn-input calc-trigger" type="checkbox" name="aura" value="Dark Aura" id="dark-aura"/><label class="btn btn-wide btn-right" for="dark-aura">Dark Aura</label>
</div>
<div class="gen-specific g4 g5 g6" style="width: 5.3em; margin: 5px auto;" title="Is gravity in effect?">
<input class="btn-input calc-trigger" type="checkbox" id="gravity" /><label class="btn" for="gravity">Gravity</label>
</div>
<hr class="gen-specific g2 g3 g4 g5 g6" />
<div class="btn-group gen-specific g4 g5 g6">
<div class="left" title="Is Stealth Rock affecting this side of the field?">
<input class="btn-input calc-trigger" type="checkbox" id="srL" /><label class="btn btn-xwide" for="srL">Stealth Rock</label>
</div>
<div class="right" title="Is Stealth Rock affecting this side of the field?">
<input class="btn-input calc-trigger" type="checkbox" id="srR" /><label class="btn btn-xwide" for="srR">Stealth Rock</label>
</div>
</div>
<div class="btn-group gen-specific g3 g4 g5 g6">
<div class="left" title="Are there Spikes on this side of the field?">
<input class="btn-input calc-trigger" type="radio" name="spikesL" value="0" id="spikesL0" checked="checked" /><label class="btn btn-xsmall btn-left" for="spikesL0">0</label>
<input class="btn-input calc-trigger" type="radio" name="spikesL" value="1" id="spikesL1" /><label class="btn btn-xsmall btn-mid" for="spikesL1">1</label>
<input class="btn-input calc-trigger" type="radio" name="spikesL" value="2" id="spikesL2" /><label class="btn btn-xsmall btn-mid" for="spikesL2">2</label>
<input class="btn-input calc-trigger" type="radio" name="spikesL" value="3" id="spikesL3" /><label class="btn btn-wide btn-right" for="spikesL3">3 Spikes</label>
</div>
<div class="right" title="Are there Spikes on this side of the field?">
<input class="btn-input calc-trigger" type="radio" name="spikesR" value="0" id="spikesR0" checked="checked" /><label class="btn btn-xsmall btn-left" for="spikesR0">0</label>
<input class="btn-input calc-trigger" type="radio" name="spikesR" value="1" id="spikesR1" /><label class="btn btn-xsmall btn-mid" for="spikesR1">1</label>
<input class="btn-input calc-trigger" type="radio" name="spikesR" value="2" id="spikesR2" /><label class="btn btn-xsmall btn-mid" for="spikesR2">2</label>
<input class="btn-input calc-trigger" type="radio" name="spikesR" value="3" id="spikesR3" /><label class="btn btn-wide btn-right" for="spikesR3">3 Spikes</label>
</div>
</div>
<div class="btn-group gen-specific g2">
<div class="left" title="Are there Spikes on this side of the field?">
<input class="btn-input calc-trigger" type="checkbox" id="gscSpikesL" /><label class="btn" for="gscSpikesL">Spikes</label>
</div>
<div class="right" title="Are there Spikes on this side of the field?">
<input class="btn-input calc-trigger" type="checkbox" id="gscSpikesR" /><label class="btn" for="gscSpikesR">Spikes</label>
</div>
</div>
<div class="btn-group">
<div class="left" title="Is this Pokemon protected by Reflect and/or Light Screen?">
<input class="btn-input calc-trigger" type="checkbox" id="reflectL" /><label class="btn btn-left" for="reflectL">Reflect</label>
<input class="btn-input calc-trigger" type="checkbox" id="lightScreenL" /><label class="btn btn-xwide btn-right" for="lightScreenL">Light Screen</label>
</div>
<div class="right" title="Is this Pokemon protected by Reflect and/or Light Screen?">
<input class="btn-input calc-trigger" type="checkbox" id="reflectR" /><label class="btn btn-left" for="reflectR">Reflect</label>
<input class="btn-input calc-trigger" type="checkbox" id="lightScreenR" /><label class="btn btn-xwide btn-right" for="lightScreenR">Light Screen</label>
</div>
</div>
<div class="btn-group gen-specific g2 g3 g4 g5 g6">
<div class="left" title="Has this Pokemon been revealed with Foresight or Odor Sleuth?">
<input class="btn-input calc-trigger" type="checkbox" id="foresightL" /><label class="btn btn-wide" for="foresightL">Foresight</label>
</div>
<div class="right" title="Has this Pokemon been revealed with Foresight or Odor Sleuth?">
<input class="btn-input calc-trigger" type="checkbox" id="foresightR" /><label class="btn btn-wide" for="foresightR">Foresight</label>
</div>
</div>
<div class="btn-group gen-specific g3 g4 g5 g6">
<div class="left" title="Has this Pokemon's power been boosted by an ally's Helping Hand?">
<input class="btn-input calc-trigger" type="checkbox" id="helpingHandL" /><label class="btn btn-xxwide" for="helpingHandL">Helping Hand</label>
</div>
