Name | Default | Description |
---|---|---|
cl_crosshair_t | 0 | Removes the top line from the crosshair :0: normal crosshair,1: crosshair without top. |
cl_crosshairalpha | 255 | Change the amount of transparency. |
cl_crosshaircolor_b | 0 | Changes the color of the crosshair. |
cl_crosshaircolor_g | 255 | Changes the color of the crosshair. |
cl_crosshaircolor_r | 0 | Changes the color of the crosshair. |
cl_crosshairdot | 1 | Decides if there is a dot in the middle of the crosshair |
cl_crosshairgap | 5 | Changes the distance of the crosshair lines from the center of screen. |
cl_crosshairsize | 5 | Changes the size of the crosshair. |
cl_crosshairthickness | 0 | Changes the thinkness of the crosshair lines. |
cl_quickhud_alpha | 255 | Change the amount of transparency. |
cl_quickhudleftcolor_b | 86 | Changes the color of the left quickhud. |
cl_quickhudleftcolor_g | 184 | Changes the color of the left quickhud. |
cl_quickhudleftcolor_r | 255 | Changes the color of the left quickhud. |
cl_quickhudrightcolor_b | 255 | Changes the color of the right quickhud. |
cl_quickhudrightcolor_g | 184 | Changes the color of the right quickhud. |
cl_quickhudrightcolor_r | 111 | Changes the color of the right quickhud. |
cond | cmd | cond <condition> <command> [args]... - runs a command only if a given condition is met |
ghost_color_b | 255 | Blue component of ghost color (linear RGB). |
ghost_color_g | 255 | Green component of ghost color (linear RGB). |
ghost_color_r | 255 | Red component of ghost color (linear RGB). |
ghost_connect | cmd | ghost_connect <ip address> <port> - connect to the server ex: 'localhost 53000' - '127.0.0.1 53000' - 89.10.20.20 53000'. |
ghost_delete_all | cmd | ghost_delete_all - delete all ghosts |
ghost_delete_by_ID | cmd | ghost_delete_by_ID <ID> - delete the ghost selected |
ghost_disconnect | cmd | ghost_disconnect - disconnect |
ghost_height | 16 | Height of the ghosts. (For prop models, only affects their position). |
ghost_message | cmd | ghost_message - send message to other players |
ghost_name | cmd | ghost_name - change your online name |
ghost_offset | cmd | ghost_offset <offset> <ID> - delay the ghost start by <offset> frames |
ghost_opacity | 255 | Opacity of the ghosts. |
ghost_ping | cmd | Pong! |
ghost_prop_model | cmd | ghost_prop_model <filepath> - set the prop model. Example: models/props/metal_box.mdl |
ghost_proximity_fade | 100 | Distance from ghosts at which their models fade out. |
ghost_recap | cmd | ghost_recap - recap all ghosts setup |
ghost_reset | cmd | ghost_reset - reset ghosts |
ghost_set_color | cmd | ghost_set_color <hex code> - sets the ghost color to the specified sRGB color code |
ghost_set_demo | cmd | ghost_set_demo <demo> [ID] - ghost will use this demo. If ID is specified, will create or modify the ID-th ghost |
ghost_set_demos | cmd | ghost_set_demos <first_demo> [first_id] [ID] - ghost will setup a speedrun with first_demo, first_demo_2, etc. If first_id is specified as e.g. 5, will instead start from first_demo_5, then first_demo_6, etc. Specifying first_id as 1 will use first_demo, first_demo_2 etc as normal. If ID is specified, will create or modify the ID-th ghost. |
ghost_show_advancement | 1 | Show the advancement of the ghosts. |
ghost_start | cmd | ghost_start - start ghosts |
ghost_sync | 0 | When loading a new level, pauses the game until other players load it. |
ghost_sync_countdown | 3 | The number of seconds of countdown to show at the start of every synced map. 0 to disable. |
ghost_TCP_only | 0 | Lathil's special command :). |
ghost_text_offset | 7 | Offset of the name over the ghosts. |
ghost_type | cmd | ghost_type <0/1/2/3>: 0: Colored circle 1: Colored pyramid 2: Colored pyramid with portal gun (RECORDED IN DEMOS) 3: Prop model (RECORDED IN DEMOS) |
ghost_update_rate | 50 | Adjust the update rate. For people with lathil's internet. |
hwait | cmd | hwait <tick> <command> [args...] - run a command after the given number of host ticks |
nop | cmd | nop [args]... - nop ignores all its arguments and does nothing |
sar_about | cmd | sar_about - prints info about SAR plugin |
sar_aim_point_add | cmd | sar_aim_point_add - add frozen aimpoint at current position |
sar_aim_point_clear | cmd | sar_aim_point_cleat - clear all frozen aimpoints |
sar_aim_point_hud | 0 | Overlays a marker with coordinates at the point you're aiming at |
sar_aircontrol | 0 | Enables more air-control on the server. |
sar_alias | cmd | sar_alias <name> [command] [args]... - create an alias, similar to the 'alias' command but not requiring quoting. If no command is specified, prints the given alias |
sar_alias_run | cmd | sar_alias_run <name> [args]... - run a SAR alias, passing on any additional arguments |
sar_autojump | 0 | Enables automatic jumping on the server. |
sar_autorecord | 0 | Enables or disables automatic demo recording. |
sar_avg_result | cmd | sar_avg_result - prints result of average |
sar_avg_start | cmd | sar_avg_start - starts calculating the average when using timer |
sar_avg_stop | cmd | sar_avg_stop - stops average calculation |
sar_cam_control | 0 | sar_cam_control <type>: Change type of camera control. 0 = Default (camera is controlled by game engine), 1 = Drive mode (camera is separated and can be controlled by user input), 2 = Cinematic mode (camera is controlled by predefined path). 3 = Follow mode (Camera is following the player but not rotating, useful when strafing on gel). |
sar_cam_drive | 1 | Enables or disables camera drive mode in-game (turning it on is not required for demo player) |
sar_cam_force_eye_pos | 0 | Forces camera to be placed exactly on the player's eye position |
sar_cam_ortho | 0 | Enables or disables camera orthographic projection |
sar_cam_ortho_nearz | 1 | Changes the near Z plane of orthographic projection. |
sar_cam_ortho_scale | 1 | Changes the scale of orthographic projection (how many units per pixel) |
sar_cam_path_getkfs | cmd | sar_cam_path_getkfs - exports commands for recreating currently made camera path |
sar_cam_path_remkf | cmd | sar_cam_path_remkf <frame> - removes camera path keyframe at specified frame |
sar_cam_path_remkfs | cmd | sar_cam_path_remkfs - removes all camera path keyframes |
sar_cam_path_setkf | cmd | sar_cam_path_setkf [frame] [x] [y] [z] [yaw] [pitch] [roll] [fov] - sets the camera path keyframe |
sar_cam_path_showkf | cmd | sar_cam_path_showkf <frame> - display information about camera path keyframe at specified frame |
sar_cam_path_showkfs | cmd | sar_cam_path_showkfs - display information about all camera path keyframes |
sar_cam_reset | cmd | sar_cam_reset - resets camera to its default position |
sar_cam_setang | cmd | sar_cam_setang <pitch> <yaw> [roll] - sets camera angle (requires camera Drive Mode) |
sar_cam_setfov | cmd | sar_cam_setfov <fov> - sets camera field of view (requires camera Drive Mode) |
sar_cam_setpos | cmd | sar_cam_setpos <x> <y> <z> - sets camera position (requires camera Drive Mode) |
sar_challenge_autostop | 0 | Automatically stops recording demos when the leaderboard opens after a CM run. If 2, automatically appends the run time to the demo name. |
sar_challenge_autosubmit_reload_api_key | cmd | sar_challenge_autosubmit_reload_api_key - reload the board.portal2.sr API key from its file. |
sar_check_update | cmd | sar_check_update [release |
sar_clear_lines | cmd | sar_clear_lines - clears all active drawline overlays |
sar_cm_rightwarp | 0 | Fix CM wrongwarp. |
sar_con_filter | 0 | Enable the console filter |
sar_con_filter_allow | cmd | sar_con_filter_allow <string> - add an allow rule to the console filter |
sar_con_filter_block | cmd | sar_con_filter_block <string> - add a disallow rule to the console filter |
sar_con_filter_default | 0 | Whether to allow text through the console filter by default |
sar_con_filter_reset | cmd | sar_con_filter_reset - clear the console filter rule list |
sar_coop_reset_progress | cmd | sar_coop_reset_progress - resets all coop progress |
sar_cps_add | cmd | sar_cps_add - saves current time of timer |
sar_cps_clear | cmd | sar_cps_clear - resets saved times of timer |
sar_cps_result | cmd | sar_cps_result - prints result of timer checkpoints |
sar_crosshair_mode | 0 | Set the crosshair mode : 0: Default crosshair 1: Customizable crosshair 2: Crosshair from .png |
sar_crosshair_P1 | 0 | Use the P1 crosshair style. |
sar_crosshair_set_texture | cmd | sar_crosshair_set_texture <filepath> |
sar_cvarlist | cmd | sar_cvarlist - lists all SAR cvars and unlocked engine cvars |
sar_cvars_dump | cmd | sar_cvars_dump - dumps all cvars to a file |
sar_cvars_dump_doc | cmd | sar_cvars_dump_doc - dumps all SAR cvars to a file |
sar_cvars_lock | cmd | sar_cvars_lock - restores default flags of unlocked cvars |
sar_cvars_unlock | cmd | sar_cvars_unlock - unlocks all special cvars |
sar_debug_listener | 0 | Prints event data of registered listener. |
sar_delete_alias_cmds | cmd | sar_delete_alias_cmds - deletes all alias commands |
sar_demo_blacklist | 0 | Stop a set of commands from being run by demo playback. |
sar_demo_blacklist_addcmd | cmd | sar_demo_blacklist_addcmd <command> - add a command to the demo blacklist |
sar_demo_blacklist_all | 0 | Stop all commands from being run by demo playback. |
sar_demo_overwrite_bak | 0 | Rename demos to (name)_bak if they would be overwritten by recording |
sar_demo_remove_broken | 1 | Whether to remove broken frames from demo playback |
sar_demo_replay | cmd | sar_demo_replay - play the last recorded or played demo |
sar_disable_challenge_stats_hud | 0 | Disables opening the challenge mode stats HUD. |
sar_disable_coop_score_hud | 0 | Disables the coop score HUD which appears in demo playback. |
sar_disable_no_focus_sleep | 0 | Does not yield the CPU when game is not focused. |
sar_disable_progress_bar_update | 0 | Disables excessive usage of progress bar. |
sar_disable_save_status_hud | 0 | Disables the saving/saved HUD which appears when you make a save. |
sar_disable_steam_pause | 0 | Prevents pauses from steam overlay. |
sar_duckjump | 0 | Allows duck-jumping even when fully crouched, similar to prevent_crouch_jump. |
sar_dump_client_classes | cmd | sar_dump_client_classes - dumps all client classes to a file |
sar_dump_client_datamap | cmd | sar_dump_client_datamap - dumps client datmap to a file |
sar_dump_events | cmd | sar_dump_events - dumps all registered game events of the game event manager |
sar_dump_server_classes | cmd | sar_dump_server_classes - dumps all server classes to a file |
sar_dump_server_datamap | cmd | sar_dump_server_datamap - dumps server datamap to a file |
sar_ei_hud | 0 | Draws entity inspection data. |
sar_ei_hud_font_color | 255 255 255 255 | RGBA font color of entity inspection HUD when not recording. |
sar_ei_hud_font_color2 | 153 23 9 255 | RGBA font color of entity inspection HUD when recording. |
sar_ei_hud_font_index | 1 | Font index of entity inspection HUD. |
sar_ei_hud_x | 0 | X offset of entity inspection HUD. |
sar_ei_hud_y | 0 | Y offset of entity inspection HUD. |
sar_ei_hud_z | 0 | Z offset of entity inspection HUD. |
sar_exit | cmd | sar_exit - removes all function hooks, registered commands and unloads the module |
sar_expand | cmd | sar_expand [cmd]... - run a command after expanding svar substitutions |
sar_export_stats | cmd | sar_export_stats <filepath> - export the stats to the specifed path in a .csv file |
sar_fast_load_preset | cmd | set_fast_load_preset <preset> - sets all loading fixes to preset values |
sar_find_client_class | cmd | sar_find_clientclass <class_name> - finds specific client class tables and props with their offset |
sar_find_client_offset | cmd | sar_find_client_offset <class_name> <prop_name> - finds prop offset in specified client class |
sar_find_ent | cmd | sar_find_ent <m_iName> - finds entity in the entity list by name |
sar_find_ents | cmd | sar_find_ents <m_iClassName> - finds entities in the entity list by class name |
sar_find_server_class | cmd | sar_find_server_class <class_name> - finds specific server class tables and props with their offset |
sar_find_server_offset | cmd | sar_find_server_offset <class_name> <prop_name> - finds prop offset in specified server class |
sar_fix_reloaded_cheats | 1 | Overrides map execution of specific console commands in Reloaded in order to separate map usage from player usage for these commands. |
sar_font_get_name | cmd | sar_font_get_name <id> - gets the name of a font from its index |
sar_force_fov | cmd | sar_force_fov <fov> - forces player FOV |
sar_function | cmd | sar_function <name> [command] [args]... - create a function, replacing $1, $2 etc up to $9 in the command string with the respective argument. If no command is specified, prints the given function |
sar_function_run | cmd | sar_function_run <name> [args]... - run a function with the given arguments |
sar_getpos | cmd | sar_getpos [slot] [server |
sar_give_betsrighter | cmd | sar_give_betsrighter [n] - gives the player in slot n (0 by default) betsrighter. |
sar_give_fly | cmd | sar_give_fly [n] - gives the player in slot n (0 by default) preserved crouchfly. |
sar_hud_angles | 0 | Draws absolute view angles of the client. 0 = Default, 1 = XY, 2 = XYZ. |
sar_hud_avg | 0 | Draws calculated average of timer. |
sar_hud_bg | 0 | Enable the SAR HUD background. |
sar_hud_cps | 0 | Draws latest checkpoint of timer. |
sar_hud_demo | 0 | Draws name, tick and time of current demo. |
sar_hud_duckstate | 0 | Draw the state of player ducking. 1 - shows either ducked or standing state 2 - shows detailed report (requires sv_cheats) |
sar_hud_eyeoffset | 0 | Draws player's eye offset. 0 = Default, 1 = eye offset including precision error, 2 = raw eye offset. |
sar_hud_font_color | 255 255 255 255 | RGBA font color of HUD. |
sar_hud_font_index | 0 | Font index of HUD. |
sar_hud_frame | 0 | Draws current frame count. |
sar_hud_ghost_show_name | 1 | Display the name of the ghost over it. |
sar_hud_grounded | 0 | Draws the state of player being on ground. |
sar_hud_groundframes | 0 | Draws the number of ground frames since last landing. |
sar_hud_groundspeed | 0 | Draw the speed of the player upon leaving the ground. |
sar_hud_hide_text | cmd | sar_hud_hide_text <id> - hides the nth text value in the HUD |
sar_hud_inspection | 0 | Draws entity inspection data. |
sar_hud_jump | 0 | Draws current jump distance. |
sar_hud_jump_peak | 0 | Draws longest jump distance. |
sar_hud_jumps | 0 | Draws total jump count. |
