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A nice way to set FlxEmiters angularDrag? #1245

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nazywam opened this issue Jul 26, 2014 · 2 comments
Closed

A nice way to set FlxEmiters angularDrag? #1245

nazywam opened this issue Jul 26, 2014 · 2 comments

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@nazywam
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nazywam commented Jul 26, 2014

I've been trying to emit some gibs and have run across this.
Is there a way to do this that doesn't include iterating over all particles?
Thanks!

@Gama11
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Gama11 commented Jul 26, 2014

Apparently not, there's only angularVelocity... No angularAcceleration either. Should probably be added.

@nazywam
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nazywam commented Jul 26, 2014

Okay, it's like 3 lines of code anyway.
I may actually try to add it myself, doesn't sound too hard.

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