You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
[03Jul2023 16:53:03.738] [Render thread/ERROR] [net.minecraft.util.thread.BlockableEventLoop/FATAL]: Error executing task on Client
java.lang.NullPointerException: Cannot invoke "net.minecraft.world.level.block.state.BlockState.m_60734_()" because "p_46606_" is null
at net.minecraft.world.level.Level.m_6933_(MixinLevel.java:198) ~[client-1.19.2-20220805.130853-srg.jar%23737!/:?]
at net.minecraft.client.multiplayer.ClientLevel.m_233653_(ClientLevel.java:134) ~[client-1.19.2-20220805.130853-srg.jar%23737!/:?]
at net.minecraft.client.multiplayer.ClientPacketListener.m_205522_(ClientPacketListener.java:635) ~[client-1.19.2-20220805.130853-srg.jar%23737!/:?]
at net.minecraft.network.protocol.game.ClientboundSectionBlocksUpdatePacket.m_132992_(ClientboundSectionBlocksUpdatePacket.java:72) ~[client-1.19.2-20220805.130853-srg.jar%23737!/:?]
at net.minecraft.client.multiplayer.ClientPacketListener.m_5771_(ClientPacketListener.java:634) ~[client-1.19.2-20220805.130853-srg.jar%23737!/:?]
at net.minecraft.network.protocol.game.ClientboundSectionBlocksUpdatePacket.m_5797_(ClientboundSectionBlocksUpdatePacket.java:64) ~[client-1.19.2-20220805.130853-srg.jar%23737!/:?]
at net.minecraft.network.protocol.game.ClientboundSectionBlocksUpdatePacket.m_5797_(ClientboundSectionBlocksUpdatePacket.java:14) ~[client-1.19.2-20220805.130853-srg.jar%23737!/:?]
...
Describe the bug
When disassembling a Create Train the train entity is converted back to blocks. When the block data is sent to the client it encounters an error.
From the client point of view the train has disappeared. You cannot interact with it except for the server pushing you back if you walk into it.
You can get it to re-appear if you make the server send the block data again e.g.:
Move far away from the chunk and come back to it
Disconnect and re-join the server
Steps to reproduce
Build a Create train
Assemble the train and then disassemble it
Expected behaviour
The blocks to sync correctly
Screenshots
No response
Additional information
The error doesn't happen if you run just Create
Rubidium has a newer version that fixes a similar bug but the error doesn't happen if you add the old version
One of the other mods in the pack is causing this.
The text was updated successfully, but these errors were encountered:
I'm having a similar issue with my custom modpack. Tried to remove sets of mods and re-add, did not help. Any time I get more than ~150-170 mods, my contraptions start to get broken and the same error appears in the logs.
I also removed any rubidium or other rendering helpers etc. Still fails.
Looks like this is some general issue related to a large number of mods, possibly in the Create mod itself.
Modpack
FTB One
Modpack version
2.7.0
Log Files
https://pastebin.com/HBgAuBNd
Describe the bug
When disassembling a Create Train the train entity is converted back to blocks. When the block data is sent to the client it encounters an error.
From the client point of view the train has disappeared. You cannot interact with it except for the server pushing you back if you walk into it.
You can get it to re-appear if you make the server send the block data again e.g.:
Steps to reproduce
Expected behaviour
The blocks to sync correctly
Screenshots
No response
Additional information
One of the other mods in the pack is causing this.
The text was updated successfully, but these errors were encountered: