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I understand that this is an experimental feature. But just reporting the breakage anyway. It might be related to DragonAPI? The Occlusion render class is failing but I think I disabled everything related to that. Might be missing something.
Setting the above setting to False allowed the world to load normally.
The text was updated successfully, but these errors were encountered:
aking4125
changed the title
[3.0.0] Threaded_chunk Updates seems to crash on world load with DragonAPI
[3.0.0] Threaded Chunk Updates seems to crash on world load with DragonAPI
Jul 1, 2024
Hello,
When
THREADED_CHUNK_UPDATES
is set toTrue
, the game crashes on world load with the following crash report:crash-2024-06-30_22.44.55-client.txt
I understand that this is an experimental feature. But just reporting the breakage anyway. It might be related to DragonAPI? The Occlusion render class is failing but I think I disabled everything related to that. Might be missing something.
Setting the above setting to
False
allowed the world to load normally.log.zip
The text was updated successfully, but these errors were encountered: