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FlxMouse: add registerSimpleNativeCursorData()
Does the same as setSimpleNativeCursorData(), but doesn't activate the cursor. Allows fixing #1944 without introducing redundant code.
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@@ -15,7 +15,7 @@ class GraphicMoverTool extends BitmapData {} | |
* @author Fernando Bevilacqua ([email protected]) | ||
*/ | ||
class Mover extends Tool | ||
{ | ||
{ | ||
private var _dragging:Bool = false; | ||
private var _lastCursorPosition:FlxPoint; | ||
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