From 4fda0b665b157b6963d887c796e21fc07abde2a3 Mon Sep 17 00:00:00 2001 From: George FunBook Date: Wed, 9 Aug 2023 10:59:25 -0500 Subject: [PATCH] release 3.0.0 --- CHANGELOG.md | 8 ++++++++ haxelib.json | 4 ++-- 2 files changed, 10 insertions(+), 2 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index fc65027d9..e2c34ef53 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,3 +1,11 @@ +3.0.0 (August 9, 2023) +------------------------------ +- `FlxMouseEventManager`: Removed +- `HeatmapPathfinder`: Make mobile-friendly [#321](https://github.com/HaxeFlixel/flixel-demos/pull/321) +- `FlxPexParser`: Use HD particle, make mobile friendly [#320](https://github.com/HaxeFlixel/flixel-demos/pull/320) +- `DynamicShadows`: Add blue tint to bg, make shadows flicker [#319](https://github.com/HaxeFlixel/flixel-demos/pull/319) +- `MinimalistTD`: Fix overlapping buttons and recycled sprites [#309](https://github.com/HaxeFlixel/flixel-demos/pull/309) + 2.9.4 (August 7, 2023) ------------------------------ * Fix performance issues in DynamicShadows by using shaders diff --git a/haxelib.json b/haxelib.json index e5e9359ee..b7b9ea9cf 100644 --- a/haxelib.json +++ b/haxelib.json @@ -4,8 +4,8 @@ "license": "MIT", "tags": ["game", "openfl", "flash", "neko", "cpp", "android", "ios", "demo", "cross"], "description": "Demo Projects for HaxeFlixel", - "version": "2.9.4", - "releasenote": "Fix performance issues in DynamicShadows by using shaders", + "version": "3.0.0", + "releasenote": "Make some demos mobile-friendly", "contributors": ["haxeflixel", "Gama11", "GeoKureli"], "dependencies": {} }