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vmaDestroyBuffer() destroy everything but VkDeviceMemory #401
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Function An allocation represents a piece of device memory.
You don't need to think about it as long as you respect the correct order of deinitialization, which is:
So, my main question is: Did you call |
I have the same question and calling the vmaDestroyAllocator didnt do the trick |
I managed to do a very brief MRE, minimal reproducible example. vmaDestroyBuffer(m_allocator, m_vertex_buffer.buffer, m_vertex_buffer.allocation);
vmaDestroyAllocator(m_allocator); e.g. [2024-03-29 17:47:02.921] [info] validation layer: Validation Error: [ VUID-vkDestroyDevice-device-05137 ] Object 0: handle = 0x908683000000001d, type = VK_OBJECT_TYPE_DEVICE_MEMORY; | MessageID = 0x4872eaa0 | vkCreateDevice(): OBJ ERROR : For VkDevice 0x11729a118[], VkDeviceMemory 0x908683000000001d[] has not been destroyed. The Vulkan spec states: All child objects created on device must have been destroyed prior to destroying device |
Do make sure to destroy the allocator prior to the device according to deinitialization order as mentioned by @adam-sawicki-a ; not doing so is only case where I seem to be able to reproduce that error |
When I vmaDestroyBuffer(), at object destruction, it doesn't destroy VkDeviceMemory hMemory, resulting in error:
after i destroy my device.
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