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ChangeLog.txt
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ChangeLog.txt
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CHANGELOG 0.6.0.1 - 2020.05.06
- COMPLETE GAME FILE READING SUPPORT
- All the unknownbytes have been figured out apart from some minor ones
- Collision-cache reading
- Apex-file (apb) modding support
- PROPER MESH AND TEXTURE MODDING SUPPORT
- FBX export with animations (import is in the works so stay tuned)
- Better model renderer
- Proper texture import and cooking inside WolvenKit
- Support for viewing of all the texturecache details
- BATCH EDITING OF MULTIPLE FILES AT ONCE
- SOUND MODDING SUPPORT
- MODERN UI WITH LIGHT, DARK AND BLUE THEMES
- many many bugfixes and minor changes
CHANGELOG 0.3.1.0 - 2018.08.02.
- Fix loading showing before it knows the paths needed to load
- Update version
- Fixed license window with the new rtfpipe package
- Update nuget packages
- Fixes autoupdates not working.
- Refactor some cr2w stuff.
- Fix form icons
- Implemented splash screen & Some Particle classes
- Create ChangeLog.txt
- Added proper wcc_lite patcher
---------------------------------- LEGACY CHANGELOG ----------------------------------
CHANGELOG 0.3.0.1 - 2018.07.26.
- Fix broken wcc_lite license formating
- Notes and kind of implementation of CIndexed2dArray. This needs to be discussed or whatever what even this file is.
- Add missing file
- Implement Grassmask reading
- Implement basic Cellmap reading
- Refactor CFoliageResource
- Fix CFoliageResource reading implemen Grass reading as well
- Update README.md
- Added IdTag Variable Support (#94)
- Proper wcc_lite patcher on first run
- Update appveyor.yml
- Update issue templates
- Create PULL_REQUEST_TEMPLATE.md
- Update appveyor.yml
- Update appveyor.yml
- Update appveyor.yml
- AutoUpdate functionality and CCubeTexture figured out mostly
- Game asset debug dump tool
- Make modmanager less likely to freeze the program when many files are copied into the files directory
- Added CSectorData support. (#93)
- Merge branch 'master' of https://github.com/Traderain/Wolven-kit
- Fix Keyboard shortcuts registering as global
- Update appveyor.yml
- Implement Copy&Paste hotkeys
- Basic shortcuts
- Fix renderer not finding the proper textures
- Abitility to im- and export Cswf-texture resources
- Update appveyor.yml
- Update appveyor.yml
- Renderer improvements (#87)
- Add better versioning
- Quick fix texturecache's mod laader crash
- Fix WolvenKit generating unusable DLCs
- Merge branch 'master' of https://github.com/Traderain/Wolven-kit
- Remove Lexar modname check meme
- Update appveyor.yml
- Solution refactor
- Fixed threading problems of initial loading
- Use protobuff for manager loading
- Fix settings form crashing when string manager is not yet loaded
- Implemented file association
- Implemented nightly builds for Appveyor (#84)
- Implemented a Treeview for easier menu creation with menu creator
- Implement an importer for redcloth files
- Implement importing models with collision and generating collision cache
- Fix CDateTime reading
- Add some missing cvectors
- Bump version
- Refactor usmplayer so it works entirely in memory
- Make USM Video player more failsafe
- Major performance improvments with the managers
- Add revorb to solution and reorganize sound related projects
- Add revorb as submodule to the solution
- Fix modexplorer jitter
- Fix installer layout
- Implemented package installation