sar_hud_last_frame | 0 | Draws last saved frame value. |
sar_hud_last_session | 0 | Draws value of latest completed session. |
sar_hud_orange_only | 0 | Only display the SAR HUD for orange, for solo coop (fullscreen PIP). |
sar_hud_order_bottom | cmd | sar_hud_order_bottom <name> - orders hud element to bottom |
sar_hud_order_reset | cmd | sar_hud_order_reset - resets order of hud element |
sar_hud_order_top | cmd | sar_hud_order_top <name> - orders hud element to top |
sar_hud_pause_timer | 0 | Draws current value of pause timer. |
sar_hud_portal_angles | 0 | Draw the camera angles of the last primary portal shot. |
sar_hud_portal_angles_2 | 0 | Draw the camera angles of the last secondary portal shot. |
sar_hud_portals | 0 | Draws total portal count. |
sar_hud_position | 0 | Draws absolute position of the client. 0 = Default, 1 = Player position, 2 = Camera (shoot) position. |
sar_hud_precision | 3 | Precision of HUD numbers. |
sar_hud_session | 0 | Draws current session tick. |
sar_hud_set_text | cmd | sar_hud_set_text <id> <text>... - sets and shows the nth text value in the HUD |
sar_hud_set_text_color | cmd | sar_hud_set_text_color <id> <color> - sets the color of the nth text value in the HUD |
sar_hud_show_text | cmd | sar_hud_show_text <id> - shows the nth text value in the HUD |
sar_hud_spacing | 1 | Spacing between elements of HUD. |
sar_hud_steps | 0 | Draws total step count. |
sar_hud_strafesync_color | 0 150 250 255 | RGBA font color of strafesync HUD. |
sar_hud_strafesync_font_index | 1 | Font index of strafesync HUD. |
sar_hud_strafesync_offset_x | 0 | X offset of strafesync HUD. |
sar_hud_strafesync_offset_y | 1000 | Y offset of strafesync HUD. |
sar_hud_strafesync_split_offset_y | 1050 | Y offset of strafesync HUD. |
sar_hud_sum | 0 | Draws summary value of sessions. |
sar_hud_tastick | 0 | Draws current TAS playback tick. |
sar_hud_text | DEPRECATED: Use sar_hud_set_text. | |
sar_hud_text | DEPRECATED: Use sar_hud_set_text. | |
sar_hud_timer | 0 | Draws current value of timer. |
sar_hud_trace | 0 | Draws distance values of tracer. 0 = Default, 1 = Vec3, 2 = Vec2. |
sar_hud_velang | 0 | Draw the angle of the player's horizontal velocity vector. |
sar_hud_velocity | 0 | Draws velocity of the client. 0 = Default, 1 = X, Y, Z 2 = X:Y 3 = X:Y, Z 4 = X:Y:Z |
sar_hud_velocity_peak | 0 | Draws last saved velocity peak. |
sar_hud_velocity_precision | 2 | Precision of velocity HUD numbers. |
sar_hud_x | 2 | X padding of HUD. |
sar_hud_y | 2 | Y padding of HUD. |
sar_ihud | 0 | Enabled or disables movement inputs HUD of client. |
sar_ihud_add_key | cmd | sar_ihud_add_key <key> |
sar_ihud_grid_padding | 2 | Padding between grid squares of input HUD. |
sar_ihud_grid_size | 60 | Grid square size of input HUD. |
sar_ihud_modify | cmd | sar_ihud_modify <element |
sar_ihud_preset | cmd | sar_ihud_preset <preset> - modifies input hud based on given preset |
sar_ihud_setpos | cmd | Automatically sets the position of input HUD. Usage: sar_ihud_setpos <top |
sar_ihud_x | 2 | X position of input HUD. |
sar_ihud_y | 2 | Y position of input HUD. |
sar_import_stats | cmd | sar_import_stats <filePath> - import the stats from the specified .csv file |
sar_inspection_export | cmd | sar_inspection_export <file_name> - saves recorded entity data to a csv file |
sar_inspection_index | cmd | sar_inspection_index - sets entity index for inspection |
sar_inspection_print | cmd | sar_inspection_print - prints recorded entity data |
sar_inspection_save_every_tick | 0 | Saves inspection data even when session tick does not increment. |
sar_inspection_start | cmd | sar_inspection_start - starts recording entity data |
sar_inspection_stop | cmd | sar_inspection_stop - stops recording entity data |
sar_jumpboost | 0 | Enables special game movement on the server. 0 = Default, 1 = Orange Box Engine, 2 = Pre-OBE. |
sar_list_client_classes | cmd | sar_list_client_classes - lists all client classes |
sar_list_ents | cmd | sar_list_ents - lists entities |
sar_list_server_classes | cmd | sar_list_server_classes - lists all server classes |
sar_load_delay | 0 | Delay for this number of milliseconds at the end of a load. |
sar_loads_norender | 0 | Temporarily set mat_noredering to 1 during loads |
sar_loads_uncap | 0 | Temporarily set fps_max to 0 during loads |
sar_lphud | 0 | Enables or disables the portals display on screen. |
sar_lphud_font | 92 | Change font of portal counter. |
sar_lphud_reset | cmd | sar_lphud_reset - resets lp counter |
sar_lphud_reset_on_changelevel | 0 | Reset the lp counter on any changelevel or restart_level. Useful for ILs. |
sar_lphud_set | cmd | sar_lphud_set <number> - sets lp counter to given number |
sar_lphud_setpos | cmd | Automatically sets the position of least portals HUD. Usage: sar_lphud_setpos <top |
sar_lphud_x | -10 | x pos of lp counter. |
sar_lphud_y | -10 | y pos of lp counter. |
sar_minimap_load | cmd | sar_minimap_load <filename> - load a minimap from a JSON file. |
sar_minimap_max_height | 1000 | The maximum height of the minimap. |
sar_minimap_max_width | 500 | The maximum width of the minimap. |
sar_minimap_player_color | 255 0 0 255 | The color of the circle representing the player on the minimap. |
sar_minimap_x | -10 | The X position of the minimap. |
sar_minimap_y | 10 | The Y position of the minimap. |
sar_nextdemo | cmd | sar_nextdemo - plays the next demo in demo queue |
sar_on_config_exec | cmd | sar_on_config_exec <command> [args]... - registers a command to be run on config.cfg exec |
sar_on_coop_reset_done | cmd | sar_on_coop_reset_done <command> [args]... - registers a command to be run when coop reset is completed |
sar_on_coop_reset_remote | cmd | sar_on_coop_reset_remote <command> [args]... - registers a command to be run when coop reset run remotely |
sar_on_coop_spawn | cmd | sar_on_coop_spawn <command> [args]... - registers a command to be run on coop spawn |
sar_on_demo_start | cmd | sar_on_demo_start <command> [args]... - registers a command to be run when demo playback starts |
sar_on_demo_stop | cmd | sar_on_demo_stop <command> [args]... - registers a command to be run when demo playback stops |
sar_on_exit | cmd | sar_on_exit <command> [args]... - registers a command to be run on game exit |
sar_on_flags | cmd | sar_on_flags <command> [args]... - registers a command to be run when CM flags are hit |
sar_on_load | cmd | sar_on_load <command> [args]... - registers a command to be run on session start |
sar_on_session_end | cmd | sar_on_session_end <command> [args]... - registers a command to be run on session end |
sar_pause_at | -1 | Pause at the specified tick. -1 to deactivate it. |
sar_pause_for | 0 | Pause for this amount of ticks. |
sar_player_trace_autoclear | 1 | Automatically clear the trace on session start |
sar_player_trace_bbox_at | -1 | Display a player-sized bbox at the given tick. |
sar_player_trace_bbox_use_hover | 0 | Move trace bbox to hovered trace point tick on given trace. |
sar_player_trace_clear | cmd | sar_player_trace_clear <index> - Clear the index player trace |
sar_player_trace_clear_all | cmd | sar_player_trace_clear_all - Clear all the traces |
sar_player_trace_draw | 0 | Display the recorded player trace. Requires cheats |
sar_player_trace_draw_speed_deltas | 1 | Display the speed deltas. Requires sar_player_trace_draw |
sar_player_trace_draw_through_walls | 1 | Display the player trace through walls. Requires sar_player_trace_draw |
sar_player_trace_draw_time | 3 | Display tick above trace hover info 0 = hide tick info 1 = ticks since trace recording started 2 = session timer 3 = TAS timer (if no TAS was played, uses 1 instead) |
sar_player_trace_record | 0 | Record the trace to a slot. Set to 0 for not recording |
sar_player_trace_teleport_at | cmd | sar_player_trace_teleport_at <tick> [player slot] [trace index] - teleports the player at the given trace tick on the given trace ID (defaults to 1) in the given slot (defaults to 0). |
sar_portalgun_hud | 0 | Enables the portalgun HUD. |
sar_portalgun_hud_x | 5 | The x position of the portalgun HUD. |
sar_portalgun_hud_y | 5 | The y position of the portalgun HUD. |
sar_prevent_mat_snapshot_recompute | 0 | Shortens loading times by preventing state snapshot recomputation. |
sar_print_stats | cmd | sar_print_stats - prints your statistics if those are loaded |
sar_quickhud_mode | 0 | Set the quickhud mode : 0: Default quickhud 1: Customizable quickhud 2: quickhud from .png |
sar_quickhud_set_texture | cmd | sar_quickhud_set_texture <filepath> - enter the base name, it will search for <filepath>1.png, <filepath>2.png, <filepath>3.png and <filepath>4.png ex: sar_quickhud_set_texture "E:\Steam\steamapps\common\Portal 2\portal2\krzyhau" |
sar_quickhud_size | 15 | Size of the custom quickhud. |
sar_quickhud_x | 45 | Horizontal distance of the custom quickhud. |
sar_quickhud_y | 0 | Vertical distance of the custom quickhud. |
sar_record_at | -1 | Start recording a demo at the tick specified. Will use sar_record_at_demo_name. |
sar_record_at_demo_name | chamber | Name of the demo automatically recorded. |
sar_record_at_increment | 0 | Increment automatically the demo name. |
sar_record_mkdir | 1 | Automatically create directories for demos if necessary. |
sar_record_prefix | A string to prepend to recorded demo names. Can include strftime format codes. |
|
sar_rename | cmd | sar_rename <name> - changes your name |
sar_render_abitrate | 160 | Audio bitrate used in renders (kbit/s) |
sar_render_acodec | aac | Audio codec used in renders (aac, ac3, vorbis, opus, flac) |
sar_render_autostart | 0 | Whether to automatically start when demo playback begins |