<div class="right" title="Has this Pokemon's power been boosted by an ally's Helping Hand?">
<input class="btn-input calc-trigger" type="checkbox" id="helpingHandR" /><label class="btn btn-xxwide" for="helpingHandR">Helping Hand</label>
</div>
</div>
<div class="btn-group gen-specific g5 g6">
<div class="left" title="Is this Pokemon protected by an ally's Friend Guard?">
<input class="btn-input calc-trigger" type="checkbox" id="friendGuardL" /><label class="btn btn-xxwide" for="friendGuardL">Friend Guard</label>
</div>
<div class="right" title="Is this Pokemon protected by an ally's Friend Guard?">
<input class="btn-input calc-trigger" type="checkbox" id="friendGuardR" /><label class="btn btn-xxwide" for="friendGuardR">Friend Guard</label>
</div>
</div>
</div>
</div>
<div class="panel poke-info" id="p2">
<div class="panel-heading"><h4 class="panel-title">Pokémon 2</h4></div>
<div class="panel-body">
<input type="text" class="set-selector calc-trigger" />
<div class="info-group">
<div>
<label>Type</label>
<select class="type1 terrain-trigger calc-trigger"></select>
<select class="type2 terrain-trigger calc-trigger"></select>
</div>
<div class="hide">
<label>Forme</label>
<select class="forme calc-trigger"></select>
</div>
<div>
<label>Level</label>
<input class="level calc-trigger" value="100" />
</div>
<div class="hide">
<label>Weight (kg)</label>
<input class="weight calc-trigger" value="10.0" />
</div>
</div>
<div class="info-group">
<table>
<tr><th></th><th>Base</th><th class="gen-specific g3 g4 g5 g6">IVs</th><th class="gen-specific g3 g4 g5 g6">EVs</th><th class="gen-specific g1 g2 hide">DVs</th><th></th><th></th></tr>
<tr class="hp"><td><label>HP</label></td><td><input class="base calc-trigger" value="100" /></td><td class="gen-specific g3 g4 g5 g6"><input class="ivs calc-trigger" value="31" /></td><td class="gen-specific g3 g4 g5 g6"><input class="evs calc-trigger" type="number" min="0" max="252" step="4" value="0" /></td><td class="gen-specific g1 g2 hide"><input class="dvs calc-trigger" value="15" disabled="disabled" /></td><td><span class="total">341</span></td><td></td></tr>
<tr class="at"><td><label>Attack</label></td><td><input class="base calc-trigger" value="100" /></td><td class="gen-specific g3 g4 g5 g6"><input class="ivs calc-trigger" value="31" /></td><td class="gen-specific g3 g4 g5 g6"><input class="evs calc-trigger" type="number" min="0" max="252" step="4" value="0" /></td><td class="gen-specific g1 g2 hide"><input class="dvs calc-trigger" value="15" /></td><td><span class="total">236</span></td><td><select class="boost calc-trigger"><option value="6">+6</option><option value="5">+5</option><option value="4">+4</option><option value="3">+3</option><option value="2">+2</option><option value="1">+1</option><option value="0" selected="selected">--</option><option value="-1">-1</option><option value="-2">-2</option><option value="-3">-3</option><option value="-4">-4</option><option value="-5">-5</option><option value="-6">-6</option></select></td></tr>
<tr class="df"><td><label>Defense</label></td><td><input class="base calc-trigger" value="100" /></td><td class="gen-specific g3 g4 g5 g6"><input class="ivs calc-trigger" value="31" /></td><td class="gen-specific g3 g4 g5 g6"><input class="evs calc-trigger" type="number" min="0" max="252" step="4" value="0" /></td><td class="gen-specific g1 g2 hide"><input class="dvs calc-trigger" value="15" /></td><td><span class="total">236</span></td><td><select class="boost calc-trigger"><option value="6">+6</option><option value="5">+5</option><option value="4">+4</option><option value="3">+3</option><option value="2">+2</option><option value="1">+1</option><option value="0" selected="selected">--</option><option value="-1">-1</option><option value="-2">-2</option><option value="-3">-3</option><option value="-4">-4</option><option value="-5">-5</option><option value="-6">-6</option></select></td></tr>
<tr class="sa gen-specific g2 g3 g4 g5 g6"><td><label>Sp. Atk</label></td><td><input class="base calc-trigger" value="100" /></td><td class="gen-specific g3 g4 g5 g6"><input class="ivs calc-trigger" value="31" /></td><td class="gen-specific g3 g4 g5 g6"><input class="evs calc-trigger" type="number" min="0" max="252" step="4" value="0" /></td><td class="gen-specific g1 g2 hide"><input class="dvs calc-trigger" value="15" /></td><td><span class="total">236</span></td><td><select class="boost calc-trigger"><option value="6">+6</option><option value="5">+5</option><option value="4">+4</option><option value="3">+3</option><option value="2">+2</option><option value="1">+1</option><option value="0" selected="selected">--</option><option value="-1">-1</option><option value="-2">-2</option><option value="-3">-3</option><option value="-4">-4</option><option value="-5">-5</option><option value="-6">-6</option></select></td></tr>
<tr class="sd gen-specific g2 g3 g4 g5 g6"><td><label>Sp. Def</label></td><td><input class="base calc-trigger" value="100" /></td><td class="gen-specific g3 g4 g5 g6"><input class="ivs calc-trigger" value="31" /></td><td class="gen-specific g3 g4 g5 g6"><input class="evs calc-trigger" type="number" min="0" max="252" step="4" value="0" /></td><td class="gen-specific g1 g2 hide"><input class="dvs calc-trigger" value="15" disabled="disabled" /></td><td><span class="total">236</span></td><td><select class="boost calc-trigger"><option value="6">+6</option><option value="5">+5</option><option value="4">+4</option><option value="3">+3</option><option value="2">+2</option><option value="1">+1</option><option value="0" selected="selected">--</option><option value="-1">-1</option><option value="-2">-2</option><option value="-3">-3</option><option value="-4">-4</option><option value="-5">-5</option><option value="-6">-6</option></select></td></tr>
<tr class="sl gen-specific g1 hide"><td><label>Special</label></td><td><input class="base calc-trigger" value="100" /></td><td><input class="dvs calc-trigger" value="15" /></td><td><span class="total">236</span></td><td><select class="boost calc-trigger"><option value="6">+6</option><option value="5">+5</option><option value="4">+4</option><option value="3">+3</option><option value="2">+2</option><option value="1">+1</option><option value="0" selected="selected">--</option><option value="-1">-1</option><option value="-2">-2</option><option value="-3">-3</option><option value="-4">-4</option><option value="-5">-5</option><option value="-6">-6</option></select></td></tr>
<tr class="sp"><td><label>Speed</label></td><td><input class="base calc-trigger" value="100" /></td><td class="gen-specific g3 g4 g5 g6"><input class="ivs calc-trigger" value="31" /></td><td class="gen-specific g3 g4 g5 g6"><input class="evs calc-trigger" type="number" min="0" max="252" step="4" value="0" /></td><td class="gen-specific g1 g2 hide"><input class="dvs calc-trigger" value="15" /></td><td><span class="total">236</span></td><td><select class="boost calc-trigger"><option value="6">+6</option><option value="5">+5</option><option value="4">+4</option><option value="3">+3</option><option value="2">+2</option><option value="1">+1</option><option value="0" selected="selected">--</option><option value="-1">-1</option><option value="-2">-2</option><option value="-3">-3</option><option value="-4">-4</option><option value="-5">-5</option><option value="-6">-6</option></select></td></tr>
<tr><td></td><td></td><td></td><td class='ev-total'> </td><td></td><td></td><td></td></tr>
</table>
</div>
<div class="info-group info-selectors">
<div class="gen-specific g3 g4 g5 g6">
<label>Nature</label>
<select class="nature calc-trigger"><option value="Adamant">Adamant (+Atk, -SpA)</option><option value="Bashful">Bashful</option><option value="Bold">Bold (+Def, -Atk)</option><option value="Brave">Brave (+Atk, -Spe)</option><option value="Calm">Calm (+SpD, -Atk)</option><option value="Careful">Careful (+SpD, -SpA)</option><option value="Docile">Docile</option><option value="Gentle">Gentle (+SpD, -Def)</option><option value="Hardy" selected="selected">Hardy</option><option value="Hasty">Hasty (+Spe, -Def)</option><option value="Impish">Impish (+Def, -SpA)</option><option value="Jolly">Jolly (+Spe, -SpA)</option><option value="Lax">Lax (+Def, -SpD)</option><option value="Lonely">Lonely (+Atk, -Def)</option><option value="Mild">Mild (+SpA, -Def)</option><option value="Modest">Modest (+SpA, -Atk)</option><option value="Naive">Naive (+Spe, -SpD)</option><option value="Naughty">Naughty (+Atk, -SpD)</option><option value="Quiet">Quiet (+SpA, -Spe)</option><option value="Quirky">Quirky</option><option value="Rash">Rash (+SpA, -SpD)</option><option value="Relaxed">Relaxed (+Def, -Spe)</option><option value="Sassy">Sassy (+SpD, -Spe)</option><option value="Serious">Serious</option><option value="Timid">Timid (+Spe, -Atk)</option></select>
</div>
<div class="gen-specific g3 g4 g5 g6">
<label>Ability</label>
<select class="ability terrain-trigger calc-trigger"></select>