- Finalize package layout
- Working package creator implementation
- Update nuget packages
- Fixed coma in HairWorksInfo writing
- HairWorksInstanceDescriptor layout
- Added HairAssetDescriptor layout
- Implement proper way to create malformed broken xml
- Implement HairSceneDescriptor for redfur file conversion
- Implement HairWorksInfo writing completely and refactor
- Implement writin of NvHairAssetHeaderInfo for redfur export
- Stuff from Apex
- Merge pull request #82 from Traderain/CacheResearch
- Fix dds header
- Implement CubeMap and Mipmap reading for TextureCache
- Header refactor for TextureItem
- Fixed TextureCache field names
- Merge pull request #80 from Traderain/Renderer
- Implemented all the unknownbytes Flyr files
- CTree reading implemented
- Merge branch 'master' of https://github.com/Traderain/Wolven-kit into Renderer
- Implemented all the unknownbytes in guiconfig
- Implemented unknownbytes in w2ragdoll files
- Refactor
- Renderer: Disable automatic path finding (for now) for rigs
- Merge branch 'master' into Renderer
- Merge pull request #77 from dnandha/master
- Fix solution configuration
- Refactor
- Refactores texture_cache variables to proper names
- Refactor
- Updated manager cache saving and publishing
- Fixed build
- Merge pull request #75 from Traderain/metadata_store
- Create ISSUE_TEMPLATE.md
- Fixed CTree reading and added all Enums as CName entry
- Basic tree reading in flyr files
- Fixed strings not loading
- Fixed asset browser home button
- Project upgrade
- Moved modmanager to maincontroller
- Fixed build
- Apex layout
- Refactor files
- Grouped main project forms into a folder
- Added home button to assset browser
- Implemented recent files
- PropertyGrid mod settings
- Fixed a bug with picture viewer
- Added version to projects
- Icons cleanup
- Made the settings form mora failsafe
- Added a way to detect if debug console is enabled
- Merge branch 'master' of https://github.com/Traderain/Wolven-kit
- Disable CS1591
- Update appveyor.yml
- Update appveyor.yml
- Update VS version in readme
- Update appveyor.yml
- FrmMain refactor
- Remove falsely added nuget packages
- Global event based logging
- Resolved some warnings
- Fixed registry search
- Now reads the metadata.store file to the end
- Merge pull request #74 from Jicksaw/master
- Fix NullReferenceException in get_ExplorerPath() when adding files marked from folder
- Update README.md
- Implement skeletal animation w/o model skinning yet
- Prepare Renderer for animations
- Merge pull request #73 from Traderain/Renderer
- Update gizmo for Renderer
- Add configuration fix
- Add axes gizmo to Renderer
- Add skeleton to meshes in Renderer
- Add Rig data reading for Renderer [Experimental]
- Merge branch 'master' into Renderer
- endIndices writing fix
- Fixed apex vertecie writing
- HairAssetDescriptor layout added
- CR2W2Apex: HairSceneDescriptor
- Bundle padding, Apex layout added
- Fixed usm player
- Fixed bundle content writing
- Couple fixes for bundle writing
- Fix name writing
- Revert "Corrected TOC writing"
- Corrected TOC writing
- Merge branch 'master' of https://github.com/Traderain/Wolven-kit
- Fixed bundle header writing
- Merge pull request #71 from Traderain/StringsGUI
- Added XML comments to Commonfunctions
- Fixed some stuff not parsing properly in journals
- Implemented a better journal preview
- Fixed W3StringManager GetLine
- Fixed opening CSV files in separate languages mode.
- Added option to show IDs in the strings importer.