sar_render_autostart_extension | mp4 | The file extension (and hence container format) to use for automatically started renders. |
sar_render_autostop | 1 | Whether to automatically stop when END is seen in demo playback |
sar_render_blend | 0 | How many frames to blend for each output frame; 1 = do not blend, 0 = automatically determine based on host_framerate |
sar_render_finish | cmd | sar_render_finish - stop rendering frames |
sar_render_fps | 60 | Render output FPS |
sar_render_merge | 0 | When set, merge all the renders until sar_render_finish is entered |
sar_render_quality | 35 | Render output quality, higher is better (50=lossless) |
sar_render_sample_rate | 44100 | Audio output sample rate |
sar_render_shutter_angle | 180 | The shutter angle to use for rendering in degrees. |
sar_render_skip_coop_videos | 1 | When set, don't include coop loading time in renders |
sar_render_start | cmd | sar_render_start <file> - start rendering frames to the given video file |
sar_render_vbitrate | 40000 | Video bitrate used in renders (kbit/s) |
sar_render_vcodec | h264 | Video codec used in renders (h264, hevc, vp8, vp9, dnxhd) |
sar_scrollspeed | 0 | Show a HUD indicating your scroll speed. |
sar_seamshot_finder | 0 | Enables or disables seamshot finder overlay. |
sar_session | cmd | sar_session - prints the current tick of the server since it has loaded |
sar_show_entinp | 0 | Print all entity inputs to console. |
sar_skiptodemo | cmd | sar_skiptodemo <demoname> - skip demos in demo queue to this demo |
sar_speedrun_autostop | 0 | Automatically stop recording demos when a speedrun finishes. If 2, automatically append the run time to the demo name. |
sar_speedrun_category | cmd | sar_speedrun_category [category] - get or set the speedrun category |
sar_speedrun_category_add_rule | cmd | sar_speedrun_category_add_rule <category> <rule> - add a rule to a speedrun category |
sar_speedrun_category_create | cmd | sar_speedrun_category_create <category> - create a new speedrun category with the given name |
sar_speedrun_category_remove | cmd | sar_speedrun_category_remove <category> - delete the given speedrun category |
sar_speedrun_category_remove_rule | cmd | sar_speedrun_category_remove_rule <category> <rule> - remove a rule from a speedrun category |
sar_speedrun_cc_finish | cmd | sar_speedrun_cc_finish - finish the category creator |
sar_speedrun_cc_place | cmd | sar_speedrun_cc_place - place a trigger-ey rule in the world |
sar_speedrun_cc_place_start | cmd | sar_speedrun_cc_place_start <rule name> <rule type> [options]... - start placing a trigger-ey rule in the world |
sar_speedrun_cc_rule | cmd | sar_speedrun_rule <rule name> <rule type> [options]... - add a rule to the category currently being created |
sar_speedrun_cc_start | cmd | sar_speedrun_cc_start <category name> [default options]... - start the category creator |
sar_speedrun_draw_triggers | 0 | Draw the triggers associated with speedrun rules in the world. |
sar_speedrun_export | cmd | sar_speedrun_export <filename> - export the speedrun result to the specified CSV file |
sar_speedrun_export_all | cmd | sar_speedrun_export_all <filename> - export the results of many speedruns to the specified CSV file |
sar_speedrun_offset | 0 | Start speedruns with this many ticks on the timer. |
sar_speedrun_pause | cmd | sar_speedrun_pause - pause the speedrun timer |
sar_speedrun_reset | cmd | sar_speedrun_reset - reset the speedrun timer |
sar_speedrun_reset_categories | cmd | sar_speedrun_reset_categories - delete all custom categories and rules, reverting to the builtin ones |
sar_speedrun_reset_export | cmd | sar_speedrun_reset_export - reset the log of complete and incomplete runs to be exported |
sar_speedrun_result | cmd | sar_speedrun_result - print the speedrun result |
sar_speedrun_resume | cmd | sar_speedrun_resume - resume the speedrun timer |
sar_speedrun_rule | cmd | sar_speedrun_rule [rule] - show information about speedrun rules |
sar_speedrun_rule_create | cmd | sar_speedrun_rule_create <name> <type> [option=value]... - create a speedrun rule with the given name, type, and options |
sar_speedrun_rule_remove | cmd | sar_speedrun_rule_remove <rule> - delete the given speedrun rule |
sar_speedrun_smartsplit | 1 | Only split the speedrun timer a maximum of once per map. |
sar_speedrun_split | cmd | sar_speedrun_split - perform a split on the speedrun timer |
sar_speedrun_start | cmd | sar_speedrun_start - start the speedrun timer |
sar_speedrun_start_on_load | 0 | Automatically start the speedrun timer when a map is loaded. 2 = restart if active. |
sar_speedrun_stop | cmd | sar_speedrun_start - stop the speedrun timer |
sar_speedrun_stop_in_menu | 0 | Automatically stop the speedrun timer when the menu is loaded. |
sar_speedrun_time_pauses | 0 | Include time spent paused in the speedrun timer. |
