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Trigger does not register on ground portal #128
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@Geertiebear Did you test for this? |
Yeah I fixed this today remember? |
@Geertiebear This bug should still exist. When you pass through a ground portal sometimes triggers won't register so you keep falling. We probably need not only check if the player is inside a trigger right now but in that special case we also need to check if the player passed a trigger very recently. |
Oh I didn't realise this issue had to do with triggers my bad. |
Hi all, is anyone working on this or is it up for grab ? In the second case, is there a simple way to reproduce the issue without making a whole map? I am not really familiar with the editor :/ |
Hello. This should be reproduceable on n4. There is also a map for testing in the packages testing directory called teleportTriggerTerminalVelocity.xml that has a teleport trigger right above the destination element. So you should fall in a tunnel and trigger the bug easily. Just walk to the box on the floor. |
Thanks! I will try that ! :) |
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