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Record Events for GameServer State Changes #32

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markmandel opened this issue Dec 18, 2017 · 0 comments
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Record Events for GameServer State Changes #32

markmandel opened this issue Dec 18, 2017 · 0 comments
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area/user-experience Pertaining to developers trying to use Agones, e.g. SDK, installation, etc good first issue These are great first issues. If you are looking for a place to start, start here! kind/design Proposal discussing new features / fixes and how they should be implemented kind/feature New features for Agones
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@markmandel
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markmandel commented Dec 18, 2017

There is a mechanism to record major events for days structures.

We should record explanatory events for each state change for a GameServer.

You can see examples of the API for recording events in the sample-controller repository
https://sourcegraph.com/github.com/kubernetes/sample-controller@46b5d73382781350b6fbea86410615fd03792059/-/blob/controller.go#L84:2$references

@markmandel markmandel added area/user-experience Pertaining to developers trying to use Agones, e.g. SDK, installation, etc good first issue These are great first issues. If you are looking for a place to start, start here! kind/design Proposal discussing new features / fixes and how they should be implemented kind/feature New features for Agones labels Dec 18, 2017
@markmandel markmandel added this to the 0.1 milestone Jan 3, 2018
@markmandel markmandel self-assigned this Jan 9, 2018
markmandel added a commit that referenced this issue Jan 11, 2018
When running `kubectl describe` on GameServers, this will
now display records of major events in the lifecycle of
the GameServer.

This was setup work for reporting issue for #10 (validation)

Closes #32
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area/user-experience Pertaining to developers trying to use Agones, e.g. SDK, installation, etc good first issue These are great first issues. If you are looking for a place to start, start here! kind/design Proposal discussing new features / fixes and how they should be implemented kind/feature New features for Agones
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