</div>
<div class="gen-specific g2 g3 g4 g5 g6">
<label>Item</label>
<select class="item terrain-trigger calc-trigger"></select>
</div>
<div>
<label>Status</label>
<select class="status calc-trigger"><option value="Healthy">Healthy</option><option value="Poisoned">Poisoned</option><option value="Badly Poisoned">Badly Poisoned</option><option value="Burned">Burned</option><option value="Paralyzed">Paralyzed</option><option value="Asleep">Asleep</option><option value="Frozen">Frozen</option></select>
<select class="toxic-counter calc-trigger hide"><option value="1">1/16</option><option value="2">2/16</option><option value="3">3/16</option><option value="4">4/16</option><option value="5">5/16</option><option value="6">6/16</option><option value="7">7/16</option><option value="8">8/16</option><option value="9">9/16</option><option value="10">10/16</option><option value="11">11/16</option><option value="12">12/16</option><option value="13">13/16</option><option value="14">14/16</option><option value="15">15/16</option></select>
</div>
</div>
<div class="info-group">
<label>Current HP</label>
<input class="current-hp calc-trigger" value="341" />/<span class="max-hp">341</span> (<input class="percent-hp calc-trigger" value="100" />%)
</div>
<div class="move1">
<select class="move-selector calc-trigger small-select"></select>
<input class="move-bp calc-trigger" value="50" />
<select class="move-type calc-trigger"></select>
<select class="move-cat calc-trigger gen-specific g4 g5 g6"><option value="Physical">Physical</option><option value="Special">Special</option></select>
<input class="move-crit calc-trigger btn-input" type="checkbox" id="critR1" /><label class="btn crit-btn" for="critR1" title="Force this attack to be a critical hit?">Crit</label>
<select class="move-hits calc-trigger hide"><option value="2">2 hits</option><option value="3">3 hits</option><option value="4">4 hits</option><option value="5">5 hits</option></select>
</div>
<div class="move2">
<select class="move-selector calc-trigger small-select"></select>
<input class="move-bp calc-trigger" value="0" />
<select class="move-type calc-trigger"></select>
<select class="move-cat calc-trigger gen-specific g4 g5 g6"><option value="Physical">Physical</option><option value="Special">Special</option></select>
<input class="move-crit calc-trigger btn-input" type="checkbox" id="critR2" /><label class="btn crit-btn" for="critR2" title="Force this attack to be a critical hit?">Crit</label>
<select class="move-hits calc-trigger hide"><option value="2">2 hits</option><option value="3">3 hits</option><option value="4">4 hits</option><option value="5">5 hits</option></select>
</div>
<div class="move3">
<select class="move-selector calc-trigger small-select"></select>
<input class="move-bp calc-trigger" value="0" />
<select class="move-type calc-trigger"></select>
<select class="move-cat calc-trigger gen-specific g4 g5 g6"><option value="Physical">Physical</option><option value="Special">Special</option></select>
<input class="move-crit calc-trigger btn-input" type="checkbox" id="critR3" /><label class="btn crit-btn" for="critR3" title="Force this attack to be a critical hit?">Crit</label>
<select class="move-hits calc-trigger hide"><option value="2">2 hits</option><option value="3">3 hits</option><option value="4">4 hits</option><option value="5">5 hits</option></select>
</div>
<div class="move4">
<select class="move-selector calc-trigger small-select"></select>
<input class="move-bp calc-trigger" value="0" />
<select class="move-type calc-trigger"></select>
<select class="move-cat calc-trigger gen-specific g4 g5 g6"><option value="Physical">Physical</option><option value="Special">Special</option></select>
<input class="move-crit calc-trigger btn-input" type="checkbox" id="critR4" /><label class="btn crit-btn" for="critR4" title="Force this attack to be a critical hit?">Crit</label>
<select class="move-hits calc-trigger hide"><option value="2">2 hits</option><option value="3">3 hits</option><option value="4">4 hits</option><option value="5">5 hits</option></select>
</div>
</div>
</div>
<div class="footer">
<p><em>This calculator is based on the work of Honko, gamut, and Zarel. It was optimized for players in the Pokémon Championship Series by Tapin and Firestorm, and edited for VGC 2016 by squirrelboy1225. then cant say came along and made a battle spot singles one</em></p></div>
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