- Added QuickStack mod. Keys unbound by default.
- To anyone trying to change the favorites color, it's borked. #SSRRGG S=saturation, R=red, G=green, nothing = blue.
- Updated Lootr, Moonlight Lib, Occultism, Oculus Flywheel Compat
- Fix GREEN NETHER and YELLOW END by Re-enabling Sky Blue band in Embeddium++
- However, this is in default configs. You'll have to fix it yourself in Video Settings/Embeddium++/Quality++/Use Sky Blue band. See Github for pictures if you need it.
- Fix Rune of Earth accepts charcoal blocks or coal blocks
- Fixed the quest flavor text rewards for real this time by switching from /say to tellraw.
- Changed Raid Captain summon to Aviar's circle
- Expanded silent gear crafting recipe for pebbles to recycle lots of things for several stone options.
- Disabled iron golem egg drop.
- Updated Mods: CraftingTweaks, Embeddium, FramedBlocks, Occultism, Roughly Enough Items, Unnecessary Trident Tweak
- Removed Roughly Enough Trades Mod
- Replaced missing item late loot reward with reinforced deepslate.
- Replaced looting book reward in Mob Tweaks with a generous looting weapon choice reward.
- Fixed zombie villager and witch spawn boosts being triggered by placing carried mobs... lol.
- Fixed lavender blossom sapling recipe from Quark.
- Removed sneaky andesite recipe added by botania.
- Nearly doubled drowned copper drop rate.
- Very slightly boosted zombie and zomblin metal drop rates again, mostly for looting enchant.
- Added flint to stone tool smashing recipe. Pebble drop rolls reduced but output is the same.
- Reverted 0.3.3 entirely due to poor decision making :'(
- Removed smelting and blasting gold gear into nuggets.
- Swapped Mason's quartz block trade for chiseled
- Removed cutting board and mana alchemy recipe to break down quartz blocks due to bypassing progression.
- Redesigned and repurposed Quark hammer for pebbles.
- Reddened warning on customize world screen.
- Switched pack logo back to png for launcher support I guess.
- Fixed missing colon in netherwood script recipes that caused a minor error in console.
- Changed leaves in composting to tag item.
- Chat command quest rewards were broken. Format changed. No preceding /.
- REI added to server.
- Reverted CarryOn block config to disabled and blacklist because it's shared with tile entities.
- Made turtle eggs not require silk touch. Relevent Info tab added.
- Reduced time required to mine obsidian (3 minutes to punch instead of 5).
- Doubled zombie and zombified piglin drop rates again. 4x total. Also 3x looting benefit total
- Diet adjusted so that weakness only sets in at 10% average due to stats not resetting by death (I thought that's how it worked).
- Also adjusted in quest info.
- Edited beta warning and linked curseforge page in main menu and github.
- Slight menu screen cleanup and darkmode mod blacklisting for better menu screen visuals.
- Curseforge project ID in bcc config
- Compressed background image for web pack logo
- Changed default options to dark mojang background as it affects the Forge blinding red loading screen.
- Removed the 1.20.1 migration from playtester quests.
- Updated mods.
- For those reading this on Curseforge, a full changelog will always be included in the pack files.
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Swapped Mods:
- OCD -> Oculus (client)
- Shutup Experimental Settings -> Yeetus Experimentus(bug resolved) (client)
- Swing Through Grass -> Clean Swing Through Grass
- LazyDFU ~> Smooth Boot
- Pluto -> Krypton Reforged
- Easier Villager Trading Reforged -> EasierVillagerTradingRebuild (client)
- Toughness Bar, Colorful Hearts, Overloaded Armor Bar -> Overflowing Bars (client)
- Embeddium/Rubidium Extras, Clear Skies -> Embeddium++ (client)
- Canary -> Radium Reforged
- Crafting Station -> Crafting Station JEI Edition (because bugs)
- RER -> JER -> modded mob drops actually show in REI
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Added Mods: Biome Beans, Glassential, Fast IP Ping (client), Noisium, ServerCore, Oculus Flywheel Compat, Unilib (craftpresence update req)
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Removed Mods: Meme in a Bottle (no update :( ), Starlight (less necessary, bugs), Witherproofed+ShiftedLib (broken updates, comments disabled, no github, unneeded extra content)
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Fixed pause and chat menu customization
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Removed Skyblock GUI custom buttons since they're native now
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Removed Trigon button from settings menu
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Updated manifest template and and dev notes with updated Createful Plaques resource pack
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Remade DefaultOptions files and moved more client preference configs there.