sar_sr_hud | 0 | Draws speedrun timer. |
sar_sr_hud_font_color | 255 255 255 255 | RGBA font color of speedrun timer HUD. |
sar_sr_hud_font_index | 70 | Font index of speedrun timer HUD. |
sar_sr_hud_x | 0 | X offset of speedrun timer HUD. |
sar_sr_hud_y | 100 | Y offset of speedrun timer HUD. |
sar_startdemos | cmd | sar_startdemos <demoname> - improved version of startdemos. Use 'stopdemo' to stop playing demos |
sar_startdemosfolder | cmd | sar_startdemosfolder <folder name> - plays all the demos in the specified folder by alphabetic order |
sar_statcounter_filePath | Stats/phunkpaiDWPS.csv | Path to the statcounter .csv file. |
sar_stats_auto_reset | 0 | Resets all stats automatically. 0 = Default, 1 = Restart or disconnect only, 2 = Any load & sar_timer_start. Note: Portal counter is not part of the "stats" feature. |
sar_stats_jump | cmd | sar_stats_jump - prints jump stats |
sar_stats_jumps_reset | cmd | sar_stats_jumps_reset - resets total jump count and jump distance peak |
sar_stats_jumps_xy | 0 | Saves jump distance as 2D vector. |
sar_stats_reset | cmd | sar_stats_reset - resets all saved stats |
sar_stats_steps | cmd | sar_stats_steps - prints total amount of steps |
sar_stats_steps_reset | cmd | sar_stats_steps_reset - resets total step count |
sar_stats_velocity | cmd | sar_stats_velocity - prints velocity stats |
sar_stats_velocity_peak_xy | 0 | Saves velocity peak as 2D vector. |
sar_stats_velocity_reset | cmd | sar_stats_velocity_reset - resets velocity peak |
sar_stitcher | 0 | Enable the image stitcher. |
sar_stitcher_reset | cmd | sar_stitcher_reset - reset the stitcher. |
sar_strafe_quality | 0 | Enables or disables the strafe quality HUD. |
sar_strafe_quality_height | 50 | The height of the strafe quality HUD. |
sar_strafe_quality_ticks | 40 | The number of ticks to average over for the strafe quality HUD. |
sar_strafe_quality_width | 300 | The width of the strafe quality HUD. |
sar_strafesync | 0 | Shows strafe sync stats. |
sar_strafesync_noground | 1 | 0: Always run. 1: Do not run when on ground. |
sar_strafesync_pause | cmd | sar_strafesync_pause - pause strafe sync session |
sar_strafesync_reset | cmd | sar_strafesync_reset - reset strafe sync session |
sar_strafesync_resume | cmd | sar_strafesync_resume - resume strafe sync session |
sar_strafesync_session_time | 0 | In seconds. How much time should pass until session is reset. If 0, you'll have to reset the session manually. |
sar_strafesync_split | cmd | sar_strafesync_split - makes a new split |
sar_sum_during_session | 1 | Updates the summary counter automatically during a session. |
sar_sum_here | cmd | sar_sum_here - starts counting total ticks of sessions |
sar_sum_result | cmd | sar_sum_result - prints result of summary |
sar_sum_stop | cmd | sar_sum_stop - stops summary counter |
sar_tas_advance | cmd | sar_tas_advance - advances TAS playback by one tick |
sar_tas_autosave_raw | 0 | Enables automatic saving of raw, processed TAS scripts. |
sar_tas_debug | 0 | Debug TAS informations. 0 - none, 1 - basic, 2 - all. |
sar_tas_pause | cmd | sar_tas_pause - pauses TAS playback |
sar_tas_pauseat | 0 | Pauses the TAS playback on specified tick. |
sar_tas_play | cmd | sar_tas_play <filename> [filename2] - plays a TAS script with given name. If two script names are given, play coop |
sar_tas_play_single | cmd | sar_tas_play_single <filename> [slot] - plays a single coop TAS script, giving the player control of the other slot. |
sar_tas_playback_rate | 1.0 | The rate at which to play back TAS scripts. |
sar_tas_real_controller_debug | 0 | Debugs controller. |
sar_tas_replay | cmd | sar_tas_replay - replays the last played TAS |
sar_tas_restore_fps | 1 | Restore fps_max and host_framerate after TAS playback. |
sar_tas_resume | cmd | sar_tas_resume - resumes TAS playback |
sar_tas_save_raw | cmd | sar_tas_save_raw - saves a processed version of just processed script |
sar_tas_server | 0 | Enable the remote TAS server. |
sar_tas_skipto | 0 | Fast-forwards the TAS playback until given playback tick. |
sar_tas_stop | cmd | sar_tas_stop - stop TAS playing |
sar_tas_tools_enabled | 1 | Enables tool processing for TAS script making. |
sar_tas_tools_force | 0 | Force tool playback for TAS scripts; primarily for debugging. |
sar_teleport | cmd | sar_teleport - teleports the player to the last saved location |
sar_teleport_setpos | cmd | sar_teleport_setpos - saves current location for teleportation |
sar_tick_debug | 0 | Output debugging information to the console related to ticks and frames. |
sar_time_demo | cmd | sar_time_demo <demo_name> - parses a demo and prints some information about it |
sar_time_demo_dev | 0 | Printing mode when using sar_time_demo. 0 = Default, 1 = Console commands, 2 = Console commands & packets. |
sar_time_demos | cmd | sar_time_demos <demo_name> [demo_name2]... - parses multiple demos and prints the total sum of them |
sar_timer_always_running | 1 | Timer will save current value when disconnecting. |
sar_timer_result | cmd | sar_timer_result - prints result of timer |
sar_timer_start | cmd | sar_timer_start - starts timer |
sar_timer_stop | cmd | sar_timer_stop - stops timer |
sar_timer_time_pauses | 1 | Timer adds non-simulated ticks when server pauses. |
sar_toast_align | 0 | The side to align toasts to horizontally. 0 = left, 1 = center, 2 = right. |
sar_toast_anchor | 1 | Where to put new toasts. 0 = bottom, 1 = top. |
sar_toast_background | 1 | Sets the background highlight for toasts. 0 = no background, 1 = text width only, 2 = full width. |
sar_toast_compact | 0 | Enables a compact form of the toasts HUD. |
sar_toast_create | cmd | sar_toast_create <tag> <text> - create a toast |
sar_toast_disable | 0 | Disable all toasts from showing. |
sar_toast_dismiss_all | cmd | sar_toast_dismiss_all - dismiss all active toasts |
sar_toast_font | 6 | The font index to use for toasts. |
sar_toast_net_create | cmd | sar_toast_net_create <tag> <text> - create a toast, also sending it to your coop partner |
sar_toast_net_disable | 0 | Disable network toasts. |
sar_toast_setpos | cmd | sar_toast_setpos <bottom |
sar_toast_tag_dismiss_all | cmd | sar_toast_tag_dismiss_all <tag> - dismiss all active toasts with the given tag |
sar_toast_tag_set_color | cmd | sar_toast_tag_set_color <tag> <color> - set the color of the specified toast tag to an sRGB color |
sar_toast_tag_set_duration | cmd | sar_toast_tag_set_duration <tag> <duration> - set the duration of the specified toast tag in seconds. The duration may be given as 'forever' |
sar_toast_width | 250 | The maximum width for toasts. |
sar_toast_x | 10 | The horizontal position of the toasts HUD. |
sar_toast_y | 10 | The vertical position of the toasts HUD. |
sar_togglewait | cmd | sar_togglewait - enables or disables "wait" for the command buffer |
sar_trace_a | cmd | sar_trace_a - saves location A for tracing |
sar_trace_b | cmd | sar_trace_b - saves location B for tracing |
sar_trace_reset | cmd | sar_trace_reset - resets tracer |
sar_trace_result | cmd | sar_trace_result - prints tracing result |
sar_update | cmd | sar_update [release |
sar_velocitygraph | 0 | Shows velocity graph. |
sar_velocitygraph_background | 0 | Background of velocity graph. |
sar_velocitygraph_font_index | 21 | Font index of velocity graph. |
sar_velocitygraph_rainbow | 0 | Rainbow mode of velocity graph text. |
sar_velocitygraph_show_speed_on_graph | 1 | Show speed between jumps. |
sar_vphys_hud | 0 | Enables or disables the vphys HUD. |
sar_vphys_hud_x | 0 | The x position of the vphys HUD. |
sar_vphys_hud_y | 0 | The y position of the vphys HUD. |
sar_vphys_setangle | cmd | sar_vphys_setangle <hitbox> <angle> - sets rotation angle to either standing (0) or crouching (1) havok collision shadow |
sar_vphys_setgravity | cmd | sar_vphys_setgravity <hitbox> <enabled> - sets gravity flag state to either standing (0) or crouching (1) havok collision shadow |
sar_vphys_setspin | cmd | sar_vphys_setspin <hitbox> <angvel> - sets rotation speed to either standing (0) or crouching (1) havok collision shadow |
sar_workshop | cmd | sar_workshop <file> [ss/changelevel] - same as "map" command but lists workshop maps |
sar_workshop_list | cmd | sar_workshop_list - prints all workshop maps |
sar_workshop_update | cmd | sar_workshop_update - updates the workshop map list |
seq | cmd | seq <commands>... - runs a sequence of commands one tick after one another |
svar_add | cmd | svar_add <variable> <variable |
svar_capture | cmd | svar_capture <variable> <command> [args]... - capture a command's output and place it into an svar, removing newlines |
svar_count | cmd | svar_count - prints a count of all the defined svars |
svar_div | cmd | svar_div <variable> <variable |
svar_from_cvar | cmd | svar_from_cvar <variable> <cvar> - capture a cvars's value and place it into an svar, removing newlines |
svar_get | cmd | svar_get <variable> - get the value of a svar |
svar_mod | cmd | svar_mod <variable> <variable |
svar_mul | cmd | svar_mul <variable> <variable |
svar_no_persist | cmd | svar_no_persist <variable> - unmark an svar as persistent |
svar_persist | cmd | svar_persist <variable> - mark an svar as persistent |
svar_set | cmd | svar_set <variable> <value> - set a svar (SAR variable) to a given value |
svar_sub | cmd | svar_sub <variable> <variable |
wait | cmd | wait <tick> <commands> - wait for the amount of ticks specified |
wait_mode | 0 | When the pending commands should be executed. 0 is absolute, 1 is relative to when you entered the wait command. |
wait_persist_across_loads | 0 | Whether pending commands should be carried across loads (1) or just be dropped (0). |