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Dynamic TreeChance #1

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Destructicus opened this issue Nov 22, 2012 · 0 comments
Open

Dynamic TreeChance #1

Destructicus opened this issue Nov 22, 2012 · 0 comments
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@Destructicus
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Make the treechance dynamic depending on frame rate. It looks cooler to have it at a lower number, but when the framerate drops, performance takes a hit. Better to have the simulation keep on chugging than have "smooth" tree growth, especially considering when the framerate is too low, nothing looks smooth.

@ghost ghost assigned arrogantrobot Dec 8, 2012
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