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Fixed Skyblock configs to new format, whitelisted corpse interaction, and evened out ground level of the islands
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More REI collapsed groups including the new cherry wood junk.
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Made another pass at the Quark config and disabled/hid more items.
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Script Work:
- Fixed Quark blossom wood recipes and cherry wood slab conflict with mcaw
- Changed spawner recipe due to netherite bars missing
- Fixed mining spawner without silk touch, but added tooltip note for potential to lose spawn egg.
- Fixed Farmer's Delight cutting board wood and sign unification, vanilla bamboo has a straw byproduct, not bark.
- Travelling Merchant has cherry sapling
- Removed previous lang fix for Create Enchantment Industry because it's fixed in this version
- Reworked tooltips with line specifications to bypass REI double text bug
- Made sherds craftable
- Gave sniffer eggs to wandering trader's rare shop pool
- Added sources via Occultism possessed mobs, pressing, and crushing for all vanilla templates and new discs
- Botania transmutation for pink petals (they missed this in the flower chain)
- Added custom reinforced plate (my awful art) and recipe for crafting reinforced deepslate
- Made deepslate mineable with netherite pick
- Fixed Occultism scripts to match update
- Datapacked extra entries to Occultism book for added/modified content including a lang tweak (I'm a bit proud)
- Biome Beans bag removed from trades, recipes, and REI, as well as it's content items.
- Added an Evoker spawn along side the Ravager, but only on Easy difficulty during a raid. Turns out the pack couldn't be beaten without it.
- Rewrote jank spawn chance boosting script to not function for spawn eggs. It's still jank, just slightly less.
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Quest Work:
- Golden Beans added to grass quest as a hint the mod exists.
- Announcement rewards are switched to the restored {team} name option instead of the dumb @p. (had to bug them for this)
- Memes removed from major quests and emergency items. :'(
- Another polish pass on quests
- Posted to Github, and linked it along with a google feedback form in the Playtester quests
- boosted twerk bonemeal chance
- spawners no longer need silk touch, tooltip added
- reworded info spawn egg info tab
- Reformatted pack, streamlined build process, and created server pack.
- Removed Crash Utilities due to feature redundancy.
- Added Dark Mode Everywhere
- Set REI's default back to light mode due to dark mode mod. You'll have to edit this yourself.
- Slightly customized the pause menu. Let me know if you actually use the Create mod button.
- Moved REI config, InventoryHUD, and Embeddium related graphics/shader options to DefaultOptions to prevent overwriting on update
- Fixed Missing Resource Packs
- Added Neko's Enchanted Books to differentiate visuals and seemingly fix a loot crate reward render bug.
- Downgraded Witherproofed 2.7.7>2.7.4, ShiftedLib 1.1.1> 1.0.2. Author derped and made it incompatible with servers.
- Split the Infinite Resources quest in half and made the first half about brass
- Added obsidian to the classic emergency items for real this time
- Disabled the Occultism Spirit Campfire because it's useless for spirit crafting, but people were checking it's recipes and trying to use it.
- Configured Mobtimizations to not disable zombie turtle egg pathing
- Deleted default configs not required in the pack.
- Quick fix for hero of the village and bartering loot tables being in the wrong folder
- Added the Exchangers mod and simplified it to match construction wands.
- Changed Fel Blazes to mirror the normal Blaze rod loot pool and noted it on the pumpkin
- Doubled Zombie Piglin ingot drop rates and looting to match the zombie rare loot drop rate boost.
- Doubled Zombie Villager and Witch spawn rates by converting zombies and creepers respectively. Also spawn egg recipes.
- Swapped the turtle from the rare cocoon pool to rare aquatic
- whitelisted obsidian and turtle eggs in Carryon
- Fixed Crafting Station, Lava, and Botania unlock quests
- Added cutting board compatibility for all? missing woods
- Hid the disabled quark azalea woods
- Hid many dependancy lines in main quest line to eliminate phantom lines.
- Added a diamond info tab hint, tweaked the bartering info tab, and tweaks some quest hints
- Changed anchor for skyblock world creation menu warning.
- Re-added REI Compatibilities that was magically missing
- updated all mods and Forge
- Enabled Quark Blossom Wood Recipes in the config
- Removed Yeetus Experimentus due to 4-way mixin conflict with Diet, Skyblock Builder, and KubeJS that broke many tag recipes ONLY on world creation and first load.
- Disabled one tweak inside Canary's config for similar first load bug with Crafting Station and adjacent inventories.
- Added Shutup Experimental Settings
- Added FTB XMod Compat
- changed malnutrition debuff to weakness
- added obsidian to Classic Emergency items
- Taking bets on many minutes before 0.1.1