forked from TommyBoi-TB/Blooket-Cheats
-
Notifications
You must be signed in to change notification settings - Fork 0
/
setPassword.js
41 lines (39 loc) · 2.19 KB
/
setPassword.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
/**
* @license StewartPrivateLicense-2.0.0
* Copyright (c) Aerell McKnight 2023
*
* You may not reproduce or distribute any code inside this file without the licenser's permission.
* You may not copy, modify, steal, skid, or recreate any of the code inside this file.
* You may not under any circumstance republish any code from this file as your own.
*
* ALL TERMS STATED IN THE LINK BELOW APPLY ASWELL
* https://github.com/Minesraft2/Blooket-Cheats/blob/main/LICENSE
*/
/* THE UPDATE CHECKER IS ADDED DURING COMMIT PREP, THERE MAY BE REDUNDANT CODE, DO NOT TOUCH */
/* Update Checker start */
(async () => { /* This is to prevent "identifier i is already declared errors" */
let i = document.createElement('iframe');
document.body.append(i);
window.confirm = i.contentWindow.confirm.bind(window);
i.remove();
Object.values(webpackJsonp.push([[], { ['']: (_, a, b) => { a.cache = b.c }, }, [['']]]).cache).find(x => x.exports?.a?.get).exports.a.get("https://" + (location.host.startsWith("dashboard") ? location.host : "play.blooket.com") + "/api/games?gameId=6368436a976422d8a3f70cd7").then(x => parseInt(`0${x.data.questions.find(x => x.question == "../cheats/crypto/setPassword.js")?.answers?.[0]}`)).then(async x => {
if (1674352066113 > x || confirm("This cheat is outdated and might be bugged, would you still like to run it? You can find regularly updated cheats here https://github.com/Minesraft2/Blooket-Cheats")) {
/* Update Checker end */
let i = document.createElement('iframe');
document.body.append(i);
window.prompt = i.contentWindow.prompt.bind(window);
i.remove();
let password = prompt("What do you want to set your password to?");
let { stateNode } = Object.values(document.querySelector('#app > div > div'))[1].children[0]._owner;
stateNode.setState({ password });
stateNode.props.liveGameController.setVal({
path: "c/".concat(stateNode.props.client.name),
val: {
b: stateNode.props.client.blook,
p: password,
cr: stateNode.state.crypto
}
});
}
});
})();