diff --git a/changelog/snippets/balance.5883.md b/changelog/snippets/balance.5883.md new file mode 100644 index 0000000000..bbd70919ff --- /dev/null +++ b/changelog/snippets/balance.5883.md @@ -0,0 +1,3 @@ +- (#5883) Allow Chrono Dampener to fire immediately when a unit comes into range. + + Previously, Chrono was synced to game time to prevent stunlocking. Now, units have a cooldown before they can be stunned by any Chrono, which prevents stunlocking while allowing the new Chrono to be more responsive. diff --git a/changelog/snippets/fix.5883.md b/changelog/snippets/fix.5883.md new file mode 100644 index 0000000000..81404f6cf1 --- /dev/null +++ b/changelog/snippets/fix.5883.md @@ -0,0 +1,3 @@ +- (#5883) Fix Chrono Dampener's visual effect not scaling with gun range upgrades. + +- (#5883) Fix the initial stun effects of Chrono Dampener and make it a flash of energy when a unit gets stunned. diff --git a/changelog/snippets/other.5883.md b/changelog/snippets/other.5883.md new file mode 100644 index 0000000000..df2931e067 --- /dev/null +++ b/changelog/snippets/other.5883.md @@ -0,0 +1 @@ +- (#5883) Make Chrono Dampener fire rate, stun categories, and range adjustable with blueprint values. Range is also adjustable with `UnitWeapon:ChangeMaxRadius`.