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Rigid body agents already have this built in, but kinematic body agents would need it to be explicitly coded in, given how move and slide/collide function calls work.
This will become particularly important for behaviors like Jump in the future.
The text was updated successfully, but these errors were encountered:
Rigid body agents already have this built in, but kinematic body agents would need it to be explicitly coded in, given how move and slide/collide function calls work.
This will become particularly important for behaviors like Jump in the future.
The text was updated successfully, but these errors were encountered: