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CheatList.txt
138 lines (138 loc) · 3.83 KB
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CheatList.txt
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PCAddGoldBonusScore()
PCBurnEnemies([time]) *
PCBurnObjects([time]) *
PCCheats() / White + Y
PCCloseSlabs() *
PCConfuseEnemies() / DPadRight + X <toggle>
PCConsoleMessages() / DPadDown + Y <toggle>
PCCustomAmmo(amount) *
PCCustomAmmoFactor(amount) *
PCCustomAmmoScore(amount) *
PCCustomArmor(amount) *
PCCustomArmorsScore(amount) *
PCCustomDamageFactor(amount) *
PCCustomDemonFactor(amount) *
PCCustomGamePlayTimeScore(amount) *
PCCustomGoldBonusScore(amount) *
PCCustomGoldScore(amount) *
PCCustomHealth(amount) *
PCCustomHealthFactor(amount) *
PCCustomHolyItemsScore(amount) *
PCCustomJumpFactor(amount) *
PCCustomMonstersScore(amount) *
PCCustomObjectsScore(amount) *
PCCustomPlayerMoney(amount) *
PCCustomReloadSpeedFactor(amount) *
PCCustomSecretsScore(amount) *
PCCustomSoulDistanceFactor(amount) *
PCCustomSoulFactor(amount) *
PCCustomSoulTimeFactor(amount) *
PCCustomSoulsScore(amount) *
PCCustomSpeedFactor(amount) *
PCCustomTreasureFactor(amount) *
PCDemon([time]) / DPadDown + B <toggle>
PCDemonGun() *
PCDifficultyDaydream() / Y + DPadLeft
PCDifficultyInsomnia() / B + DPadLeft
PCDifficultyNightmare() / A + DPadLeft
PCDifficultyTrauma() / X + DPadLeft
PCDisableCheats() / Y + White
PCDisableFluorescentHallucinogen() / B + White
PCDoubleAmmoFactor()
PCDoubleDamageFactor()
PCDoubleDemonFactor() / B + DPadDown
PCDoubleHealth()
PCDoubleHealthFactor()
PCDoubleJumpFactor() *
PCDoubleReloadSpeedFactor() / A + DPadDown
PCDoubleSoulDistanceFactor()
PCDoubleSoulFactor()
PCDoubleSoulTimeFactor() / X + DPadDown
PCDoubleSpeedFactor() *
PCDoubleTreasureFactor()
PCExplodeEnemies() *
PCExplodeObjects() *
PCFinishLevel() *
PCFluorescentHallucinogen() / White + B
PCFlyMode() <toggle> *
PCFreezeEnemies([time]) *
PCGibBodies() / DPadDown + A <toggle>
PCGod() / DPadDown + X <toggle>
PCKeepBodies() / DPadLeft + Y <toggle>
PCKeepDecals() <toggle> *
PCLockCards() / X + White
PCLockLevels() / A + White
PCLockTrauma()
PCLockWeapons() / A + DPadRight
PCMediumArmor()
PCMegaAmmo() / White + DPadRight
PCMegaArmor() / White + DPadDown
PCMegaDamageFactor() / White + DPadLeft
PCMegaDemonFactor() / DPadUp + Y
PCMegaHealth() / DPadUp + B
PCMegaPlayerMoney() / White + DPadUp
PCMegaReloadSpeedFactor() / DPadUp + A
PCMegaSoulDistanceFactor() / DPadUp + X
PCMegaSoulTimeFactor() / DPadRight + Y
PCNormalAmmoFactor()
PCNormalDamageFactor() / DPadLeft + White
PCNormalDemonFactor() / Y + DPadUp
PCNormalHealth() / B + DPadUp
PCNormalHealthFactor()
PCNormalJumpFactor() *
PCNormalReloadSpeedFactor() / A + DPadUp
PCNormalSoulDistanceFactor()
PCNormalSoulFactor()
PCNormalSoulTimeFactor() / Y + DPadRight
PCNormalSpeedFactor() *
PCNormalTreasureFactor()
PCOpenSlabs() *
PCRebirth()
PCRegenerateAmmo()
PCRegenerateArmor() <toggle>
PCRegenerateHealth() <toggle>
PCResetAmmo() / DPadRight + White
PCResetAmmoFactor()
PCResetAmmoScore()
PCResetArmor() / DPadDown + White
PCResetArmorsScore()
PCResetDamageFactor()
PCResetGamePlayTimeScore() / Y + DPadDown
PCResetGoldBonusScore()
PCResetGoldScore()
PCResetHealth()
PCResetHealthFactor()
PCResetHolyItemsScore()
PCResetMonstersScore()
PCResetObjectsScore()
PCResetPlayerMoney() / DPadUp + White
PCResetScore() / B + DPadRight
PCResetSecretsScore()
PCResetSoulDistanceFactor() / X + DPadUp
PCResetSoulFactor()
PCResetSoulTimeFactor()
PCResetSoulsScore()
PCResetTreasureFactor()
PCRestoreArmor()
PCRestoreHealth()
PCSlowDownTime([amount], [time]) <toggle> *
PCStealHealth() <toggle>
PCStrongArmor()
PCTotalAmmoScore()
PCTotalArmorsScore()
PCTotalGoldScore()
PCTotalHolyItemsScore()
PCTotalMonstersScore()
PCTotalObjectsScore()
PCTotalScore() / DPadRight + B
PCTotalSecretsScore()
PCTotalSoulsScore()
PCUnlimitedAmmo() / DPadLeft + B <toggle>
PCUnlimitedCards() / DPadLeft + A <toggle>
PCUnlockCards() / White + X
PCUnlockLevels() / White + A
PCUnlockTrauma()
PCUnlockWeapons() / DPadRight + A
PCWeakArmor()
PCWeakEnemies() / DPadLeft + X <toggle>
PCWeaponModifier() / X + DPadRight <toggle>