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If we decide to go down the route of making this game similar to Castlevania, we'd like to have map transitions through doors/warps to accommodate for large maps.
The text was updated successfully, but these errors were encountered:
If we decide to go down the route of making this game similar to Castlevania, we'd like to have map transitions through doors/warps to accommodate for large maps.
The text was updated successfully, but these errors were encountered: