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New issue: Blue screen when pressing play, 2D example looks normal otherwise #15

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Xenophyophoria opened this issue Jun 24, 2023 · 2 comments

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@Xenophyophoria
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Xenophyophoria commented Jun 24, 2023

Hey there! I noticed a new issue with the CRT shader. The thing looks fine until I try to click play on the example scene. Then, I only get a blue screen.
My project - 2D - Windows, Mac, Linux - Unity 2021 3 16f1 Personal_ DX11 24_6_2023 1_47_36 PM
My project - 2D - Windows, Mac, Linux - Unity 2021 3 16f1 Personal_ DX11 24_6_2023 1_47_25 PM

I'm also using a different camera, so the CRT effect doesn't show up on my game when I place the camera script on my camera.

Edit: The 3d example works, but there is no CRT effect.
My project - 2D - Windows, Mac, Linux - Unity 2021 3 16f1 Personal_ DX11 24_6_2023 1_58_33 PM

When attaching the CRT effect.cs script, it doesn't work either!

@GlaireDaggers
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Just to check: are you using URP or HDRP?
At the moment, RetroTVFX does not support either of those

@Xenophyophoria
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Seems like I'm using URP. Is there a way to replicate the effects of URP without it?

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