Linux and Windows support #5557
Replies: 39 comments 21 replies
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Note the following, from the documentation for that SDK:
I.e., it's an SDK for testing mobile games on desktop, rather than a desktop SDK. |
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I guess pure Dart implementations would be the way to go then. |
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If we decide(e.g. I am planning to work on this) to tackle this, should we create separate issues per product and work on them accordingly? |
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@salihgueler I think one meta issue and discussion in the PR would work as well but It's not up to me to decide. How do you plan to implement it? |
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An advantage of creating multiple tickets is that we can track which firebase package is how often requested. |
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Is there any work being done on desktop support (other than MacOS)? |
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It seems like discussions cannot be used for linking to pull requests. I suggest creating individual issues for the packages and platforms. |
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Is there any progress here? |
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Any updates for windows and linux support? |
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The dart native option sounds like it has disadvantages:
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Can someone please give an update about the current status for Windows support. Not having windows support is causing a lot of issues for us, so need to know how long it will take for Windows support to be covered. Thanks! |
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Our app has 33 dependencies. 3 do not have windows support yet. Two of them are not vital (geolocation). The only blocking dependency left that does not support windows is firebase. |
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almost we are in 2022 and there is no windows support. The Windows version of my app is waiting for 6 months because i built with firebase for all platforms. "firedart" extension is giving nothing to me |
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If firedart existed, it would allow for tree shaking of the firebase js, doesn't it ? |
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It will do code forking and also any update to firebase requires pull and it is not a true stream which makes the app not responsive and real time
… On Sep 12, 2021, at 3:41 PM, Dennis Kugelmann ***@***.***> wrote:
You can build an abstraction for Firebase? And use the Firebase APIs :)
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Is there any information when there will be updates on firebase for Windows? |
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@shigomany you can follow this issue: FirebaseExtended/flutterfire_desktop#52 |
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@ everyone subscribed to this discussion: The Flutter and Firebase teams rely on the feedback they gather to shape their roadmaps. So to support Firebase and Linux and Windows please do the following:
Thanks! |
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@marb2000 / @puf do you have any news on the plans Google has for officially supporting Firebase on other Desktop platforms than macOS? Already partial support for the most important plugins like Firestore / Realtime Database would help a lot. |
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actually I found a pull request here. feat(core): add support for Windows via Firebase C++ desktop SDK #10496 |
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@everyone show your support for this feature request by upvoting this idea. Thanks! |
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Well I think this should be asked here https://github.com/firebase/firebase-cpp-sdk/issues And here |
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Would really benefit for FlutterFire on Windows - we need this! 🙌 |
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As of today Windows support using the C++ SDK has landed for auth, firestore and storage plugins. Based on this effort it should be quite easy to also support Linux. I am looking forward to an official statement and hope it will soon added to the README as well. |
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I really hope there will be a support for Realtime Database as well... |
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is there a roadmap / estimate for Crashlytics on Windows? I've seen it on a roadmap for 2022 as "not started". How do we stand today on this? |
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Does the actual C++ SDK support linux ? If so, why there is not linux support yet on flutterfire side if we ignore the fact that flutterfire team is busy ? After all windows is supported and it does use the C++ SDK... |
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Is there any update or roadmap for Windows and Linux? |
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+1
…On Wed, Aug 21, 2024, 2:41 PM st merlhin ***@***.***> wrote:
+1
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Looking up for this... 😢 |
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Options are:
The second option might be harder but in the long run it might be easier to maintain.
Please show your support for this feature request by upvoting this idea. Thanks!
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