- Implemented writing identical soundbanksinfo.xml
- Fixed maincontroller not serializing/desirializing managers properly
- Updated nuget packages
- Fixed project installer incorrectly deleting the old project
- Better exception print for mod packing
- Merge pull request #69 from Traderain/DLCSupport
- Version bump to 0.2.2
- Fixed search
- Ability to mark with enter in Asset browser
- Fixed some typos
- Made path operations more failsafe
- Fixed manually entered path browsing
- Fixed naming
- Fixed Asset browser occasionally extracting the wrong file
- Fixed script copy
- Fixed exception printing
- Fixed mod packing creating empty folders
- Fixed bug in modinstall filecopy
- Added install log
- Fix build
- Made packed project copy more failsafe
- Made project packing more failsafe
- Added notification and dialog for unsaved changes when saving project
- Fix Project packing
- Commit
- Added toolstrip to move files between mod and dlc
- Implemented multi purpose project
- Merge pull request #68 from Traderain/Renderer
- Added different export formats
- Merge branch 'master' of https://github.com/Traderain/Wolven-kit into Renderer
- Added Model Export
- Merge pull request #67 from Traderain/CacheResearch
- Fix typo
- Refactor
- Added Comboboxes in variable view for Enums
- Moved registry search to an async thread
- Added Dumped CVectors
- Refactor
- Refactor
- Added status display and refactor
- Fixed filename typo
- Fixed chunk copy
- Merge pull request #66 from Traderain/CacheResearch
- Cleanup
- Fix collision cache reading
- Added missing files
- Implemented CollisionCache reading
- Add Chunk search limit
- Seach for chunklist
- Added Atvaark
- Merge branch 'master' of https://github.com/Traderain/Wolven-kit into CacheResearch
- Merge branch 'master' of https://github.com/Traderain/Wolven-kit
- Major refactor and cleanup and fixes
- Merge pull request #65 from Traderain/Renderer
CHANGELOG 0.2.1 - 2017.07.28.
- Implemented everything strings related. Tools-> Strings Encoder GUI
- Reworked Asset browser
- Zoom&Drag etc. for Flowdiagrams
- Implemented most stuff sound related. (ww2ogg and ogg2ww still needs to be coded)
- Added Caching for the archive managers
- HSL Color picker
- Installer for modpackages. (No gui for creating them yet.)
- w2mesh renderer
- reworked about page
- menu xml creator
- fixed many bugs
- minor changes
CHANGELOG 0.1.1 - 2017.05.09.
- Game debugger form. Not entirely done. But can be used for many stuff. (Tools->Game debugger)
- Fixed adding files from other mods. (0.1 broke it)
- Made bug reporting much better and convinient. (Replaced CrashReport.NET with psr.exe)
- Fixed mod renaming.
- Replaced tutorial form with the WitcherScript documentation.
CHANGELOG 0.1 - 2017.04.12.
- XBM Converter fixed.
- Fixed a nullreference bug for Embeded files
- Texturecache and cooking
- Improved speed of bundleexplorer
- W3Speech parser. Not used anywhere yet but works perfectly.
- Build date label.
- Scripts support
- Cache parser. This is in progress.
- Costum launch parameters and launch for debugging now uses -net too.
- Packing settings.
- StringsGUI for generating strings files.
- Bundleexplorer reworked a bit.
- Modexplorer shows mods in separate folders so you know who you are stealing the files from :p
- Bundleexplorer renamed to "Asset browser" since in the future every file will be in this.
- Menu creator. Little buggy as of now but most stuff works.
- Fixed some small bugs.
2017-03-02.zip
- F2 to rename files
- Folders are cleaned when packing (fixes some stuff)
- Form for the wcc_lite eula
- https://github.com/Traderain/Wolven-kit/issues/7
- Experimental Journal Preview/Editor (doesn't work yet and such, you can't really use it yet may even crash :p)
- USM Video Player which works completely in memory (no sound yet)
- Image Preview (still in progress)
- Added Crashreport.net which emails crashes to me
- A home/clear button for bundleexplorer so you can exit from search/go to the home dir
- Added Snappy decompression so it now decompresses compression type 2 files properly
- Fixed a couple bugs and stuff which would cause stuff to crash
- xbm unknownbytes fully reversed
- CSwfTexture and CBitmapTexture implemented
Changelog 0.3 [2017.01.30]
- Copy paste in Mod Explorer
- Tutorial form
- Settings locate button (finds wcc_lite.exe and witcher3.exe automatically)
- Messagebox for .usm files
- Experimental w3speech parser (doesnt work properly yet)
- Flowdiagram only shows now when it should
- Bundleexplorer context menu to copy path and such
- Fixed add file button
- Project reload button
- GLControl and opengl scene setup (this is disabled since it doesnt really do anything)