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VR Support? #9
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I dont know anything about VR in unity, so I have no idea if this works with VR D=. |
Perhaps I wasn't clear on this. I will do the VR support and send you a pull request if you want to include me as a collaborator. I have forked the project already. I just might have occasional questions here and there about the inner workings of your code. |
ill try and help answer any questions =), however, if the vr code you do is a lot, then i probably wont merge it since I dont want to have to manage it or worry about bugs etc... would also probably be hard to manage vr stuff when i dont have vr headsets to test things T.T |
Any news about this? |
Hi @fcagnetta, |
hi @satputerohan |
Hi, can you post it please, or how you did do it? |
I got a problem the transform gizmo is only rendering on the right eye |
Fixed by not using post processing. |
Hi,
I'd like to know if it can work with VR (Oculus, VIVE and WaveSDK) and if you have any pointers for me if it doesn't have the capability now. I'll try to work it out and might provide you a PR if you're interested in extending this further.
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